Player Matchup

Cerberus
Cerberus
Broseidon11
Cerberus
Level 117
God Stats
20W - 11L
1,696 SR
Queue Stats
216W - 165L
1,677 Elo+
Solo
Eset
Eset
Dinopuncher
Eset
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 243L
1,552 Elo+
Solo
Nemesis
Nemesis
DrunkTyr
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FishRoeMan
Jing Wei
Level 106
God Stats
1W - 2L
1,579 SR
Queue Stats
92W - 81L
1,582 Elo+
Solo
Sobek
Sobek
oClearman
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,562 Elo+

VS

Team Averages
Level 105
1,738 SR
1,674 Elo+
King Arthur
King Arthur
A-Wob_
King Arthur
Level 126
God Stats
10W - 8L
1,610 SR
Queue Stats
631W - 329L
1,672 Elo+
Party 1
Thanatos
Thanatos
SirPye
Thanatos
Level 124
God Stats
70W - 20L
1,826 SR
Queue Stats
737W - 423L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
WhiteManNick
Sylvanus
Level 81
God Stats
5W - 6L
1,555 SR
Queue Stats
121W - 114L
1,610 Elo+
Solo
Hera
Hera
WillSchrieber300
Hera
Level 127
God Stats
6W - 1L
2,004 SR
Queue Stats
223W - 161L
1,717 Elo+
Party 1
Jing Wei
Jing Wei
zonediveallday
Jing Wei
Level 66
God Stats
5W - 2L
1,697 SR
Queue Stats
649W - 352L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Broseidon11
Cerberus
10
0 / 2 / 0
5,145
515
3,581
5,765
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 6 / 2
5,297
530
3,210
5,868
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
DrunkTyr
Nemesis
8
4 / 2 / 1
5,320
532
3,462
6,647
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
FishRoeMan
Jing Wei
10
0 / 0 / 2
5,304
530
1,874
5,234
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
oClearman
Sobek
8
1 / 1 / 2
4,879
488
1,812
6,762
3,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A-Wob_
King Arthur
11
3 / 0 / 2
6,174
617
4,233
7,205
3,010
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
SirPye
Thanatos
11
6 / 0 / 4
6,858
686
6,089
6,584
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
WhiteManNick
Sylvanus
8
0 / 2 / 5
4,792
479
3,913
5,860
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 4
5,776
578
3,495
3,985
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
9
0 / 2 / 1
4,822
482
3,205
3,262
841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
11
11
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A-Wob_
King Arthur
3
0
2
4
L
Cerberus
Broseidon11
Cerberus
0
2
0
0
L
1
6
2
0.33
L
Nemesis
DrunkTyr
Nemesis
4
2
1
2.25
L
Jing Wei
FishRoeMan
Jing Wei
0
0
2
1
W
Thanatos
SirPye
Thanatos
6
0
4
8
W
Sylvanus
WhiteManNick
Sylvanus
0
2
5
1.25
W
2
2
4
2
L
Sobek
oClearman
Sobek
1
1
2
2
W
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,939
Damage
20,935
30,276
Taken
26,896
9,934
Mitigated
9,522
9,656
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A-Wob_
King Arthur
4,233
491
0
2,729
7,205
3,010
0
3,028
3,821
0
36,132
L
Cerberus
Broseidon11
Cerberus
3,581
97
0
1,584
5,765
2,405
0
0
5,765
24,317
0
L
3,210
240
204
755
5,868
1,438
0
1,410
4,458
26,838
0
L
Nemesis
DrunkTyr
Nemesis
3,462
1,522
0
955
6,647
1,729
0
1,951
4,696
0
22,881
L
Jing Wei
FishRoeMan
Jing Wei
1,874
1,666
0
3,138
5,234
1,314
0
906
4,328
0
34,204
W
Thanatos
SirPye
Thanatos
6,089
2,511
0
6,481
6,584
2,134
0
1,231
5,343
0
41,772
W
Sylvanus
WhiteManNick
Sylvanus
3,913
961
615
3,258
5,860
2,317
0
1,555
4,305
15,719
3,592
W
3,495
960
0
813
3,985
1,220
0
1,689
2,296
30,517
0
L
Sobek
oClearman
Sobek
1,812
167
0
3,020
6,762
3,048
0
2,850
3,912
10,270
0
W
Jing Wei
3,205
2,939
0
1,008
3,262
841
0
734
2,528
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
28,422
269
Minions Killed
288
0
Camps Cleared
0
895,712
Distance Traveled
964,468
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,174
617
72
7
0
207,596
3
L
Cerberus
5,145
515
70
7
0
179,507
1
L
Eset
5,297
530
60
6
0
165,934
1
L
Nemesis
5,320
532
47
5
0
206,259
3
L
Jing Wei
5,304
530
74
7
0
152,519
0
W
Thanatos
6,858
686
78
8
0
214,989
3
W
Sylvanus
4,792
479
31
3
0
176,474
1
W
Hera
5,776
578
64
6
0
189,748
2
L
Sobek
4,879
488
18
2
0
191,493
4
W
Jing Wei
4,822
482
43
4
0
175,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role