Player Matchup

Awilix
Awilix
CrymeSzene
Awilix
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 137L
1,515 Elo+
Party 1
Vamana
Vamana
THEJmac35
Vamana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 126L
1,532 Elo+
Solo
Vulcan
Vulcan
Zaddy-Tigre
Vulcan
Level 141
God Stats
9W - 8L
1,363 SR
Queue Stats
283W - 247L
1,478 Elo+
Party 1
Scylla
Scylla
maverick904
Scylla
Level 117
God Stats
15W - 3L
1,623 SR
Queue Stats
433W - 427L
1,537 Elo+
Solo
Khepri
Khepri
xErikTheRedx
Khepri
Level 115
God Stats
2W - 3L
1,822 SR
Queue Stats
251W - 237L
1,566 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,526 Elo+

VS

Team Averages
Level 67
1,544 SR
1,569 Elo+
Hun Batz
Hun Batz
Bayyt
Hun Batz
Level 101
God Stats
1W - 1L
1,721 SR
Queue Stats
32W - 28L
1,616 Elo+
Solo
Mercury
Mercury
Guid0Gamin
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,500 Elo+
Solo
Artio
Artio
IBetUrHigh2
Artio
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,499 Elo+
Solo
Anhur
Anhur
SwagWiseGamjee
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,523 Elo+
Solo
Olorun
Olorun
cannotbeusered
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CrymeSzene
Awilix
20
6 / 3 / 18
12,199
678
10,582
21,647
13,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
THEJmac35
Vamana
18
4 / 6 / 17
11,813
656
19,008
25,243
26,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
20
13 / 4 / 14
14,237
791
36,153
9,338
5,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
20
9 / 3 / 19
13,638
758
23,324
12,356
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
19
2 / 4 / 22
11,666
648
8,091
20,735
28,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bayyt
Hun Batz
19
5 / 8 / 11
12,260
681
18,692
20,300
10,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Guid0Gamin
Mercury
18
5 / 8 / 10
11,958
664
14,444
17,462
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 7 / 14
11,118
618
5,501
41,127
39,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 7 / 9
11,059
614
14,648
16,901
6,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 4 / 8
13,177
732
22,964
16,843
6,893
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
72
34
Kills
20
20
Deaths
34
90
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bayyt
Hun Batz
5
8
11
1.31
W
Awilix
CrymeSzene
Awilix
6
3
18
5
L
Mercury
Guid0Gamin
Mercury
5
8
10
1.25
L
1
7
14
1.14
L
3
7
9
1.07
W
Vamana
THEJmac35
Vamana
4
6
17
2.08
W
Vulcan
13
4
14
5
L
6
4
8
2.5
W
Scylla
9
3
19
6.17
W
Khepri
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,158
Damage
76,249
89,319
Taken
112,633
78,965
Mitigated
72,023
35,233
Healing
35,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bayyt
Hun Batz
18,692
3,654
2,648
2,232
20,300
10,239
1,138
11,866
8,434
0
39,374
W
Awilix
CrymeSzene
Awilix
10,582
3,720
2,238
6,927
21,647
13,032
750
7,384
14,263
0
14,482
L
Mercury
Guid0Gamin
Mercury
14,444
5,293
1,292
2,607
17,462
8,577
1,468
10,350
7,112
0
24,649
L
5,501
641
4,672
13,679
41,127
39,324
310
21,995
19,132
12,769
0
L
14,648
9,756
606
1,288
16,901
6,990
588
10,168
6,733
0
30,309
W
Vamana
THEJmac35
Vamana
19,008
9,177
1,822
9,572
25,243
26,286
1,137
8,308
16,935
0
29,569
W
Vulcan
36,153
15,414
2,747
1,453
9,338
5,034
1,039
3,575
5,763
67,761
0
L
22,964
12,738
965
5,538
16,843
6,893
2,177
13,189
3,654
53,509
0
W
Scylla
23,324
1,355
1,826
3,297
12,356
5,712
1,620
2,647
9,709
60,638
0
W
Khepri
8,091
476
3,256
2,095
20,735
28,901
460
6,551
14,184
12,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,553
Gold Earned
59,572
175
Minions Killed
180
0
Camps Cleared
0
1,587,358
Distance Traveled
1,405,358
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,260
681
52
3
0
287,647
1
W
Awilix
12,199
678
8
0
0
325,796
0
L
Mercury
11,958
664
16
1
0
312,065
0
L
Artio
11,118
618
9
1
0
264,470
0
L
Anhur
11,059
614
46
3
0
262,187
0
W
Vamana
11,813
656
22
1
0
297,636
0
W
Vulcan
14,237
791
70
4
0
338,892
1
L
Olorun
13,177
732
57
3
0
278,989
0
W
Scylla
13,638
758
68
4
0
306,051
0
W
Khepri
11,666
648
7
0
0
318,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role