Player Matchup

Scylla
Scylla
Gold I
GeauxCosmic
Scylla
Gold I
Level 121
God Stats
22W - 36L
1,480 SR
Queue Stats
1,122W - 1,117L
1,620 MMR
Solo
Sobek
Sobek
Gold IV
HSchmedlapp2
Sobek
Gold IV
Level 67
God Stats
1W - 2L
1,773 SR
Queue Stats
40W - 25L
1,719 MMR
Party 2
Fenrir
Fenrir
Gold II
JTSpeed
Fenrir
Gold II
Level 109
God Stats
13W - 17L
1,579 SR
Queue Stats
145W - 137L
1,629 MMR
Solo
Tyr
Tyr
Gold II
Mastertwinkee123
Tyr
Gold II
Level 119
God Stats
2W - 4L
1,711 SR
Queue Stats
67W - 63L
1,547 MMR
Party 2
Sol
Sol
Gold II
fateokay
Sol
Gold II
Level 145
God Stats
7W - 9L
1,707 SR
Queue Stats
471W - 475L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,650 SR
1,625 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,600 SR
1,568 MMR
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Trap_Mansion
Guan Yu
Platinum V
Level 146
God Stats
52W - 38L
1,572 SR
Queue Stats
726W - 724L
1,604 MMR
Solo
Izanami
Izanami
Platinum V
lI Action Il
Izanami
Platinum V
Level 133
God Stats
1W - 4L
1,466 SR
Queue Stats
213W - 205L
1,610 MMR
Solo
Xing Tian
Xing Tian
Gold II
undercover2345
Xing Tian
Gold II
Level 109
God Stats
2W - 2L
1,961 SR
Queue Stats
171W - 153L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 4 / 0
5,506
393
3,073
5,474
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

10
2 / 3 / 3
6,769
484
4,915
12,108
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
JTSpeed
Fenrir
12
3 / 3 / 1
7,563
540
4,017
9,191
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 2
7,359
526
5,139
9,740
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 2
6,756
483
6,415
7,583
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetAthenaTiamatGilgameshCu Chulainn

VS

Bans
ApolloCupidTsukuyomiKing ArthurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 1 / 5
7,741
553
5,427
5,871
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
 
Awilix
14
3 / 0 / 5
7,673
548
7,548
8,262
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Trap_Mansion
Guan Yu
14
8 / 4 / 3
8,462
604
9,640
10,906
9,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
lI Action Il
Izanami
15
4 / 2 / 1
8,761
626
4,498
9,252
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
undercover2345
Xing Tian
10
1 / 2 / 3
6,846
489
3,969
8,779
5,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
19
19
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
5
5.5
W
Awilix
 
Awilix
3
0
5
5.5
L
Scylla
0
4
0
0
L
2
3
3
1.17
L
Fenrir
JTSpeed
Fenrir
3
3
1
1.17
L
2
4
2
0.75
W
Guan Yu
Trap_Mansion
Guan Yu
8
4
3
2.38
L
1
5
2
0.4
W
Izanami
lI Action Il
Izanami
4
2
1
2.25
W
Xing Tian
undercover2345
Xing Tian
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
31,082
44,096
Taken
43,070
18,793
Mitigated
22,567
11,951
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,427
627
0
772
5,871
2,191
304
2,252
3,525
48,539
0
W
Awilix
 
Awilix
7,548
3,712
0
352
8,262
2,658
0
2,422
5,698
0
55,889
L
Scylla
3,073
267
0
525
5,474
1,336
0
728
4,746
24,773
0
L
4,915
485
0
4,390
12,108
7,574
0
4,332
7,776
16,406
0
L
Fenrir
JTSpeed
Fenrir
4,017
1,210
0
3,643
9,191
3,397
0
1,481
7,710
0
39,723
L
5,139
900
0
2,090
9,740
4,466
397
1,582
8,158
0
37,343
W
Guan Yu
Trap_Mansion
Guan Yu
9,640
2,489
215
2,936
10,906
9,136
0
711
10,155
0
47,495
L
6,415
1,435
0
1,303
7,583
2,020
0
1,273
6,310
38,537
0
W
Izanami
lI Action Il
Izanami
4,498
2,357
0
4,851
9,252
3,218
0
5,270
3,982
0
71,352
W
Xing Tian
undercover2345
Xing Tian
3,969
339
0
325
8,779
5,364
0
3,414
5,307
15,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
39,483
292
Minions Killed
472
0
Camps Cleared
0
1,327,922
Distance Traveled
1,375,835
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,741
553
113
8
0
262,407
3
W
Awilix
7,673
548
92
7
0
325,644
4
L
Scylla
5,506
393
53
4
0
227,195
4
L
Sobek
6,769
484
13
1
0
277,984
6
L
Fenrir
7,563
540
86
6
0
299,931
4
L
Tyr
7,359
526
79
6
0
293,126
2
W
Guan Yu
8,462
604
97
7
0
271,469
3
L
Sol
6,756
483
61
4
0
229,686
4
W
Izanami
8,761
626
145
10
0
241,824
4
W
Xing Tian
6,846
489
25
2
0
274,491
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role