Player Matchup

Tsukuyomi
Tsukuyomi
Annadote
Tsukuyomi
Level 69
God Stats
8W - 12L
1,445 SR
Queue Stats
324W - 291L
1,640 Elo+
Party 2
Agni
Agni
DeepSea_4
Agni
Level 44
God Stats
11W - 10L
1,524 SR
Queue Stats
84W - 93L
1,563 Elo+
Solo
Odin
Odin
leshnock9
Odin
Level 123
God Stats
1W - 1L
1,577 SR
Queue Stats
222W - 205L
1,630 Elo+
Party 2
Yemoja
Yemoja
mulholland17
Yemoja
Level 108
God Stats
1W - 8L
1,728 SR
Queue Stats
357W - 353L
1,557 Elo+
Party 2
Neith
Neith
pghcameron
Neith
Level 9
God Stats
22W - 14L
1,323 SR
Queue Stats
355W - 335L
1,618 Elo+
Party 2
Team Averages
Level 71
1,519 SR
1,602 Elo+

VS

Team Averages
Level 72
1,553 SR
1,541 Elo+
Ymir
Ymir
Bruiser3535
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 91L
1,500 Elo+
Party 3
Sol
Sol
Lord Zendore
Sol
Level 96
God Stats
18W - 12L
1,636 SR
Queue Stats
129W - 146L
1,535 Elo+
Party 1
Cupid
Cupid
Saucy x Bryant
Cupid
Level 103
God Stats
12W - 11L
1,555 SR
Queue Stats
179W - 181L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
Saucy x Davis
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
TrashMan1348
Gilgamesh
Level 42
God Stats
36W - 28L
1,574 SR
Queue Stats
140W - 153L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Annadote
Tsukuyomi
20
11 / 8 / 2
13,589
544
18,221
22,627
11,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
20
5 / 7 / 5
13,574
543
26,874
20,349
8,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
17
2 / 7 / 10
12,181
487
10,465
22,195
25,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
16
1 / 6 / 13
11,276
451
9,129
24,817
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
18
4 / 7 / 4
12,085
483
14,826
17,250
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 20
13,279
531
10,854
25,874
29,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 3 / 12
14,158
566
25,068
23,820
10,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 4 / 17
14,071
563
23,595
24,258
11,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 7 / 8
12,080
483
10,275
22,744
10,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TrashMan1348
Gilgamesh
20
4 / 2 / 8
14,100
564
11,468
18,935
19,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
100
23
Kills
35
35
Deaths
23
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Annadote
Tsukuyomi
11
8
2
1.5
W
3
7
20
1.86
L
Agni
5
7
5
1.07
W
14
3
12
6.67
W
11
4
17
4.88
W
3
7
8
1
W
Gilgamesh
TrashMan1348
Gilgamesh
4
2
8
4
L
Odin
2
7
10
1
L
Yemoja
1
6
13
1.25
L
Neith
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,515
Damage
81,260
107,238
Taken
115,631
80,269
Mitigated
80,822
27,679
Healing
41,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Annadote
Tsukuyomi
18,221
3,945
0
4,057
22,627
11,931
315
7,430
15,197
0
90,299
W
10,854
989
656
2,331
25,874
29,498
808
8,838
16,654
57,207
0
L
Agni
26,874
921
0
4,064
20,349
8,391
0
7,007
13,342
106,706
0
W
25,068
8,791
0
14,218
23,820
10,480
5,474
10,694
12,771
88,001
0
W
23,595
13,266
451
13,000
24,258
11,048
2,123
3,863
20,229
0
95,084
W
10,275
4,983
0
7,211
22,744
10,556
473
7,249
15,245
0
75,482
W
Gilgamesh
TrashMan1348
Gilgamesh
11,468
2,535
0
3,215
18,935
19,240
3,332
3,984
14,729
0
87,057
L
Odin
10,465
889
919
4,610
22,195
25,518
852
6,562
15,633
0
51,124
L
Yemoja
9,129
2,403
5,626
4,595
24,817
27,207
181
9,443
15,374
31,781
0
L
Neith
14,826
3,583
0
3,808
17,250
7,222
4,320
5,480
11,770
0
93,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
67,688
575
Minions Killed
573
0
Camps Cleared
0
2,252,731
Distance Traveled
2,308,731
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,589
544
128
5
0
475,925
6
W
Ymir
13,279
531
73
3
0
434,766
0
L
Agni
13,574
543
151
6
0
464,065
3
W
Sol
14,158
566
113
5
0
471,902
3
W
Cupid
14,071
563
109
4
0
453,516
5
W
Ne Zha
12,080
483
121
5
0
466,499
1
W
Gilgamesh
14,100
564
157
6
0
482,048
4
L
Odin
12,181
487
89
4
0
489,422
0
L
Yemoja
11,276
451
37
1
0
404,329
4
L
Neith
12,085
483
170
7
0
418,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role