Player Matchup

Ymir
Ymir
Meaning Pond69
Ymir
Level 94
God Stats
1W - 2L
1,628 SR
Queue Stats
107W - 58L
1,648 Elo+
Party 2
Erlang Shen
Erlang Shen
R6-Pun1sher
Erlang Shen
Level 96
God Stats
1W - 0L
1,726 SR
Queue Stats
103W - 56L
1,699 Elo+
Party 2
Tiamat
Tiamat
rainbeeew
Tiamat
Level 89
God Stats
1W - 2L
1,465 SR
Queue Stats
103W - 77L
1,631 Elo+
Party 2
Team Averages
Level 93
1,606 SR
1,659 Elo+

VS

Team Averages
Level 43
1,548 SR
1,577 Elo+
Merlin
Merlin
AllJtucker22
Merlin
Level 47
God Stats
7W - 8L
1,438 SR
Queue Stats
111W - 124L
1,512 Elo+
Party 1
Neith
Neith
HCG Dubbie
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,550 Elo+
Party 1
Mulan
Mulan
JugglezMcGavin
Mulan
Level 68
God Stats
12W - 9L
1,707 SR
Queue Stats
33W - 25L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
11,150
743
7,852
16,262
18,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
R6-Pun1sher
Erlang Shen
14
9 / 0 / 7
11,297
753
12,523
12,859
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
rainbeeew
Tiamat
14
6 / 1 / 8
10,873
725
13,874
10,590
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 5 / 2
9,413
628
13,773
8,413
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
0 / 5 / 4
8,885
592
9,568
11,426
4,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 7 / 2
8,890
593
6,796
17,250
17,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
4
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
2
0.6
L
Neith
0
5
4
0.4
L
2
7
2
0.43
W
2
3
14
3
W
Erlang Shen
R6-Pun1sher
Erlang Shen
9
0
7
12.5
W
Tiamat
rainbeeew
Tiamat
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
30,137
39,711
Taken
37,089
35,265
Mitigated
25,217
8,723
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,773
1,190
0
250
8,413
3,276
0
4,833
3,580
50,735
0
L
Neith
9,568
3,849
0
2,950
11,426
4,325
0
7,894
3,532
0
47,798
L
6,796
595
0
693
17,250
17,616
0
9,035
8,215
0
11,184
W
7,852
1,029
0
900
16,262
18,804
64
5,300
10,479
21,886
0
W
Erlang Shen
R6-Pun1sher
Erlang Shen
12,523
6,039
0
2,716
12,859
9,407
1,993
3,761
8,865
0
35,427
W
Tiamat
rainbeeew
Tiamat
13,874
839
332
4,775
10,590
7,054
378
3,736
6,489
55,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
27,188
158
Minions Killed
168
0
Camps Cleared
0
816,867
Distance Traveled
727,043
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,413
628
72
5
0
249,406
2
L
Neith
8,885
592
81
5
0
251,656
1
L
Mulan
8,890
593
15
1
0
225,981
7
W
Ymir
11,150
743
19
1
0
235,348
4
W
Erlang Shen
11,297
753
48
3
0
297,602
0
W
Tiamat
10,873
725
91
6
0
283,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role