Player Matchup

Medusa
Medusa
JorgeMode
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,855 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KnightZorog1
Tsukuyomi
Level 112
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 6L
1,715 Elo+
Party 1
Bacchus
Bacchus
Navilegna
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,775 Elo+
Party 1
Kukulkan
Kukulkan
Odakute
Kukulkan
Level 7
God Stats
2W - 1L
1,480 SR
Queue Stats
5W - 3L
1,693 Elo+
Party 1
Mercury
Mercury
Pepe11763
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,453 SR
1,708 Elo+

VS

Team Averages
Level 16
1,565 SR
1,572 Elo+
Thor
Thor
FossilBranch301
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,676 Elo+
Solo
Medusa
Medusa
OnTheNextGen
Medusa
Level 15
God Stats
30W - 26L
1,624 SR
Queue Stats
30W - 29L
1,565 Elo+
Solo
King Arthur
King Arthur
W-KeyMoney-_-
King Arthur
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
9W - 11L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
jacki_dasilva
Cabrakan
Level 22
God Stats
34W - 23L
1,647 SR
Queue Stats
103W - 95L
1,547 Elo+
Solo
Zeus
Zeus
traplockmama
Zeus
Level 8
God Stats
5W - 5L
1,735 SR
Queue Stats
84W - 42L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JorgeMode
Medusa
15
4 / 3 / 7
9,624
481
8,437
10,834
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KnightZorog1
Tsukuyomi
18
9 / 3 / 8
11,857
593
15,597
16,535
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Navilegna
Bacchus
14
2 / 4 / 9
9,371
469
4,647
10,998
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Odakute
Kukulkan
17
6 / 5 / 7
10,847
542
10,080
9,315
3,566
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Pepe11763
Mercury
18
3 / 3 / 10
11,148
557
13,897
16,350
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,020
451
4,086
11,388
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
15
2 / 3 / 5
10,192
510
9,144
14,850
5,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
W-KeyMoney-_-
King Arthur
15
2 / 8 / 2
9,540
477
3,977
19,700
9,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
jacki_dasilva
Cabrakan
13
1 / 6 / 4
8,365
418
9,365
17,160
12,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 4 / 1
11,283
564
14,576
10,234
3,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
24
Kills
17
18
Deaths
24
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Medusa
JorgeMode
Medusa
4
3
7
2.5
W
Tsukuyomi
KnightZorog1
Tsukuyomi
9
3
8
4.33
W
Bacchus
Navilegna
Bacchus
2
4
9
1.63
W
Kukulkan
Odakute
Kukulkan
6
5
7
1.9
L
Medusa
2
3
5
1.5
W
Mercury
Pepe11763
Mercury
3
3
10
2.67
L
King Arthur
W-KeyMoney-_-
King Arthur
2
8
2
0.38
L
Cabrakan
jacki_dasilva
Cabrakan
1
6
4
0.5
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
41,148
64,032
Taken
73,332
32,374
Mitigated
35,846
10,848
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
1,284
0
123
11,388
4,569
0
849
10,539
0
51,086
W
Medusa
JorgeMode
Medusa
8,437
4,670
0
500
10,834
4,277
1,011
3,049
7,697
0
56,653
W
Tsukuyomi
KnightZorog1
Tsukuyomi
15,597
4,651
0
7,854
16,535
6,633
1,000
3,529
12,900
0
76,429
W
Bacchus
Navilegna
Bacchus
4,647
791
0
941
10,998
11,258
580
4,565
6,390
11,081
0
W
Kukulkan
Odakute
Kukulkan
10,080
1,753
0
1,289
9,315
3,566
1,406
5,759
3,414
49,095
0
L
Medusa
9,144
3,593
0
5,958
14,850
5,584
2,387
3,623
11,227
0
72,765
W
Mercury
Pepe11763
Mercury
13,897
6,957
0
264
16,350
6,640
2,532
6,454
9,690
0
95,091
L
King Arthur
W-KeyMoney-_-
King Arthur
3,977
626
0
2,813
19,700
9,271
442
2,169
17,531
0
40,296
L
Cabrakan
jacki_dasilva
Cabrakan
9,365
938
730
3,291
17,160
12,663
82
5,615
11,545
27,823
0
L
14,576
1,284
0
2,602
10,234
3,759
0
2,471
7,763
71,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
48,400
489
Minions Killed
437
0
Camps Cleared
0
1,937,923
Distance Traveled
1,684,408
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,020
451
83
4
0
280,443
1
W
Medusa
9,624
481
99
5
0
376,307
3
W
Tsukuyomi
11,857
593
114
6
0
379,930
4
W
Bacchus
9,371
469
15
1
0
372,846
3
W
Kukulkan
10,847
542
103
5
0
354,573
6
L
Medusa
10,192
510
122
6
0
325,107
2
W
Mercury
11,148
557
158
8
0
454,267
3
L
King Arthur
9,540
477
63
3
0
377,237
0
L
Cabrakan
8,365
418
35
2
0
363,545
7
L
Zeus
11,283
564
134
7
0
338,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role