Player Matchup

Bakasura
Bakasura
Platinum II
ElPolloLocoUwU
Bakasura
Platinum II
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 16L
2,174 MMR
Party 2
Heimdallr
Heimdallr
Diamond III
LonzoBall
Heimdallr
Diamond III
Level 124
God Stats
10W - 10L
1,709 SR
Queue Stats
210W - 178L
2,214 MMR
Solo
Hel
Hel
Diamond II
Vikiyra
Hel
Diamond II
Level 79
God Stats
10W - 5L
1,905 SR
Queue Stats
121W - 73L
2,317 MMR
Party 3
Yemoja
Yemoja
Diamond IV
oLogical
Yemoja
Diamond IV
Level 157
God Stats
7W - 9L
1,899 SR
Queue Stats
242W - 219L
2,089 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond V
ĉoughfin
Cu Chulainn
Diamond V
Level 123
God Stats
11W - 9L
1,815 SR
Queue Stats
41W - 37L
2,061 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,766 SR
2,171 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,724 SR
2,184 MMR
Cerberus
Cerberus
Diamond IV
EPOM158
Cerberus
Diamond IV
Level 107
God Stats
358W - 284L
1,629 SR
Queue Stats
596W - 571L
2,133 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Hayze
Hun Batz
Diamond V
Level 156
God Stats
3W - 0L
1,791 SR
Queue Stats
109W - 93L
2,172 MMR
Party 1
Artemis
Artemis
Diamond II
TonyDownfall
Artemis
Diamond II
Level 157
God Stats
22W - 15L
1,765 SR
Queue Stats
820W - 816L
2,212 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Vhear
The Morrigan
Diamond III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 325L
2,174 MMR
Solo
King Arthur
King Arthur
Diamond IV
stupidguy100
King Arthur
Diamond IV
Level 100
God Stats
31W - 17L
1,935 SR
Queue Stats
146W - 129L
2,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 6 / 5
16,692
576
19,512
31,141
22,098
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
LonzoBall
Heimdallr
20
5 / 8 / 9
15,652
540
25,694
31,027
14,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
6 / 7 / 6
14,724
508
20,772
29,040
16,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
oLogical
Yemoja
18
2 / 4 / 10
15,102
521
5,075
24,482
30,606
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
ĉoughfin
Cu Chulainn
20
4 / 3 / 10
15,198
524
25,635
40,109
39,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
GilgameshSetAnhurTiamatJanus

VS

Bans
AthenaGuan YuRaijinAwilixScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EPOM158
Cerberus
19
3 / 5 / 18
15,720
542
15,955
27,423
29,986
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Hayze
Hun Batz
20
9 / 4 / 10
17,145
591
26,920
22,117
13,000
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
TonyDownfall
Artemis
20
10 / 6 / 8
16,790
579
34,814
23,943
10,128
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Vhear
The Morrigan
19
2 / 10 / 10
13,399
462
12,926
18,522
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
stupidguy100
King Arthur
20
4 / 3 / 13
15,034
518
29,633
37,065
45,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
28
Kills
28
28
Deaths
28
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EPOM158
Cerberus
3
5
18
2.4
L
Bakasura
11
6
5
2.25
W
Hun Batz
Hayze
Hun Batz
9
4
10
3.5
L
Heimdallr
LonzoBall
Heimdallr
5
8
9
1.19
W
Artemis
TonyDownfall
Artemis
10
6
8
2.33
W
The Morrigan
Vhear
The Morrigan
2
10
10
0.7
L
Hel
6
7
6
1.29
L
Yemoja
oLogical
Yemoja
2
4
10
1.75
W
King Arthur
stupidguy100
King Arthur
4
3
13
3.5
L
Cu Chulainn
ĉoughfin
Cu Chulainn
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,688
Damage
120,248
155,799
Taken
129,070
123,265
Mitigated
107,769
69,202
Healing
30,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EPOM158
Cerberus
15,955
987
0
5,422
27,423
29,986
198
5,008
19,547
45,663
0
L
Bakasura
19,512
12,794
0
8,526
31,141
22,098
472
4,802
26,293
0
149,248
W
Hun Batz
Hayze
Hun Batz
26,920
7,368
0
250
22,117
13,000
1,738
4,074
17,070
0
167,166
L
Heimdallr
LonzoBall
Heimdallr
25,694
15,794
0
8,959
31,027
14,555
1,144
4,478
26,453
0
139,158
W
Artemis
TonyDownfall
Artemis
34,814
22,688
0
9,381
23,943
10,128
1,740
8,379
15,017
0
132,392
W
The Morrigan
Vhear
The Morrigan
12,926
1,967
0
1,027
18,522
8,712
514
4,057
13,626
95,243
5,498
L
Hel
20,772
1,173
11,344
14,149
29,040
16,885
779
5,329
23,711
120,213
0
L
Yemoja
oLogical
Yemoja
5,075
1,865
7,954
4,019
24,482
30,606
0
7,351
16,947
18,571
0
W
King Arthur
stupidguy100
King Arthur
29,633
3,174
0
14,393
37,065
45,943
310
4,902
31,440
666
108,137
L
Cu Chulainn
ĉoughfin
Cu Chulainn
25,635
4,012
0
14,251
40,109
39,121
71
6,989
32,990
0
113,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,368
Gold Earned
78,088
769
Minions Killed
794
0
Camps Cleared
0
2,804,211
Distance Traveled
2,908,650
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,720
542
40
1
0
604,218
11
L
Bakasura
16,692
576
211
7
0
632,250
0
W
Hun Batz
17,145
591
206
7
0
605,083
9
L
Heimdallr
15,652
540
155
5
0
503,064
7
W
Artemis
16,790
579
174
6
0
552,059
2
W
The Morrigan
13,399
462
181
6
0
503,442
2
L
Hel
14,724
508
201
7
0
548,532
12
L
Yemoja
15,102
521
30
1
0
534,739
5
W
King Arthur
15,034
518
193
7
0
643,848
8
L
Cu Chulainn
15,198
524
172
6
0
585,626
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role