Player Matchup

Tiamat
Tiamat
BQQM180
Tiamat
Level 63
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Ao Kuang
Ao Kuang
JWallaby
Ao Kuang
Level 109
God Stats
0W - 1L
1,240 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 2
Apollo
Apollo
STR7X
Apollo
Level 99
God Stats
1W - 2L
1,738 SR
Queue Stats
7W - 5L
1,681 Elo+
Party 2
Achilles
Achilles
bernventers
Achilles
Level 22
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,437 SR
1,464 Elo+

VS

Team Averages
Level 122
1,362 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Achilles2442
Sun Wukong
Level 160
God Stats
2W - 1L
1,428 SR
Queue Stats
335W - 251L
1,737 Elo+
Party 1
Thanatos
Thanatos
The510Hercules
Thanatos
Level 155
God Stats
1W - 0L
1,156 SR
Queue Stats
93W - 71L
1,723 Elo+
Party 1
Chang'e
Chang'e
pedror1502
Chang'e
Level 68
God Stats
3W - 2L
1,363 SR
Queue Stats
10W - 27L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BQQM180
Tiamat
13
0 / 3 / 0
7,777
707
4,395
8,067
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
JWallaby
Ao Kuang
12
1 / 6 / 0
7,364
669
4,165
10,849
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
STR7X
Apollo
14
1 / 3 / 0
8,664
788
2,887
6,673
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
bernventers
Achilles
13
0 / 4 / 1
7,598
691
1,488
7,177
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 8
9,167
833
3,370
2,103
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Achilles2442
Sun Wukong
16
6 / 0 / 6
9,830
894
9,017
8,958
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
16
8 / 1 / 5
9,981
907
8,297
8,689
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
pedror1502
Chang'e
14
0 / 1 / 5
8,392
763
3,571
5,029
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
16
16
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
8
6
W
Sun Wukong
Achilles2442
Sun Wukong
6
0
6
9
L
Tiamat
BQQM180
Tiamat
0
3
0
0
L
Ao Kuang
JWallaby
Ao Kuang
1
6
0
0.17
L
Apollo
STR7X
Apollo
1
3
0
0.33
W
Thanatos
8
1
5
10.5
L
Achilles
bernventers
Achilles
0
4
1
0.13
W
Chang'e
pedror1502
Chang'e
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
24,255
32,766
Taken
24,779
16,937
Mitigated
13,381
5,487
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,370
390
1,652
750
2,103
1,411
922
1,579
524
28,233
0
W
Sun Wukong
Achilles2442
Sun Wukong
9,017
2,424
0
3,047
8,958
5,371
154
3,681
5,277
0
43,337
L
Tiamat
BQQM180
Tiamat
4,395
725
0
1,050
8,067
5,919
730
1,713
6,354
18,801
0
L
Ao Kuang
JWallaby
Ao Kuang
4,165
1,235
0
2,443
10,849
3,593
0
2,300
8,549
18,436
0
L
Apollo
STR7X
Apollo
2,887
2,016
0
1,956
6,673
1,581
186
803
5,870
0
37,863
W
Thanatos
8,297
1,917
0
8,354
8,689
4,693
1,878
2,282
6,407
0
24,499
L
Achilles
bernventers
Achilles
1,488
355
0
38
7,177
5,844
164
2,710
4,467
0
16,791
W
Chang'e
pedror1502
Chang'e
3,571
374
877
2,461
5,029
1,906
419
2,069
2,960
21,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
37,370
181
Minions Killed
218
7
Camps Cleared
16
786,667
Distance Traveled
905,479
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,167
833
60
5
3
246,262
2
W
Sun Wukong
9,830
894
75
7
8
247,488
4
L
Tiamat
7,777
707
39
4
2
208,934
3
L
Ao Kuang
7,364
669
25
2
2
209,579
1
L
Apollo
8,664
788
80
7
3
180,821
4
W
Thanatos
9,981
907
40
4
3
228,162
1
L
Achilles
7,598
691
37
3
0
187,333
0
W
Chang'e
8,392
763
43
4
2
183,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role