Player Matchup

Athena
Athena
ChaoticNodens
Athena
Level 107
God Stats
29W - 18L
1,564 SR
Queue Stats
394W - 283L
1,696 Elo+
Party 3
Chaac
Chaac
HalfManeHalfCain
Chaac
Level 113
God Stats
2W - 1L
1,537 SR
Queue Stats
68W - 72L
1,533 Elo+
Party 3
Horus
Horus
PurpleKalameet
Horus
Level 160
God Stats
6W - 5L
1,110 SR
Queue Stats
407W - 294L
1,633 Elo+
Party 3
Odin
Odin
Vanatica
Odin
Level 146
God Stats
5W - 2L
1,789 SR
Queue Stats
350W - 270L
1,657 Elo+
Party 3
Chiron
Chiron
btwNiko
Chiron
Level 3
God Stats
12W - 4L
1,500 SR
Queue Stats
26W - 12L
1,016 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,507 Elo+

VS

Team Averages
Level 88
1,486 SR
1,569 Elo+
Athena
Athena
BoxOf64Crayons
Athena
Level 156
God Stats
0W - 3L
1,567 SR
Queue Stats
182W - 190L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
The19thDisciple
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,734 Elo+
Party 1
Eset
Eset
UniversalProxy
Eset
Level 85
God Stats
1W - 2L
1,771 SR
Queue Stats
170W - 139L
1,482 Elo+
Party 2
Arachne
Arachne
itsecal
Arachne
Level 109
God Stats
14W - 28L
1,401 SR
Queue Stats
374W - 426L
1,446 Elo+
Party 1
Anhur
Anhur
uupyo
Anhur
Level 84
God Stats
0W - 2L
1,189 SR
Queue Stats
16W - 21L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,158
651
7,224
5,259
4,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 3
5,708
519
2,463
6,267
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 6
6,292
572
4,307
7,887
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
3 / 1 / 5
6,545
595
4,908
7,371
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
btwNiko
Chiron
10
0 / 0 / 1
5,652
514
2,965
3,169
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
5,016
456
1,831
7,327
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,170
379
418
5,191
1,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 1
5,642
513
4,087
5,682
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
itsecal
Arachne
9
3 / 3 / 0
5,741
522
5,578
8,980
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
uupyo
Anhur
8
0 / 1 / 0
5,017
456
2,232
5,828
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
4
4
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
8
0
3
9.5
W
1
1
3
2.5
W
2
2
6
2.5
L
0
5
0
0
L
0
4
1
0.13
W
Odin
3
1
5
5.5
W
Chiron
btwNiko
Chiron
0
0
1
0.5
L
Arachne
itsecal
Arachne
3
3
0
1
L
Anhur
uupyo
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
14,146
29,953
Taken
33,008
13,806
Mitigated
11,433
11,920
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,831
748
0
1,462
7,327
3,326
0
0
7,327
9,210
0
W
7,224
2,826
0
2,213
5,259
4,306
0
518
4,457
34,292
0
W
2,463
180
0
2,252
6,267
3,290
0
481
5,754
0
16,074
W
4,307
1,912
491
1,646
7,887
3,045
71
2,574
5,143
0
30,524
L
418
166
68
256
5,191
1,750
0
3,473
1,718
0
6,104
L
4,087
187
0
1,121
5,682
1,814
108
1,534
4,148
31,238
0
W
Odin
4,908
1,900
0
2,682
7,371
2,484
0
1,205
6,026
0
35,408
W
Chiron
btwNiko
Chiron
2,965
1,275
378
2,258
3,169
681
416
766
2,403
0
28,413
L
Arachne
itsecal
Arachne
5,578
4,092
0
861
8,980
3,235
0
2,132
6,848
0
26,648
L
Anhur
uupyo
Anhur
2,232
1,854
0
1,723
5,828
1,308
396
85
5,743
0
26,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
25,586
276
Minions Killed
197
0
Camps Cleared
0
1,130,508
Distance Traveled
971,175
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,016
456
13
1
0
185,870
1
W
Athena
7,158
651
70
6
0
229,839
4
W
Chaac
5,708
519
15
1
0
245,195
2
W
Horus
6,292
572
63
6
0
221,180
1
L
Guan Yu
4,170
379
9
1
0
145,469
0
L
Eset
5,642
513
66
6
0
211,363
5
W
Odin
6,545
595
70
6
0
246,040
4
W
Chiron
5,652
514
58
5
0
188,254
0
L
Arachne
5,741
522
56
5
0
222,916
0
L
Anhur
5,017
456
53
5
0
205,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role