Player Matchup

Izanami
Izanami
DrMommyMilkers
Izanami
Level 13
God Stats
11W - 11L
1,397 SR
Queue Stats
17W - 18L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
KingGiratina1958
Sun Wukong
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 303L
1,478 Elo+
Party 1
Hera
Hera
PapiShmizz
Hera
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 163L
1,531 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,480 Elo+

VS

Team Averages
Level 42
1,456 SR
1,381 Elo+
Geb
Geb
Ethan522011
Geb
Level 83
God Stats
25W - 23L
1,575 SR
Queue Stats
286W - 335L
1,471 Elo+
Party 2
Neith
Neith
abot
Neith
Level 28
God Stats
6W - 14L
1,294 SR
Queue Stats
75W - 92L
1,365 Elo+
Party 2
Zeus
Zeus
sephraim86
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
7,708
771
5,402
7,919
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KingGiratina1958
Sun Wukong
10
2 / 1 / 9
8,015
802
4,212
9,076
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 3 / 3
8,334
833
9,773
5,392
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,748
675
6,907
10,714
5,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
abot
Neith
10
3 / 5 / 3
7,393
739
4,901
9,903
3,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 3 / 1
6,382
638
5,102
3,825
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
1
3
3
0.83
W
Sun Wukong
KingGiratina1958
Sun Wukong
2
1
9
6.5
W
6
3
3
2.5
L
Neith
abot
Neith
3
5
3
0.9
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,387
Damage
16,910
22,387
Taken
24,442
11,337
Mitigated
9,870
4,399
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,402
3,084
0
491
7,919
2,824
2,835
4,649
3,270
0
21,633
L
6,907
868
475
588
10,714
5,758
0
2,878
7,672
23,229
0
W
Sun Wukong
KingGiratina1958
Sun Wukong
4,212
480
0
2,469
9,076
6,615
162
5,283
3,793
0
19,244
W
9,773
2,582
0
1,439
5,392
1,898
69
2,113
3,279
28,300
0
L
Neith
abot
Neith
4,901
2,037
270
1,871
9,903
3,077
0
4,377
5,228
0
18,206
L
5,102
1,218
209
258
3,825
1,035
0
1,904
1,737
14,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
20,523
113
Minions Killed
82
0
Camps Cleared
0
538,889
Distance Traveled
494,783
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,708
771
47
5
0
172,454
0
L
Geb
6,748
675
17
2
0
210,748
1
W
Sun Wukong
8,015
802
23
2
0
195,880
0
W
Hera
8,334
833
43
4
0
170,555
3
L
Neith
7,393
739
35
4
0
172,497
0
L
Zeus
6,382
638
30
3
0
111,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role