Player Matchup

Awilix
Awilix
L1ghtGamer
Awilix
Level 28
God Stats
33W - 23L
1,708 SR
Queue Stats
62W - 48L
1,646 Elo+
Party 2
Bacchus
Bacchus
Mightykingdave
Bacchus
Level 147
God Stats
2W - 4L
1,702 SR
Queue Stats
32W - 29L
1,582 Elo+
Party 2
Xbalanque
Xbalanque
NinjaEau505
Xbalanque
Level 128
God Stats
7W - 3L
1,884 SR
Queue Stats
146W - 135L
1,566 Elo+
Party 2
Cerberus
Cerberus
TALESOFTOTOFE
Cerberus
Level 148
God Stats
15W - 17L
1,616 SR
Queue Stats
330W - 323L
1,516 Elo+
Party 2
Scylla
Scylla
Vo1dDragon
Scylla
Level 141
God Stats
1W - 2L
1,657 SR
Queue Stats
204W - 199L
1,535 Elo+
Party 2
Team Averages
Level 118
1,713 SR
1,569 Elo+

VS

Team Averages
Level 125
1,709 SR
1,649 Elo+
Thor
Thor
AhBruzenCab
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GloryOfMuffins
Janus
Level 128
God Stats
5W - 3L
1,789 SR
Queue Stats
415W - 256L
1,662 Elo+
Party 1
Camazotz
Camazotz
Nezurb
Camazotz
Level 26
God Stats
4W - 0L
1,905 SR
Queue Stats
31W - 5L
1,880 Elo+
Party 1
Chang'e
Chang'e
Ohms
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Sehost
Ravana
Level 160
God Stats
1W - 0L
1,848 SR
Queue Stats
128W - 65L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
L1ghtGamer
Awilix
9
2 / 2 / 0
5,275
528
2,280
6,030
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
5,210
521
2,121
3,680
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
NinjaEau505
Xbalanque
8
2 / 7 / 3
5,170
517
3,950
8,184
2,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
TALESOFTOTOFE
Cerberus
8
1 / 3 / 2
5,086
509
3,000
9,224
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Vo1dDragon
Scylla
8
0 / 3 / 0
4,551
455
1,192
4,342
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,178
618
4,437
5,783
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,882
588
3,165
3,143
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Nezurb
Camazotz
10
2 / 0 / 3
5,919
592
2,830
7,639
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Ohms
Chang'e
9
4 / 3 / 5
5,647
565
6,502
5,833
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Sehost
Ravana
12
4 / 0 / 0
7,132
713
3,913
4,745
3,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
2
0
1
2.5
L
Awilix
L1ghtGamer
Awilix
2
2
0
1
L
1
1
0
1
W
Camazotz
Nezurb
Camazotz
2
0
3
3.5
L
Xbalanque
NinjaEau505
Xbalanque
2
7
3
0.5
W
Chang'e
Ohms
Chang'e
4
3
5
2.17
W
Ravana
Sehost
Ravana
4
0
0
4
L
Cerberus
TALESOFTOTOFE
Cerberus
1
3
2
0.67
L
Scylla
Vo1dDragon
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
20,847
31,460
Taken
27,143
10,685
Mitigated
8,862
5,540
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
1,120
0
1,169
5,783
1,283
0
1,159
4,624
0
24,712
W
3,165
262
0
993
3,143
834
0
1,080
1,945
34,767
0
L
Awilix
L1ghtGamer
Awilix
2,280
1,105
0
0
6,030
1,728
0
1,383
4,647
0
27,308
L
2,121
196
0
1,250
3,680
1,815
0
1,138
2,542
21,991
0
W
Camazotz
Nezurb
Camazotz
2,830
1,054
0
3,919
7,639
2,043
0
1,185
6,406
0
32,597
L
Xbalanque
NinjaEau505
Xbalanque
3,950
1,369
0
0
8,184
2,337
0
2,165
6,019
0
28,358
W
Chang'e
Ohms
Chang'e
6,502
1,228
596
1,662
5,833
1,518
0
1,489
4,302
21,928
0
W
Ravana
Sehost
Ravana
3,913
961
0
2,888
4,745
3,184
10
952
3,553
0
35,803
L
Cerberus
TALESOFTOTOFE
Cerberus
3,000
517
0
3,520
9,224
3,995
0
4,981
4,243
14,477
0
L
Scylla
Vo1dDragon
Scylla
1,192
221
0
770
4,342
810
0
0
4,342
18,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
30,758
246
Minions Killed
313
0
Camps Cleared
0
905,190
Distance Traveled
975,832
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,178
618
44
4
0
184,646
1
W
Janus
5,882
588
78
8
0
209,529
3
L
Awilix
5,275
528
56
6
0
196,537
0
L
Bacchus
5,210
521
62
6
0
211,563
2
W
Camazotz
5,919
592
60
6
0
182,142
1
L
Xbalanque
5,170
517
46
5
0
162,016
3
W
Chang'e
5,647
565
40
4
0
197,965
4
W
Ravana
7,132
713
91
9
0
201,550
0
L
Cerberus
5,086
509
34
3
0
167,013
0
L
Scylla
4,551
455
48
5
0
168,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role