Player Matchup

Hades
Hades
Grizzly-Gamer00
Hades
Level 39
God Stats
1W - 1L
1,442 SR
Queue Stats
41W - 53L
1,262 Elo+
Party 2
Ymir
Ymir
ducky910
Ymir
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
iGuccer2
Awilix
Level 85
God Stats
5W - 6L
1,538 SR
Queue Stats
50W - 45L
1,475 Elo+
Party 2
Team Averages
Level 44
1,411 SR
1,412 Elo+

VS

Team Averages
Level 65
1,629 SR
1,410 Elo+
Tiamat
Tiamat
JeovaRafaell
Tiamat
Level 25
God Stats
13W - 11L
1,548 SR
Queue Stats
40W - 37L
1,321 Elo+
Solo
Sobek
Sobek
Winter450x
Sobek
Level 40
God Stats
24W - 22L
1,598 SR
Queue Stats
133W - 121L
1,468 Elo+
Party 1
Chiron
Chiron
xProfessorPlumx
Chiron
Level 129
God Stats
9W - 4L
1,740 SR
Queue Stats
124W - 130L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
10,141
634
12,641
15,352
8,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
0 / 5 / 7
9,535
596
2,300
14,155
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Awilix
iGuccer2
Awilix
12
7 / 6 / 3
10,938
684
9,997
12,836
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 5 / 9
11,285
705
11,191
11,781
11,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
15
6 / 4 / 8
11,558
722
10,498
14,117
12,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 9
11,749
734
13,589
8,275
2,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
16
16
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Tiamat
4
5
9
1.7
W
Sobek
6
4
8
2.5
L
Ymir
0
5
7
0.7
L
Awilix
iGuccer2
Awilix
7
6
3
1.42
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
35,278
42,343
Taken
34,173
19,449
Mitigated
26,493
6,452
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,641
473
247
5,359
15,352
8,109
0
7,330
7,657
50,786
0
W
Tiamat
11,191
1,279
0
2,285
11,781
11,120
296
6,446
5,335
43,423
0
W
Sobek
10,498
819
1,254
5,510
14,117
12,438
487
5,891
8,226
28,291
0
L
Ymir
2,300
630
0
491
14,155
6,182
0
7,419
6,404
7,502
0
L
Awilix
iGuccer2
Awilix
9,997
4,915
0
355
12,836
5,158
0
6,041
6,585
0
27,365
W
13,589
3,827
1,615
4,445
8,275
2,935
1,716
2,756
5,519
0
58,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
34,592
132
Minions Killed
173
0
Camps Cleared
0
816,271
Distance Traveled
906,387
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,141
634
89
6
0
256,715
1
W
Tiamat
11,285
705
67
4
0
278,002
0
W
Sobek
11,558
722
28
2
0
306,045
0
L
Ymir
9,535
596
11
1
0
268,969
0
L
Awilix
10,938
684
32
2
0
290,587
0
W
Chiron
11,749
734
78
5
0
322,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role