Player Matchup

Ganesha
Ganesha
Grevar
Ganesha
Level 109
God Stats
1W - 1L
1,289 SR
Queue Stats
25W - 36L
1,528 Elo+
Solo
Scylla
Scylla
Josekage
Scylla
Level 140
God Stats
1W - 0L
1,390 SR
Queue Stats
168W - 144L
1,692 Elo+
Party 1
Anhur
Anhur
Sedayo
Anhur
Level 68
God Stats
13W - 2L
1,838 SR
Queue Stats
102W - 72L
1,720 Elo+
Party 1
Vamana
Vamana
Who se mi mi
Vamana
Level 141
God Stats
32W - 18L
1,520 SR
Queue Stats
170W - 173L
1,610 Elo+
Party 1
Ao Kuang
Ao Kuang
charce
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,508 SR
1,610 Elo+

VS

Team Averages
Level 114
1,601 SR
1,605 Elo+
Amaterasu
Amaterasu
Improvizr
Amaterasu
Level 141
God Stats
3W - 7L
1,487 SR
Queue Stats
84W - 60L
1,651 Elo+
Party 2
Merlin
Merlin
PibblesPLZ
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PyroEarth
Danzaburou
Level 132
God Stats
0W - 1L
1,807 SR
Queue Stats
16W - 5L
1,775 Elo+
Party 2
Ravana
Ravana
SmlinMinorities
Ravana
Level 142
God Stats
0W - 1L
1,711 SR
Queue Stats
12W - 7L
1,599 Elo+
Party 2
Khepri
Khepri
TreyTEW
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grevar
Ganesha
13
0 / 2 / 11
7,900
527
4,539
10,158
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Josekage
Scylla
15
5 / 2 / 1
9,050
603
7,506
6,579
2,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Sedayo
Anhur
15
5 / 2 / 2
9,608
641
6,440
8,119
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
2 / 1 / 6
9,382
625
14,531
15,083
12,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
charce
Ao Kuang
17
9 / 0 / 4
9,833
656
8,888
11,168
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Improvizr
Amaterasu
13
1 / 6 / 1
7,800
520
10,025
16,959
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
PibblesPLZ
Merlin
11
0 / 5 / 0
6,960
464
1,437
7,349
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PyroEarth
Danzaburou
14
3 / 5 / 2
9,277
618
7,611
10,756
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
7,489
499
5,986
9,577
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
TreyTEW
Khepri
11
2 / 3 / 1
7,384
492
4,303
10,228
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
7
7
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Grevar
Ganesha
0
2
11
2.75
L
Amaterasu
Improvizr
Amaterasu
1
6
1
0.25
W
Scylla
Josekage
Scylla
5
2
1
2.75
L
Merlin
PibblesPLZ
Merlin
0
5
0
0
L
Danzaburou
PyroEarth
Danzaburou
3
5
2
0.8
W
Anhur
Sedayo
Anhur
5
2
2
3
L
1
2
1
0.75
L
Khepri
TreyTEW
Khepri
2
3
1
0.83
W
Vamana
2
1
6
5
W
Ao Kuang
charce
Ao Kuang
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,904
Damage
29,362
51,107
Taken
54,869
27,578
Mitigated
29,070
22,218
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Grevar
Ganesha
4,539
349
0
3,974
10,158
5,931
0
2,534
7,591
20,523
0
L
Amaterasu
Improvizr
Amaterasu
10,025
3,809
0
4,666
16,959
13,136
0
4,338
12,621
0
46,091
W
Scylla
Josekage
Scylla
7,506
840
0
1,753
6,579
2,260
0
976
5,573
61,668
0
L
Merlin
PibblesPLZ
Merlin
1,437
158
0
660
7,349
2,736
638
4,189
3,160
41,306
0
L
Danzaburou
PyroEarth
Danzaburou
7,611
3,599
0
3,236
10,756
3,524
402
3,178
7,578
0
59,877
W
Anhur
Sedayo
Anhur
6,440
2,944
0
3,625
8,119
2,548
668
905
7,214
0
58,744
L
5,986
1,122
0
2,374
9,577
3,861
0
3,997
5,580
0
52,681
L
Khepri
TreyTEW
Khepri
4,303
835
0
1,857
10,228
5,813
0
5,231
4,997
13,340
0
W
Vamana
14,531
7,061
0
4,656
15,083
12,226
0
679
13,636
0
67,316
W
Ao Kuang
charce
Ao Kuang
8,888
1,448
0
8,210
11,168
4,613
0
646
10,492
69,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
38,910
531
Minions Killed
415
0
Camps Cleared
0
1,482,633
Distance Traveled
1,395,116
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,900
527
8
1
0
315,884
4
L
Amaterasu
7,800
520
105
7
0
266,505
1
W
Scylla
9,050
603
125
8
0
263,345
9
L
Merlin
6,960
464
86
6
0
254,269
6
L
Danzaburou
9,277
618
102
7
0
233,700
4
W
Anhur
9,608
641
141
9
0
259,225
4
L
Ravana
7,489
499
106
7
0
346,611
2
L
Khepri
7,384
492
16
1
0
294,031
6
W
Vamana
9,382
625
129
9
0
304,849
2
W
Ao Kuang
9,833
656
128
9
0
339,330
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role