Player Matchup

Cthulhu
Cthulhu
Klapperich
Cthulhu
Level 24
God Stats
12W - 9L
1,534 SR
Queue Stats
18W - 15L
1,487 Elo+
Solo
Janus
Janus
Kydog720
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,642 Elo+
Party 2
Ymir
Ymir
Monke4OogaBooga
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,642 Elo+
Party 2
Chang'e
Chang'e
Yivj
Chang'e
Level 88
God Stats
4W - 1L
1,839 SR
Queue Stats
11W - 4L
1,642 Elo+
Party 2
Izanami
Izanami
itsYaomomo
Izanami
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,642 Elo+
Party 2
Team Averages
Level 28
1,575 SR
1,611 Elo+

VS

Team Averages
Level 31
1,479 SR
1,419 Elo+
Serqet
Serqet
AnarchistDonut
Serqet
Level 27
God Stats
7W - 11L
1,424 SR
Queue Stats
180W - 168L
1,565 Elo+
Party 1
Mulan
Mulan
ArturTuts
Mulan
Level 29
God Stats
76W - 52L
1,583 SR
Queue Stats
332W - 304L
1,579 Elo+
Party 1
Raijin
Raijin
Kotrovsky
Raijin
Level 28
God Stats
2W - 10L
1,386 SR
Queue Stats
303W - 288L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
TheJovialGuy
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 3
Ra
Ra
WhoisLily
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Klapperich
Cthulhu
12
6 / 1 / 4
7,423
530
6,547
8,312
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
Kydog720
Janus
12
2 / 4 / 3
7,249
518
2,827
7,058
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 2
9,016
644
9,070
6,569
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Yivj
Chang'e
12
0 / 3 / 2
7,142
510
4,233
7,157
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
itsYaomomo
Izanami
11
4 / 4 / 4
7,164
512
4,330
6,573
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,042
503
2,828
8,573
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
ArturTuts
Mulan
13
5 / 4 / 0
7,824
559
7,612
10,320
4,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Kotrovsky
Raijin
13
4 / 3 / 1
7,933
567
7,079
7,015
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TheJovialGuy
Heimdallr
10
1 / 5 / 3
6,231
445
4,091
8,630
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 2
5,710
408
1,758
5,019
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
12
12
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Mulan
ArturTuts
Mulan
5
4
0
1.25
W
Cthulhu
Klapperich
Cthulhu
6
1
4
8
L
Raijin
Kotrovsky
Raijin
4
3
1
1.5
W
Janus
Kydog720
Janus
2
4
3
0.88
W
8
0
2
9
L
Heimdallr
TheJovialGuy
Heimdallr
1
5
3
0.5
L
0
4
2
0.25
W
Chang'e
Yivj
Chang'e
0
3
2
0.33
W
Izanami
itsYaomomo
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
23,368
35,669
Taken
39,557
13,092
Mitigated
16,336
8,559
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,828
396
0
0
8,573
4,037
0
4,485
3,884
0
32,972
L
Mulan
ArturTuts
Mulan
7,612
114
0
1,700
10,320
4,881
0
6,331
3,561
0
40,774
W
Cthulhu
Klapperich
Cthulhu
6,547
355
71
1,378
8,312
4,599
470
1,622
6,297
24,541
0
L
Raijin
Kotrovsky
Raijin
7,079
309
0
779
7,015
2,815
398
5,375
1,538
44,551
0
W
Janus
Kydog720
Janus
2,827
204
0
834
7,058
1,852
591
2,598
4,000
32,232
0
W
9,070
2,967
0
2,414
6,569
2,557
0
1,891
4,078
50,167
0
L
Heimdallr
TheJovialGuy
Heimdallr
4,091
1,470
0
1,399
8,630
3,231
176
3,976
4,164
0
27,291
L
1,758
493
353
356
5,019
1,372
614
1,166
3,733
14,759
0
W
Chang'e
Yivj
Chang'e
4,233
101
588
2,699
7,157
2,139
806
0
7,007
30,455
0
W
Izanami
itsYaomomo
Izanami
4,330
3,274
0
575
6,573
1,945
2,525
1,906
4,417
0
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
34,740
334
Minions Killed
343
0
Camps Cleared
0
1,312,417
Distance Traveled
1,265,449
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,042
503
70
5
0
316,274
7
L
Mulan
7,824
559
99
7
0
226,730
2
W
Cthulhu
7,423
530
35
3
0
282,754
4
L
Raijin
7,933
567
103
7
0
244,332
5
W
Janus
7,249
518
73
5
0
255,026
0
W
Ymir
9,016
644
82
6
0
286,395
0
L
Heimdallr
6,231
445
52
4
0
228,157
2
L
Ra
5,710
408
19
1
0
249,956
3
W
Chang'e
7,142
510
70
5
0
239,643
0
W
Izanami
7,164
512
74
5
0
248,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role