Player Matchup

Chang'e
Chang'e
Tsuenade
Chang'e
Level 157
God Stats
9W - 3L
1,713 SR
Queue Stats
62W - 32L
1,768 Elo+
Party 2
Geb
Geb
alorun
Geb
Level 63
God Stats
4W - 2L
1,757 SR
Queue Stats
108W - 29L
1,861 Elo+
Party 2
Cernunnos
Cernunnos
olGemini
Cernunnos
Level 155
God Stats
2W - 2L
1,375 SR
Queue Stats
140W - 54L
1,704 Elo+
Party 2
Team Averages
Level 125
1,615 SR
1,777 Elo+

VS

Team Averages
Level 106
1,596 SR
1,547 Elo+
Zhong Kui
Zhong Kui
Barbiefan1224
Zhong Kui
Level 64
God Stats
18W - 12L
1,608 SR
Queue Stats
317W - 343L
1,531 Elo+
Solo
Heimdallr
Heimdallr
TachankaPewPew
Heimdallr
Level 106
God Stats
5W - 11L
1,513 SR
Queue Stats
480W - 413L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
crushingsomepous
Gilgamesh
Level 149
God Stats
49W - 25L
1,668 SR
Queue Stats
939W - 778L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tsuenade
Chang'e
15
6 / 9 / 9
11,664
729
12,820
18,110
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
alorun
Geb
16
5 / 3 / 16
12,154
760
11,576
17,695
17,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
olGemini
Cernunnos
17
10 / 7 / 11
13,813
863
25,299
17,443
6,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barbiefan1224
Zhong Kui
14
9 / 7 / 4
11,821
739
19,644
20,623
13,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TachankaPewPew
Heimdallr
13
4 / 8 / 9
11,006
688
12,043
17,330
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
14
6 / 6 / 8
11,700
731
11,573
20,313
18,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
21
Kills
19
19
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Barbiefan1224
Zhong Kui
9
7
4
1.57
L
Heimdallr
TachankaPewPew
Heimdallr
4
8
9
1.06
W
Chang'e
Tsuenade
Chang'e
6
9
9
1.17
W
Geb
alorun
Geb
5
3
16
4.33
L
Gilgamesh
6
6
8
1.67
W
Cernunnos
olGemini
Cernunnos
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
43,260
53,248
Taken
58,266
29,156
Mitigated
38,631
9,969
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Barbiefan1224
Zhong Kui
19,644
2,019
0
7,438
20,623
13,936
1,022
8,883
11,312
56,807
0
L
Heimdallr
TachankaPewPew
Heimdallr
12,043
4,043
0
1,171
17,330
6,407
1,954
6,655
10,421
0
35,417
W
Chang'e
Tsuenade
Chang'e
12,820
1,408
3,516
5,160
18,110
5,679
1,041
6,652
11,458
43,888
0
W
Geb
alorun
Geb
11,576
2,055
0
694
17,695
17,313
196
6,826
10,869
26,092
0
L
Gilgamesh
11,573
2,371
0
1,321
20,313
18,288
754
7,840
12,093
0
24,164
W
Cernunnos
olGemini
Cernunnos
25,299
11,936
0
599
17,443
6,164
2,026
6,186
11,254
0
74,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
34,527
149
Minions Killed
141
0
Camps Cleared
0
971,142
Distance Traveled
843,735
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,821
739
80
5
0
253,220
5
L
Heimdallr
11,006
688
42
3
0
288,993
0
W
Chang'e
11,664
729
55
3
0
301,671
0
W
Geb
12,154
760
20
1
0
307,497
0
L
Gilgamesh
11,700
731
19
1
0
301,522
0
W
Cernunnos
13,813
863
74
5
0
361,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role