Player Matchup

Anhur
Anhur
Phantom Itself
Anhur
Level 105
God Stats
2W - 3L
1,435 SR
Queue Stats
62W - 73L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
SSGSSjorgie
Cthulhu
Level 14
God Stats
4W - 6L
1,510 SR
Queue Stats
34W - 39L
1,320 Elo+
Party 1
Chaac
Chaac
UhOhJay
Chaac
Level 21
God Stats
20W - 14L
1,580 SR
Queue Stats
55W - 65L
1,336 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,332 Elo+

VS

Team Averages
Level 104
1,405 SR
1,635 Elo+
Cupid
Cupid
Cereza Leonhart
Cupid
Level 125
God Stats
3W - 2L
1,633 SR
Queue Stats
63W - 68L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
IlBUTTERSlI8321
Jormungandr
Level 29
God Stats
5W - 3L
1,081 SR
Queue Stats
53W - 54L
1,456 Elo+
Party 2
Yemoja
Yemoja
ShoNuffKay
Yemoja
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
8,541
569
7,163
13,310
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SSGSSjorgie
Cthulhu
12
1 / 6 / 0
8,962
597
5,619
23,020
18,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
UhOhJay
Chaac
11
1 / 6 / 1
8,577
572
7,909
15,679
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
11,597
773
21,818
10,426
4,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
IlBUTTERSlI8321
Jormungandr
14
5 / 0 / 15
11,763
784
12,246
11,330
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
ShoNuffKay
Yemoja
15
7 / 2 / 10
10,954
730
11,108
10,527
4,646
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
20
20
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
Jormungandr
IlBUTTERSlI8321
Jormungandr
5
0
15
12.5
L
1
8
1
0.19
L
Cthulhu
SSGSSjorgie
Cthulhu
1
6
0
0.17
W
Yemoja
ShoNuffKay
Yemoja
7
2
10
6
L
Chaac
UhOhJay
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
45,172
52,009
Taken
32,283
32,638
Mitigated
19,197
5,122
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,818
14,377
1,444
3,178
10,426
4,463
1,616
1,920
8,506
0
66,236
W
Jormungandr
IlBUTTERSlI8321
Jormungandr
12,246
4,782
485
1,467
11,330
10,088
194
1,616
9,714
36,517
0
L
7,163
2,751
0
552
13,310
5,086
312
6,484
6,826
0
28,379
L
Cthulhu
SSGSSjorgie
Cthulhu
5,619
486
0
360
23,020
18,644
0
10,671
12,349
24,028
0
W
Yemoja
ShoNuffKay
Yemoja
11,108
2,454
3,222
1,350
10,527
4,646
897
2,142
8,385
35,702
0
L
Chaac
UhOhJay
Chaac
7,909
2,566
0
4,210
15,679
8,908
0
6,245
9,434
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
34,314
133
Minions Killed
175
0
Camps Cleared
0
754,811
Distance Traveled
847,174
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,597
773
91
6
0
287,973
0
W
Jormungandr
11,763
784
39
3
0
290,790
4
L
Anhur
8,541
569
43
3
0
221,094
0
L
Cthulhu
8,962
597
40
3
0
268,955
2
W
Yemoja
10,954
730
45
3
0
268,411
0
L
Chaac
8,577
572
50
3
0
264,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role