Player Matchup

Izanami
Izanami
Itsukiro
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 2
Artio
Artio
KeonsBishop
Artio
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 23L
1,412 Elo+
Party 1
Olorun
Olorun
ThicceBoiy
Olorun
Level 4
God Stats
2W - 9L
1,585 SR
Queue Stats
2W - 10L
1,575 Elo+
Party 2
Hercules
Hercules
charquizerker
Hercules
Level 17
God Stats
5W - 3L
1,503 SR
Queue Stats
25W - 29L
1,460 Elo+
Party 1
Set
Set
itsukiro2
Set
Level 17
God Stats
5W - 4L
1,727 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 2
Team Averages
Level 12
1,563 SR
1,533 Elo+

VS

Team Averages
Level 37
1,603 SR
1,556 Elo+
Arachne
Arachne
PEACEOFWAR00
Arachne
Level 127
God Stats
7W - 4L
1,665 SR
Queue Stats
273W - 151L
1,735 Elo+
Party 4
Odin
Odin
Stavroseus
Odin
Level 16
God Stats
10W - 4L
1,677 SR
Queue Stats
47W - 43L
1,567 Elo+
Solo
Tiamat
Tiamat
halseyislifee
Tiamat
Level 9
God Stats
8W - 3L
1,612 SR
Queue Stats
89W - 51L
1,450 Elo+
Party 4
Kukulkan
Kukulkan
pigust7
Kukulkan
Level 7
God Stats
22W - 28L
1,504 SR
Queue Stats
108W - 103L
1,489 Elo+
Party 3
Apollo
Apollo
superfruit88
Apollo
Level 24
God Stats
21W - 15L
1,557 SR
Queue Stats
121W - 105L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Itsukiro
Izanami
8
0 / 2 / 0
4,743
431
3,396
4,567
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
4,729
430
2,243
7,954
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
ThicceBoiy
Olorun
10
2 / 5 / 1
6,115
556
5,285
9,636
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
charquizerker
Hercules
10
1 / 2 / 0
5,722
520
3,071
9,960
6,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
5,422
493
2,832
6,779
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PEACEOFWAR00
Arachne
10
7 / 1 / 3
6,413
583
6,767
8,205
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 0
6,198
563
5,911
6,882
5,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 2
6,112
556
6,002
6,311
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
pigust7
Kukulkan
10
2 / 0 / 4
5,585
508
3,380
3,342
1,529
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
3 / 0 / 5
6,070
552
5,820
6,773
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Itsukiro
Izanami
0
2
0
0
L
0
3
0
0
W
Arachne
PEACEOFWAR00
Arachne
7
1
3
8.5
W
2
1
0
2
L
Olorun
ThicceBoiy
Olorun
2
5
1
0.5
L
Hercules
charquizerker
Hercules
1
2
0
0.5
W
2
2
2
1.5
L
1
4
1
0.38
W
Kukulkan
pigust7
Kukulkan
2
0
4
4
W
Apollo
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
27,880
38,896
Taken
31,513
17,935
Mitigated
14,737
14,580
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Itsukiro
Izanami
3,396
2,556
0
1,537
4,567
881
0
956
3,611
0
25,984
L
2,243
237
120
3,178
7,954
5,364
0
1,959
5,995
11,012
0
W
Arachne
PEACEOFWAR00
Arachne
6,767
4,188
0
3,114
8,205
2,502
10
1,242
6,963
0
31,046
W
5,911
2,261
0
1,931
6,882
5,503
229
0
6,882
0
31,043
L
Olorun
ThicceBoiy
Olorun
5,285
2,911
100
3,468
9,636
3,091
780
5,364
3,758
30,062
0
L
Hercules
charquizerker
Hercules
3,071
1,488
0
3,985
9,960
6,141
0
0
9,960
0
29,702
W
6,002
398
0
2,374
6,311
3,424
611
3,571
2,740
29,477
0
L
2,832
1,220
0
2,192
6,779
2,458
0
535
6,190
0
22,183
W
Kukulkan
pigust7
Kukulkan
3,380
668
180
616
3,342
1,529
275
947
2,395
22,419
0
W
Apollo
5,820
3,877
0
2,333
6,773
1,779
486
1,768
4,926
0
27,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
30,378
256
Minions Killed
281
0
Camps Cleared
0
928,528
Distance Traveled
1,009,108
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,743
431
56
5
0
158,458
2
L
Artio
4,729
430
22
2
0
200,631
4
W
Arachne
6,413
583
57
5
0
240,858
3
W
Odin
6,198
563
68
6
0
185,357
0
L
Olorun
6,115
556
53
5
0
162,891
0
L
Hercules
5,722
520
70
6
0
215,560
2
W
Tiamat
6,112
556
72
7
0
194,434
3
L
Set
5,422
493
55
5
0
190,988
0
W
Kukulkan
5,585
508
36
3
0
190,296
1
W
Apollo
6,070
552
48
4
0
198,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role