Player Matchup

Hachiman
Hachiman
DukeLuke97
Hachiman
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 9L
1,671 Elo+
Party 1
Yemoja
Yemoja
Espeon
Yemoja
Level 23
God Stats
7W - 3L
1,632 SR
Queue Stats
48W - 47L
1,504 Elo+
Party 1
Anubis
Anubis
ProfessorNepNep
Anubis
Level 26
God Stats
2W - 0L
1,630 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 1
Persephone
Persephone
archonei96
Persephone
Level 22
God Stats
7W - 11L
1,417 SR
Queue Stats
21W - 21L
1,474 Elo+
Party 1
Horus
Horus
otakuforlife
Horus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 59L
1,473 Elo+
Party 1
Team Averages
Level 33
1,536 SR
1,566 Elo+

VS

Team Averages
Level 16
1,596 SR
1,435 Elo+
Artemis
Artemis
Btplays1
Artemis
Level 13
God Stats
1W - 2L
1,782 SR
Queue Stats
11W - 10L
1,569 Elo+
Party 2
Ymir
Ymir
EndlezzPvP
Ymir
Level 13
God Stats
7W - 3L
1,730 SR
Queue Stats
11W - 17L
1,433 Elo+
Party 2
Sobek
Sobek
Her1Love
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
PhoeNixxx198
Amaterasu
Level 16
God Stats
12W - 15L
1,470 SR
Queue Stats
16W - 24L
1,353 Elo+
Party 2
Hera
Hera
Vincenzo45
Hera
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DukeLuke97
Hachiman
16
3 / 1 / 26
10,026
1,114
11,902
9,100
3,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Espeon
Yemoja
17
3 / 2 / 35
10,863
1,207
12,226
10,893
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
14 / 2 / 20
11,845
1,316
20,698
13,801
6,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
archonei96
Persephone
17
9 / 1 / 27
11,273
1,253
14,978
5,415
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 1 / 23
11,210
1,246
11,391
13,687
13,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Btplays1
Artemis
14
0 / 12 / 5
8,119
902
9,294
14,521
4,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 11 / 6
9,035
1,004
9,661
28,278
24,018
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Her1Love
Sobek
12
1 / 2 / 0
7,762
862
1,048
4,237
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
PhoeNixxx198
Amaterasu
14
2 / 9 / 3
9,082
1,009
6,952
16,185
5,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 4
9,465
1,052
20,143
12,148
3,540
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
25
41
Kills
7
7
Deaths
41
131
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Btplays1
Artemis
0
12
5
0.21
W
Hachiman
DukeLuke97
Hachiman
3
1
26
16
L
1
11
6
0.36
W
Yemoja
Espeon
Yemoja
3
2
35
10.25
L
Sobek
Her1Love
Sobek
1
2
0
0.5
L
Amaterasu
PhoeNixxx198
Amaterasu
2
9
3
0.39
W
14
2
20
12
L
3
7
4
0.71
W
Persephone
archonei96
Persephone
9
1
27
22.5
W
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,195
Damage
47,098
52,896
Taken
75,369
36,155
Mitigated
42,294
22,884
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Btplays1
Artemis
9,294
5,635
0
306
14,521
4,897
0
8,537
5,984
0
12,070
W
Hachiman
DukeLuke97
Hachiman
11,902
6,042
0
1,679
9,100
3,239
0
5,616
3,484
0
37,951
L
9,661
1,892
0
0
28,278
24,018
0
18,225
10,053
21,325
0
W
Yemoja
Espeon
Yemoja
12,226
2,883
5,247
1,872
10,893
10,850
0
6,214
4,679
22,226
0
L
Sobek
Her1Love
Sobek
1,048
35
0
130
4,237
4,192
0
3,235
1,002
3,142
0
L
Amaterasu
PhoeNixxx198
Amaterasu
6,952
2,947
0
1,147
16,185
5,647
0
10,748
5,437
0
13,800
W
20,698
1,778
0
7,855
13,801
6,391
0
8,444
5,357
35,831
0
L
20,143
5,797
231
732
12,148
3,540
0
7,157
4,991
29,529
0
W
Persephone
archonei96
Persephone
14,978
2,072
265
1,172
5,415
1,932
0
3,390
2,024
28,231
0
W
11,391
5,501
1,800
2,994
13,687
13,743
0
7,187
6,500
0
19,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,217
Gold Earned
43,463
161
Minions Killed
72
6
Camps Cleared
1
753,573
Distance Traveled
598,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,119
902
5
1
0
120,497
0
W
Hachiman
10,026
1,114
68
8
3
149,359
0
L
Ymir
9,035
1,004
23
3
0
133,318
0
W
Yemoja
10,863
1,207
15
2
0
119,491
0
L
Sobek
7,762
862
3
0
0
37,677
0
L
Amaterasu
9,082
1,009
19
2
1
167,327
0
W
Anubis
11,845
1,316
23
3
2
128,540
0
L
Hera
9,465
1,052
22
2
0
139,879
0
W
Persephone
11,273
1,253
32
4
0
174,636
0
W
Horus
11,210
1,246
23
3
1
181,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role