Player Matchup

Vamana
Vamana
A2DAMFINJ
Vamana
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 52L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Ashrizzy
Kuzenbo
Level 46
God Stats
1W - 1L
1,275 SR
Queue Stats
78W - 74L
1,471 Elo+
Party 1
Pele
Pele
Hydralisk316
Pele
Level 88
God Stats
5W - 5L
1,473 SR
Queue Stats
98W - 89L
1,520 Elo+
Party 1
Agni
Agni
II White Leader
Agni
Level 45
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 15L
1,376 Elo+
Party 1
Izanami
Izanami
rucat080506
Izanami
Level 105
God Stats
19W - 13L
1,541 SR
Queue Stats
448W - 417L
1,535 Elo+
Solo
Team Averages
Level 70
1,407 SR
1,472 Elo+

VS

Team Averages
Level 83
1,501 SR
1,416 Elo+
Sol
Sol
Dinner Menus
Sol
Level 63
God Stats
28W - 33L
1,443 SR
Queue Stats
213W - 281L
1,412 Elo+
Party 2
Apollo
Apollo
Garudaslight
Apollo
Level 69
God Stats
1W - 6L
1,750 SR
Queue Stats
71W - 102L
1,315 Elo+
Party 2
Pele
Pele
Neku210
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Spectr0
Neith
Level 74
God Stats
1W - 4L
1,415 SR
Queue Stats
23W - 36L
1,404 Elo+
Solo
Hel
Hel
xShlimRoyalx
Hel
Level 125
God Stats
16W - 17L
1,399 SR
Queue Stats
242W - 266L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A2DAMFINJ
Vamana
16
1 / 0 / 12
9,505
951
9,042
12,451
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Ashrizzy
Kuzenbo
16
1 / 1 / 12
9,195
920
6,222
10,959
9,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
12 / 2 / 6
12,065
1,207
21,316
11,588
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 8
8,961
896
6,471
8,224
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
rucat080506
Izanami
16
5 / 0 / 11
10,382
1,038
8,659
5,211
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,774
877
10,483
9,840
3,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
15
2 / 7 / 3
9,325
933
4,863
12,965
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Neku210
Pele
15
2 / 6 / 4
9,355
936
10,919
13,396
4,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Spectr0
Neith
16
2 / 1 / 4
9,665
967
9,507
9,309
3,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 3
9,151
915
8,916
9,430
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
20
Kills
7
7
Deaths
20
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
A2DAMFINJ
Vamana
1
0
12
7
W
Kuzenbo
Ashrizzy
Kuzenbo
1
1
12
7
L
0
3
3
0.5
L
Apollo
2
7
3
0.5
W
12
2
6
7.5
W
1
4
8
1.25
L
Pele
Neku210
Pele
2
6
4
0.67
L
Neith
Spectr0
Neith
2
1
4
4
W
Izanami
rucat080506
Izanami
5
0
11
10.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,710
Damage
44,688
48,433
Taken
54,940
30,051
Mitigated
20,060
8,510
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
A2DAMFINJ
Vamana
9,042
3,909
248
4,644
12,451
10,649
0
5,601
6,850
0
19,764
W
Kuzenbo
Ashrizzy
Kuzenbo
6,222
2,065
0
0
10,959
9,897
0
3,871
7,088
13,856
0
L
10,483
2,783
0
732
9,840
3,192
0
1,181
8,599
31,020
0
L
Apollo
4,863
3,696
0
1,269
12,965
4,840
0
3,233
9,582
0
18,460
W
21,316
3,613
0
1,462
11,588
4,701
0
4,263
7,325
0
35,616
W
6,471
64
0
402
8,224
2,840
0
2,997
5,227
16,930
0
L
Pele
Neku210
Pele
10,919
2,742
0
677
13,396
4,849
0
3,436
9,952
0
25,941
L
Neith
Spectr0
Neith
9,507
2,425
0
830
9,309
3,642
0
2,700
6,519
0
28,682
W
Izanami
rucat080506
Izanami
8,659
5,541
243
1,511
5,211
1,964
0
2,667
2,544
0
43,853
L
8,916
331
4,592
3,332
9,430
3,537
0
2,143
7,137
31,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
46,270
187
Minions Killed
207
6
Camps Cleared
10
928,818
Distance Traveled
873,653
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,505
951
18
2
0
190,464
0
W
Kuzenbo
9,195
920
18
2
0
192,255
0
L
Sol
8,774
877
49
5
3
164,249
0
L
Apollo
9,325
933
43
4
1
161,281
0
W
Pele
12,065
1,207
30
3
5
211,955
1
W
Agni
8,961
896
23
2
1
152,624
0
L
Pele
9,355
936
26
3
2
182,851
1
L
Neith
9,665
967
46
5
3
198,755
1
W
Izanami
10,382
1,038
98
10
0
181,520
2
L
Hel
9,151
915
43
4
1
166,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role