Player Matchup

Thoth
Thoth
Gold I
DortDort
Thoth
Gold I
Level 141
God Stats
16W - 2L
1,802 SR
Queue Stats
47W - 44L
1,622 MMR
Party 1
Athena
Athena
Gold I
ImPickleMorty
Athena
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
StudiesBirdLaw
Sun Wukong
Gold II
Level 153
God Stats
10W - 3L
1,565 SR
Queue Stats
72W - 60L
1,590 MMR
Solo
Terra
Terra
Gold IV
kingdunson
Terra
Gold IV
Level 105
God Stats
5W - 0L
1,597 SR
Queue Stats
127W - 130L
1,596 MMR
Solo
Chernobog
Chernobog
Gold I
lxDarkJackxl
Chernobog
Gold I
Level 156
God Stats
1W - 0L
1,536 SR
Queue Stats
54W - 60L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,600 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,554 SR
1,605 MMR
Merlin
Merlin
Gold III
CampbellSoupVII
Merlin
Gold III
Level 121
God Stats
5W - 6L
1,557 SR
Queue Stats
81W - 70L
1,585 MMR
Solo
Nike
Nike
Platinum V
Jeckles
Nike
Platinum V
Level 142
God Stats
37W - 26L
1,619 SR
Queue Stats
547W - 558L
1,635 MMR
Solo
Fenrir
Fenrir
Gold V
LightOfPeace
Fenrir
Gold V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,679 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
catpizzas
Danzaburou
Gold IV
Level 160
God Stats
1W - 2L
1,456 SR
Queue Stats
165W - 176L
1,496 MMR
Party 2
Ymir
Ymir
Gold III
eenknam
Ymir
Gold III
Level 87
God Stats
2W - 1L
1,638 SR
Queue Stats
82W - 60L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DortDort
Thoth
15
8 / 1 / 2
9,289
664
9,383
5,544
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
7,888
563
2,801
5,458
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
StudiesBirdLaw
Sun Wukong
15
4 / 1 / 1
8,594
614
12,130
14,245
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
10
1 / 1 / 6
6,707
479
2,481
8,110
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
lxDarkJackxl
Chernobog
14
3 / 0 / 4
8,257
590
7,841
8,291
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatApolloCupidGilgamesh

VS

Bans
TsukuyomiAwilixSobekArachneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,234
517
3,513
6,196
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nike
Jeckles
Nike
11
0 / 5 / 1
6,783
485
9,188
15,937
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 2 / 0
6,802
486
3,915
10,524
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
catpizzas
Danzaburou
11
0 / 4 / 0
6,854
490
3,319
9,804
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
eenknam
Ymir
12
1 / 1 / 1
6,977
498
2,764
8,997
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
3
3
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Thoth
DortDort
Thoth
8
1
2
9
W
2
0
1
2.5
L
Nike
Jeckles
Nike
0
5
1
0.1
L
Fenrir
1
2
0
0.5
W
Sun Wukong
StudiesBirdLaw
Sun Wukong
4
1
1
4.5
L
Danzaburou
catpizzas
Danzaburou
0
4
0
0
L
Ymir
eenknam
Ymir
1
1
1
1.5
W
Terra
1
1
6
4
W
Chernobog
lxDarkJackxl
Chernobog
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
22,699
41,648
Taken
51,458
18,286
Mitigated
20,622
16,824
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,513
114
0
310
6,196
1,319
0
4,153
1,824
39,773
0
W
Thoth
DortDort
Thoth
9,383
383
0
1,139
5,544
2,001
1,199
2,468
2,880
62,026
0
W
2,801
1,310
0
3,174
5,458
2,151
0
78
5,310
56,790
0
L
Nike
Jeckles
Nike
9,188
1,166
0
5,460
15,937
9,761
0
494
15,443
0
41,278
L
Fenrir
3,915
501
0
2,309
10,524
3,267
0
3,454
6,912
0
50,190
W
Sun Wukong
StudiesBirdLaw
Sun Wukong
12,130
2,373
0
6,127
14,245
5,746
23
571
12,665
0
56,300
L
Danzaburou
catpizzas
Danzaburou
3,319
907
0
2,217
9,804
2,492
156
3,102
6,670
0
37,454
L
Ymir
eenknam
Ymir
2,764
534
0
2,389
8,997
3,783
0
2,974
5,944
26,952
0
W
Terra
2,481
353
349
1,840
8,110
5,108
0
2,355
5,637
9,633
0
W
Chernobog
lxDarkJackxl
Chernobog
7,841
4,709
0
4,195
8,291
3,280
773
421
7,868
0
60,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
34,650
523
Minions Killed
403
0
Camps Cleared
0
1,483,283
Distance Traveled
1,299,523
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,234
517
100
7
0
235,877
3
W
Thoth
9,289
664
129
9
0
278,651
8
W
Athena
7,888
563
125
9
0
350,236
6
L
Nike
6,783
485
85
6
0
266,138
6
L
Fenrir
6,802
486
94
7
0
286,263
4
W
Sun Wukong
8,594
614
124
9
0
300,106
5
L
Danzaburou
6,854
490
80
6
0
232,082
3
L
Ymir
6,977
498
44
3
0
279,163
2
W
Terra
6,707
479
21
2
0
293,898
7
W
Chernobog
8,257
590
124
9
0
260,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role