Player Matchup

King Arthur
King Arthur
Platinum V
Jerry12727R
King Arthur
Platinum V
Level 108
God Stats
11W - 14L
1,563 SR
Queue Stats
78W - 67L
1,864 MMR
Party 1
Chiron
Chiron
Platinum III
Ktownkriminal47
Chiron
Platinum III
Level 158
God Stats
18W - 12L
1,631 SR
Queue Stats
841W - 849L
1,798 MMR
Solo
Raijin
Raijin
Platinum IV
Native_Anubis
Raijin
Platinum IV
Level 157
God Stats
6W - 1L
2,005 SR
Queue Stats
516W - 520L
1,823 MMR
Solo
Sylvanus
Sylvanus
Platinum II
artotem29
Sylvanus
Platinum II
Level 125
God Stats
0W - 5L
1,344 SR
Queue Stats
351W - 341L
1,767 MMR
Solo
Thor
Thor
Gold III
lIPyroll
Thor
Gold III
Level 100
God Stats
0W - 2L
1,375 SR
Queue Stats
50W - 47L
1,699 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,584 SR
1,790 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,542 SR
1,790 MMR
Izanami
Izanami
Gold II
ColossalSweat
Izanami
Gold II
Level 118
God Stats
1W - 3L
1,244 SR
Queue Stats
222W - 212L
1,645 MMR
Party 2
Geb
Geb
Platinum V
Ininki
Geb
Platinum V
Level 141
God Stats
12W - 10L
1,614 SR
Queue Stats
302W - 310L
1,762 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
lil-juhn
Tsukuyomi
Platinum V
Level 123
God Stats
24W - 10L
1,772 SR
Queue Stats
96W - 95L
1,786 MMR
Solo
Osiris
Osiris
Gold III
mmf2003
Osiris
Gold III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,770 MMR
Solo
Aphrodite
Aphrodite
Platinum I
skelly7
Aphrodite
Platinum I
Level 144
God Stats
17W - 9L
1,583 SR
Queue Stats
199W - 192L
1,990 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jerry12727R
King Arthur
19
6 / 5 / 4
11,971
479
18,833
36,825
35,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 6
13,249
530
19,620
22,447
8,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 10 / 8
10,080
403
16,854
20,074
8,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
artotem29
Sylvanus
15
2 / 4 / 12
10,874
435
15,347
22,534
23,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
20
6 / 5 / 7
12,145
486
12,405
19,507
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatSetDanzaburouGuan YuAthena

VS

Bans
GilgameshSobekCu ChulainnApolloAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 2 / 9
14,473
579
23,183
23,467
8,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Ininki
Geb
17
1 / 5 / 16
12,080
483
11,232
23,763
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
lil-juhn
Tsukuyomi
20
7 / 6 / 11
14,250
570
19,062
23,699
10,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
mmf2003
Osiris
20
2 / 6 / 10
13,179
527
15,913
24,168
25,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
skelly7
Aphrodite
20
11 / 2 / 11
14,817
593
23,963
24,388
10,725
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
21
Kills
29
29
Deaths
21
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
2
9
6.25
W
Geb
Ininki
Geb
1
5
16
1.8
L
King Arthur
Jerry12727R
King Arthur
6
5
4
1.6
L
6
5
6
1.8
L
1
10
8
0.5
L
Sylvanus
artotem29
Sylvanus
2
4
12
2
L
Thor
6
5
7
1.9
W
Tsukuyomi
lil-juhn
Tsukuyomi
7
6
11
2.08
W
Osiris
mmf2003
Osiris
2
6
10
1.17
W
Aphrodite
skelly7
Aphrodite
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,059
Damage
93,353
121,387
Taken
119,485
85,771
Mitigated
74,279
34,839
Healing
54,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
23,183
14,089
0
9,405
23,467
8,546
4,275
7,530
15,811
0
125,497
W
Geb
Ininki
Geb
11,232
1,499
0
2,946
23,763
18,949
126
8,955
14,566
35,691
0
L
King Arthur
Jerry12727R
King Arthur
18,833
1,612
0
10,340
36,825
35,964
16
10,051
25,846
1,149
71,515
L
19,620
5,420
1,100
6,069
22,447
8,995
252
6,018
16,378
0
128,462
L
16,854
1,196
0
1,041
20,074
8,859
0
6,800
13,212
73,266
0
L
Sylvanus
artotem29
Sylvanus
15,347
2,985
2,711
7,696
22,534
23,120
123
8,397
14,017
42,362
0
L
Thor
12,405
2,201
0
5,882
19,507
8,833
30
3,929
15,428
0
100,374
W
Tsukuyomi
lil-juhn
Tsukuyomi
19,062
5,296
0
4,838
23,699
10,819
810
5,963
17,401
0
109,249
W
Osiris
mmf2003
Osiris
15,913
3,621
0
6,524
24,168
25,240
2,418
3,635
20,377
0
77,700
W
Aphrodite
skelly7
Aphrodite
23,963
4,011
11,189
19,642
24,388
10,725
1,617
8,998
14,922
93,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,319
Gold Earned
68,799
658
Minions Killed
656
0
Camps Cleared
0
2,246,798
Distance Traveled
2,419,613
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,473
579
173
7
0
468,942
11
W
Geb
12,080
483
33
1
0
518,834
12
L
King Arthur
11,971
479
118
5
0
462,957
1
L
Chiron
13,249
530
201
8
0
476,759
10
L
Raijin
10,080
403
133
5
0
419,653
3
L
Sylvanus
10,874
435
52
2
0
414,813
11
L
Thor
12,145
486
154
6
0
472,616
4
W
Tsukuyomi
14,250
570
156
6
0
514,438
10
W
Osiris
13,179
527
142
6
0
447,798
4
W
Aphrodite
14,817
593
152
6
0
469,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role