Player Matchup

Ao Kuang
Ao Kuang
BaDaBang831
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 14L
1,801 Elo+
Party 1
Nu Wa
Nu Wa
Treverage
Nu Wa
Level 128
God Stats
1W - 0L
1,834 SR
Queue Stats
62W - 34L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
Zoliann
Erlang Shen
Level 49
God Stats
9W - 1L
1,951 SR
Queue Stats
49W - 20L
1,740 Elo+
Party 1
Horus
Horus
kaloryth
Horus
Level 44
God Stats
8W - 1L
1,807 SR
Queue Stats
47W - 21L
1,714 Elo+
Party 1
Izanami
Izanami
knhark
Izanami
Level 57
God Stats
11W - 2L
1,909 SR
Queue Stats
38W - 28L
1,571 Elo+
Party 1
Team Averages
Level 81
1,800 SR
1,697 Elo+

VS

Team Averages
Level 67
1,599 SR
1,611 Elo+
Ra
Ra
ClaspedMedusa0
Ra
Level 24
God Stats
2W - 3L
1,501 SR
Queue Stats
30W - 21L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
DeathDude8482
Danzaburou
Level 42
God Stats
20W - 21L
1,654 SR
Queue Stats
113W - 84L
1,642 Elo+
Party 2
Bacchus
Bacchus
Hazy2028
Bacchus
Level 124
God Stats
53W - 60L
1,570 SR
Queue Stats
407W - 386L
1,664 Elo+
Party 2
Gilgamesh
Gilgamesh
Horsechow
Gilgamesh
Level 88
God Stats
9W - 3L
1,801 SR
Queue Stats
46W - 34L
1,607 Elo+
Party 3
Cernunnos
Cernunnos
Nohatak
Cernunnos
Level 59
God Stats
4W - 5L
1,470 SR
Queue Stats
87W - 69L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaDaBang831
Ao Kuang
20
2 / 0 / 7
12,151
608
6,348
11,198
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Treverage
Nu Wa
18
3 / 3 / 6
11,192
560
15,653
8,159
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Zoliann
Erlang Shen
16
4 / 3 / 1
10,999
550
13,722
15,244
13,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
kaloryth
Horus
16
1 / 3 / 10
11,107
555
4,606
15,318
12,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
knhark
Izanami
20
13 / 0 / 5
13,400
670
26,386
18,531
8,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,221
461
7,162
13,646
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DeathDude8482
Danzaburou
16
2 / 2 / 2
10,887
544
7,766
14,206
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Hazy2028
Bacchus
14
2 / 4 / 2
8,313
416
7,179
19,259
15,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Horsechow
Gilgamesh
16
4 / 4 / 4
9,883
494
10,024
17,449
8,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Nohatak
Cernunnos
14
1 / 8 / 0
9,035
452
9,343
19,156
5,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
9
9
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BaDaBang831
Ao Kuang
2
0
7
5.5
L
0
5
4
0.4
L
Danzaburou
DeathDude8482
Danzaburou
2
2
2
1.5
L
Bacchus
Hazy2028
Bacchus
2
4
2
0.75
L
Gilgamesh
Horsechow
Gilgamesh
4
4
4
1.5
L
Cernunnos
Nohatak
Cernunnos
1
8
0
0.13
W
Nu Wa
Treverage
Nu Wa
3
3
6
2
W
Erlang Shen
Zoliann
Erlang Shen
4
3
1
1.5
W
Horus
kaloryth
Horus
1
3
10
2
W
Izanami
knhark
Izanami
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,715
Damage
41,474
68,450
Taken
83,716
43,535
Mitigated
40,546
26,912
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BaDaBang831
Ao Kuang
6,348
875
0
3,835
11,198
5,030
0
2,001
9,111
110,320
0
L
7,162
1,062
2,135
4,669
13,646
4,733
0
5,274
8,046
66,766
0
L
Danzaburou
DeathDude8482
Danzaburou
7,766
3,634
0
4,444
14,206
5,492
838
2,553
11,431
0
62,975
L
Bacchus
Hazy2028
Bacchus
7,179
1,333
0
1,815
19,259
15,939
0
5,422
13,543
35,000
0
L
Gilgamesh
Horsechow
Gilgamesh
10,024
3,464
0
4,486
17,449
8,820
0
4,497
12,682
0
61,546
L
Cernunnos
Nohatak
Cernunnos
9,343
5,295
0
5,590
19,156
5,562
2,194
2,991
16,013
0
62,166
W
Nu Wa
Treverage
Nu Wa
15,653
2,401
0
1,663
8,159
3,412
2,067
1,683
6,354
95,705
0
W
Erlang Shen
Zoliann
Erlang Shen
13,722
6,955
0
6,919
15,244
13,825
1,347
1,491
13,735
0
58,101
W
Horus
kaloryth
Horus
4,606
1,991
1,025
3,214
15,318
12,739
44
5,169
9,939
0
17,641
W
Izanami
knhark
Izanami
26,386
19,341
0
10,256
18,531
8,529
3,616
3,459
14,970
0
106,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
47,339
628
Minions Killed
574
0
Camps Cleared
0
1,917,885
Distance Traveled
1,867,654
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,151
608
159
8
0
414,847
5
L
Ra
9,221
461
170
9
0
382,232
6
L
Danzaburou
10,887
544
147
7
0
349,470
9
L
Bacchus
8,313
416
46
2
0
395,756
6
L
Gilgamesh
9,883
494
96
5
0
418,301
3
L
Cernunnos
9,035
452
115
6
0
321,895
1
W
Nu Wa
11,192
560
173
9
0
348,699
1
W
Erlang Shen
10,999
550
94
5
0
355,086
4
W
Horus
11,107
555
28
1
0
414,653
6
W
Izanami
13,400
670
174
9
0
384,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role