Player Matchup

Chronos
Chronos
ApparentlyBlue
Chronos
Level 27
God Stats
117W - 56L
1,713 SR
Queue Stats
142W - 74L
1,635 Elo+
Party 1
Loki
Loki
ILuvYanisa
Loki
Level 87
God Stats
187W - 114L
1,736 SR
Queue Stats
196W - 128L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
Stormzilla1
Baron Samedi
Level 104
God Stats
163W - 88L
1,696 SR
Queue Stats
213W - 158L
1,612 Elo+
Party 1
Nike
Nike
meowcat00123
Nike
Level 93
God Stats
45W - 40L
1,618 SR
Queue Stats
219W - 161L
1,618 Elo+
Party 1
Anubis
Anubis
meowcat001234
Anubis
Level 63
God Stats
14W - 3L
1,688 SR
Queue Stats
169W - 109L
1,622 Elo+
Party 1
Team Averages
Level 75
1,690 SR
1,625 Elo+

VS

Team Averages
Level 73
1,551 SR
1,538 Elo+
Sol
Sol
APOLOBJJ1234
Sol
Level 29
God Stats
0W - 1L
1,545 SR
Queue Stats
71W - 65L
1,562 Elo+
Party 2
Fenrir
Fenrir
GANNICUS13
Fenrir
Level 140
God Stats
24W - 20L
1,702 SR
Queue Stats
343W - 345L
1,531 Elo+
Party 2
Ullr
Ullr
IchBinEisbar
Ullr
Level 22
God Stats
2W - 3L
1,509 SR
Queue Stats
9W - 8L
1,529 Elo+
Party 3
Tiamat
Tiamat
VictorHugo00
Tiamat
Level 129
God Stats
8W - 10L
1,517 SR
Queue Stats
401W - 416L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
lainrp
Amaterasu
Level 44
God Stats
3W - 5L
1,481 SR
Queue Stats
75W - 73L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
16,872
703
24,696
21,791
11,207
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
11 / 7 / 5
14,622
609
17,846
23,284
10,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Stormzilla1
Baron Samedi
19
4 / 4 / 8
13,397
558
14,295
13,428
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 3 / 6
12,630
526
16,209
22,962
16,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 4 / 2
13,631
568
15,073
20,890
14,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 9
10,280
428
12,657
18,601
5,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
GANNICUS13
Fenrir
18
10 / 4 / 8
12,457
519
15,559
21,610
9,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 6 / 5
11,833
493
9,055
19,895
6,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
20
1 / 3 / 5
11,773
491
15,299
24,165
23,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
lainrp
Amaterasu
16
2 / 7 / 8
10,134
422
7,631
19,748
12,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
30
Kills
19
19
Deaths
30
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
W
9
1
1
9.5
L
Fenrir
GANNICUS13
Fenrir
10
4
8
3.5
W
11
7
5
1.93
L
4
6
5
1.08
W
Baron Samedi
Stormzilla1
Baron Samedi
4
4
8
2
L
Tiamat
1
3
5
1.17
L
Amaterasu
lainrp
Amaterasu
2
7
8
0.86
W
3
3
6
2
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,119
Damage
60,201
102,355
Taken
104,019
58,652
Mitigated
57,414
42,338
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,657
2,864
0
5,655
18,601
5,412
992
9,116
8,819
62,296
0
W
24,696
8,555
0
10,502
21,791
11,207
6,187
8,290
13,501
156,994
0
L
Fenrir
GANNICUS13
Fenrir
15,559
2,905
0
1,448
21,610
9,561
0
10,500
10,738
0
64,962
W
17,846
7,724
564
6,860
23,284
10,148
2,707
4,994
18,290
0
106,440
L
9,055
4,772
0
2,467
19,895
6,946
66
11,101
8,456
0
66,221
W
Baron Samedi
Stormzilla1
Baron Samedi
14,295
357
1,956
6,344
13,428
6,198
2,818
2,757
10,671
75,113
0
L
Tiamat
15,299
2,434
0
7,450
24,165
23,202
56
11,321
12,220
86,091
0
L
Amaterasu
lainrp
Amaterasu
7,631
3,171
0
5,936
19,748
12,293
404
9,602
9,540
0
37,645
W
16,209
4,019
0
4,196
22,962
16,621
1,811
8,645
14,317
1,049
68,332
W
15,073
157
0
11,916
20,890
14,478
1,187
3,270
16,465
120,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,152
Gold Earned
56,477
856
Minions Killed
529
0
Camps Cleared
0
2,169,427
Distance Traveled
2,143,327
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,280
428
94
4
0
390,039
2
W
Chronos
16,872
703
288
12
0
448,542
0
L
Fenrir
12,457
519
91
4
0
461,307
8
W
Loki
14,622
609
149
6
0
403,360
5
L
Ullr
11,833
493
117
5
0
391,434
0
W
Baron Samedi
13,397
558
138
6
0
452,292
3
L
Tiamat
11,773
491
159
7
0
412,300
6
L
Amaterasu
10,134
422
68
3
0
488,247
10
W
Nike
12,630
526
122
5
0
499,838
10
W
Anubis
13,631
568
159
7
0
365,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role