Player Matchup

Kukulkan
Kukulkan
BloodtrailXXXL
Kukulkan
Level 104
God Stats
2W - 3L
1,769 SR
Queue Stats
182W - 148L
1,535 Elo+
Party 1
Raijin
Raijin
MilitaryMass
Raijin
Level 85
God Stats
1W - 3L
1,723 SR
Queue Stats
183W - 177L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Spartakusbund
Cernunnos
Level 109
God Stats
3W - 5L
1,732 SR
Queue Stats
332W - 300L
1,545 Elo+
Party 1
Terra
Terra
TheF7Rook
Terra
Level 102
God Stats
4W - 4L
1,595 SR
Queue Stats
178W - 151L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
doremefajo
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 1
Team Averages
Level 84
1,664 SR
1,516 Elo+

VS

Team Averages
Level 133
1,492 SR
1,417 Elo+
Sobek
Sobek
DETH199
Sobek
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 98L
1,437 Elo+
Party 3
Fenrir
Fenrir
DanielleVera
Fenrir
Level 156
God Stats
1W - 1L
1,298 SR
Queue Stats
215W - 246L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
Fuz bot
Danzaburou
Level 159
God Stats
18W - 13L
1,658 SR
Queue Stats
939W - 1,015L
1,424 Elo+
Party 2
Skadi
Skadi
Panzzie Machine
Skadi
Level 127
God Stats
3W - 1L
1,503 SR
Queue Stats
152W - 177L
1,425 Elo+
Party 2
Horus
Horus
johnellis127
Horus
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 143L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 11 / 13
17,956
781
39,997
22,016
13,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
20
6 / 11 / 14
14,659
637
26,193
25,252
11,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Spartakusbund
Cernunnos
20
15 / 7 / 9
18,654
811
50,491
31,581
28,952
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
TheF7Rook
Terra
20
1 / 9 / 15
15,429
671
10,889
40,382
62,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
doremefajo
Heimdallr
19
1 / 12 / 13
12,760
555
8,973
21,997
10,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DETH199
Sobek
20
6 / 8 / 32
14,835
645
23,861
33,690
41,234
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
20
7 / 10 / 23
14,536
632
14,202
30,544
24,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Fuz bot
Danzaburou
20
21 / 6 / 19
19,411
844
39,362
32,028
16,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 6 / 23
17,523
762
39,779
29,312
15,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 35
13,934
606
7,975
37,478
42,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
181
32
Kills
49
50
Deaths
34
64
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
9
11
13
1.41
W
Sobek
DETH199
Sobek
6
8
32
2.75
W
Fenrir
7
10
23
1.85
W
Danzaburou
Fuz bot
Danzaburou
21
6
19
5.08
L
Raijin
6
11
14
1.18
W
13
6
23
4.08
L
Cernunnos
Spartakusbund
Cernunnos
15
7
9
2.79
L
Terra
TheF7Rook
Terra
1
9
15
0.94
L
Heimdallr
doremefajo
Heimdallr
1
12
13
0.63
W
2
4
35
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,543
Damage
125,179
141,228
Taken
163,052
126,541
Mitigated
139,921
45,170
Healing
65,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
39,997
1,800
2,571
2,467
22,016
13,771
891
5,586
16,430
76,235
0
W
Sobek
DETH199
Sobek
23,861
1,576
2,612
4,825
33,690
41,234
845
15,463
18,227
33,869
0
W
Fenrir
14,202
1,500
4,198
3,871
30,544
24,370
465
15,645
14,899
0
23,112
W
Danzaburou
Fuz bot
Danzaburou
39,362
26,471
3,794
10,295
32,028
16,899
3,026
17,641
14,387
0
90,609
L
Raijin
26,193
3,122
1,653
4,268
25,252
11,598
78
3,624
21,628
45,903
0
W
39,779
16,537
1,569
6,422
29,312
15,231
2,445
10,878
18,434
0
83,544
L
Cernunnos
Spartakusbund
Cernunnos
50,491
28,239
2,495
12,086
31,581
28,952
4,517
3,839
27,742
0
94,939
L
Terra
TheF7Rook
Terra
10,889
1,046
6,761
12,130
40,382
62,194
104
6,693
33,689
19,024
0
L
Heimdallr
doremefajo
Heimdallr
8,973
4,362
0
739
21,997
10,026
630
4,119
17,878
0
18,984
W
7,975
3,528
13,648
14,610
37,478
42,187
571
17,452
20,026
0
14,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,458
Gold Earned
80,239
241
Minions Killed
227
0
Camps Cleared
0
1,599,858
Distance Traveled
1,889,867
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,956
781
85
4
0
335,426
1
W
Sobek
14,835
645
12
1
0
372,278
0
W
Fenrir
14,536
632
13
1
0
391,199
1
W
Danzaburou
19,411
844
93
4
0
348,788
2
L
Raijin
14,659
637
39
2
0
313,066
0
W
Skadi
17,523
762
95
4
0
339,997
2
L
Cernunnos
18,654
811
82
4
0
319,819
0
L
Terra
15,429
671
19
1
0
336,396
0
L
Heimdallr
12,760
555
16
1
0
295,151
0
W
Horus
13,934
606
14
1
0
437,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role