Player Matchup

Erlang Shen
Erlang Shen
ChanChan428
Erlang Shen
Level 46
God Stats
6W - 4L
1,512 SR
Queue Stats
33W - 41L
1,298 Elo+
Party 2
Thor
Thor
Daddy Warschmuk
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,644 Elo+
Party 2
Tyr
Tyr
NewruJR
Tyr
Level 8
God Stats
0W - 2L
1,057 SR
Queue Stats
1W - 5L
1,115 Elo+
Party 2
Hel
Hel
dradon98
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 2
Ra
Ra
tafltafl
Ra
Level 23
God Stats
25W - 39L
1,440 SR
Queue Stats
316W - 315L
1,458 Elo+
Solo
Team Averages
Level 19
1,402 SR
1,326 Elo+

VS

Team Averages
Level 33
1,532 SR
1,280 Elo+
Sol
Sol
ChanelRan
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 1
Danzaburou
Danzaburou
IDontGotDiz
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 1
Eset
Eset
Solid_Strive
Eset
Level 125
God Stats
2W - 0L
1,627 SR
Queue Stats
2W - 2L
1,205 Elo+
Party 1
Chang'e
Chang'e
arsgoetiawww
Chang'e
Level 27
God Stats
8W - 9L
1,536 SR
Queue Stats
113W - 119L
1,474 Elo+
Solo
Ra
Ra
eunhabias
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChanChan428
Erlang Shen
18
3 / 6 / 3
11,854
1,078
11,880
22,914
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 17 / 3
10,624
966
7,412
23,185
8,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
17
1 / 10 / 4
10,401
946
12,097
22,879
12,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 7 / 4
10,044
913
5,714
10,613
4,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 3
11,446
1,041
13,407
16,553
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 24
11,421
1,038
10,475
8,229
3,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
IDontGotDiz
Danzaburou
18
8 / 2 / 18
11,785
1,071
8,913
8,404
3,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 1 / 27
14,544
1,322
35,445
11,787
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
arsgoetiawww
Chang'e
20
14 / 1 / 27
13,862
1,260
24,707
14,840
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 3 / 24
11,206
1,019
6,136
9,988
4,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
166
9
Kills
46
47
Deaths
9
17
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChanChan428
Erlang Shen
3
6
3
0.75
W
4
2
24
8
L
2
17
3
0.21
W
Danzaburou
IDontGotDiz
Danzaburou
8
2
18
8.5
L
Tyr
1
10
4
0.3
W
17
1
27
30.5
W
Chang'e
arsgoetiawww
Chang'e
14
1
27
27.5
L
0
7
4
0.29
W
3
3
24
5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,510
Damage
85,676
96,144
Taken
53,248
45,100
Mitigated
22,459
6,448
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChanChan428
Erlang Shen
11,880
3,293
0
1,960
22,914
13,587
0
17,939
4,620
0
38,795
W
10,475
3,811
0
2,575
8,229
3,071
0
3,393
4,652
15,008
0
L
7,412
2,261
0
0
23,185
8,308
0
17,864
4,921
0
19,309
W
Danzaburou
IDontGotDiz
Danzaburou
8,913
5,119
0
1,664
8,404
3,587
0
2,118
6,088
0
17,250
L
Tyr
12,097
2,510
0
0
22,879
12,790
0
17,917
4,789
0
22,435
W
35,445
4,288
594
1,658
11,787
4,775
0
4,653
6,740
70,096
0
W
Chang'e
arsgoetiawww
Chang'e
24,707
3,215
4,170
4,982
14,840
6,539
0
4,788
9,754
47,996
0
L
5,714
660
902
449
10,613
4,584
0
8,384
2,125
25,343
0
W
6,136
1,616
981
1,152
9,988
4,487
0
3,405
6,293
15,940
0
L
13,407
1,091
2,126
1,011
16,553
5,831
0
13,441
2,926
47,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,369
Gold Earned
62,818
212
Minions Killed
205
4
Camps Cleared
5
1,008,216
Distance Traveled
955,972
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,854
1,078
48
4
1
227,937
2
W
Sol
11,421
1,038
11
1
1
197,512
0
L
Thor
10,624
966
19
2
1
191,184
0
W
Danzaburou
11,785
1,071
22
2
0
145,736
1
L
Tyr
10,401
946
24
2
0
217,893
0
W
Eset
14,544
1,322
77
7
3
220,070
0
W
Chang'e
13,862
1,260
71
6
1
233,846
0
L
Hel
10,044
913
42
4
0
163,334
1
W
Ra
11,206
1,019
24
2
0
158,808
0
L
Ra
11,446
1,041
79
7
2
207,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role