Player Matchup

Gilgamesh
Gilgamesh
Platinum I
JustAFr0g
Gilgamesh
Platinum I
Level 119
God Stats
1W - 1L
1,693 SR
Queue Stats
65W - 61L
2,074 MMR
Solo
Set
Set
Diamond III
Spaceeee
Set
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
TJKarnage
Guan Yu
Diamond II
Level 156
God Stats
5W - 3L
1,421 SR
Queue Stats
207W - 201L
2,073 MMR
Solo
Chaac
Chaac
Platinum I
TrulyMasterfuI
Chaac
Platinum I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
2,061 MMR
Solo
Scylla
Scylla
Diamond IV
chaoticrayz
Scylla
Diamond IV
Level 155
God Stats
29W - 21L
1,759 SR
Queue Stats
429W - 416L
2,177 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,575 SR
1,977 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,690 SR
2,108 MMR
Ao Kuang
Ao Kuang
Platinum II
ElPolloLocoUwU
Ao Kuang
Platinum II
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
2,129 MMR
Party 1
Raijin
Raijin
Diamond III
HairyHa55elhoff
Raijin
Diamond III
Level 157
God Stats
7W - 12L
1,487 SR
Queue Stats
268W - 257L
2,181 MMR
Solo
Chernobog
Chernobog
Diamond III
ShadyWolfsbane
Chernobog
Diamond III
Level 160
God Stats
18W - 4L
1,821 SR
Queue Stats
194W - 181L
2,185 MMR
Solo
King Arthur
King Arthur
Diamond V
illuminati
King Arthur
Diamond V
Level 141
God Stats
16W - 4L
1,870 SR
Queue Stats
80W - 73L
1,984 MMR
Solo
Sobek
Sobek
Diamond V
ĉoughfin
Sobek
Diamond V
Level 123
God Stats
0W - 3L
1,771 SR
Queue Stats
41W - 37L
2,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustAFr0g
Gilgamesh
10
3 / 0 / 1
5,812
646
1,992
5,614
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,173
575
3,193
5,050
1,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
TJKarnage
Guan Yu
9
1 / 1 / 0
5,254
584
4,246
7,764
4,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,172
575
2,298
5,866
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
0 / 1 / 3
5,057
562
2,982
2,777
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiTiamat

VS

Bans
AthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 1 / 1
4,503
500
1,221
4,472
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
5,041
560
2,140
3,715
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
ShadyWolfsbane
Chernobog
11
4 / 1 / 2
6,222
691
4,299
5,180
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
illuminati
King Arthur
10
1 / 1 / 0
5,341
593
4,859
6,240
2,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
ĉoughfin
Sobek
9
1 / 1 / 3
5,145
572
2,238
5,979
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
1
1
0.5
L
0
2
2
0.5
W
Gilgamesh
JustAFr0g
Gilgamesh
3
0
1
3.5
L
Chernobog
ShadyWolfsbane
Chernobog
4
1
2
5
W
1
3
1
0.5
W
Guan Yu
TJKarnage
Guan Yu
1
1
0
1
W
1
1
0
1
W
Scylla
0
1
3
1.5
L
King Arthur
illuminati
King Arthur
1
1
0
1
L
Sobek
ĉoughfin
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
14,757
27,071
Taken
25,586
10,984
Mitigated
9,162
8,494
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,221
254
0
701
4,472
1,120
0
616
3,834
21,324
0
L
2,140
273
0
563
3,715
1,058
0
1,314
2,263
35,908
0
W
Gilgamesh
JustAFr0g
Gilgamesh
1,992
693
0
708
5,614
1,896
130
73
5,541
0
29,654
L
Chernobog
ShadyWolfsbane
Chernobog
4,299
3,465
0
2,276
5,180
1,445
0
0
5,180
0
32,683
W
3,193
1,082
0
979
5,050
1,374
0
1,191
3,859
0
27,815
W
Guan Yu
TJKarnage
Guan Yu
4,246
956
85
3,300
7,764
4,033
99
766
6,998
0
26,192
W
2,298
683
0
2,792
5,866
2,920
0
2,323
3,543
0
13,106
W
Scylla
2,982
526
0
630
2,777
761
0
1,246
1,531
31,874
0
L
King Arthur
illuminati
King Arthur
4,859
504
0
1,533
6,240
2,308
0
0
6,240
0
28,445
L
Sobek
ĉoughfin
Sobek
2,238
429
0
2,208
5,979
3,231
0
828
5,087
9,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
26,252
280
Minions Killed
278
0
Camps Cleared
0
933,012
Distance Traveled
879,518
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,503
500
52
6
0
157,550
1
L
Raijin
5,041
560
83
9
0
172,902
2
W
Gilgamesh
5,812
646
71
8
0
211,113
1
L
Chernobog
6,222
691
70
8
0
154,909
1
W
Set
5,173
575
68
8
0
190,350
4
W
Guan Yu
5,254
584
50
6
0
188,692
2
W
Chaac
5,172
575
17
2
0
180,586
2
W
Scylla
5,057
562
74
8
0
162,271
1
L
King Arthur
5,341
593
59
7
0
194,577
1
L
Sobek
5,145
572
14
2
0
199,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role