Player Matchup

Neith
Neith
Enzika
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,445 Elo+
Party 1
Persephone
Persephone
Keyonniy
Persephone
Level 29
God Stats
64W - 51L
1,586 SR
Queue Stats
115W - 97L
1,485 Elo+
Solo
Nemesis
Nemesis
Lipesdj
Nemesis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 9L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
OiEuSouOBryan
Kuzenbo
Level 8
God Stats
4W - 4L
1,166 SR
Queue Stats
8W - 10L
1,142 Elo+
Party 1
Ao Kuang
Ao Kuang
Yianz
Ao Kuang
Level 19
God Stats
2W - 4L
1,363 SR
Queue Stats
7W - 7L
1,268 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,360 Elo+

VS

Team Averages
Level 17
1,507 SR
1,378 Elo+
Medusa
Medusa
EBRH1
Medusa
Level 29
God Stats
7W - 7L
1,591 SR
Queue Stats
155W - 144L
1,506 Elo+
Party 2
Neith
Neith
Killjoyy23
Neith
Level 13
God Stats
22W - 27L
1,514 SR
Queue Stats
31W - 36L
1,432 Elo+
Party 2
Chang'e
Chang'e
Pudimzinhu
Chang'e
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,158 Elo+
Solo
Yemoja
Yemoja
Unixye
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Olorun
Olorun
xxRagnar11xx
Olorun
Level 18
God Stats
29W - 31L
1,431 SR
Queue Stats
59W - 71L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enzika
Neith
20
8 / 6 / 17
13,633
1,136
23,497
13,520
6,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Keyonniy
Persephone
20
9 / 0 / 21
14,803
1,234
27,566
6,887
2,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Lipesdj
Nemesis
20
15 / 3 / 17
14,686
1,224
25,996
16,572
9,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
20
6 / 3 / 25
13,294
1,108
18,546
16,382
24,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Yianz
Ao Kuang
20
12 / 2 / 16
14,138
1,178
23,842
13,330
5,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EBRH1
Medusa
18
6 / 14 / 6
13,070
1,089
23,294
28,010
11,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
2 / 6 / 9
11,646
971
12,410
18,954
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Pudimzinhu
Chang'e
18
2 / 8 / 9
11,593
966
10,546
28,580
11,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Unixye
Yemoja
19
0 / 9 / 10
12,657
1,055
4,985
22,277
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
17
4 / 13 / 5
11,763
980
7,393
25,488
10,124
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
53
50
Kills
14
14
Deaths
50
96
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
EBRH1
Medusa
6
14
6
0.64
W
Neith
Enzika
Neith
8
6
17
2.75
W
Persephone
Keyonniy
Persephone
9
0
21
19.5
L
Neith
2
6
9
1.08
W
Nemesis
Lipesdj
Nemesis
15
3
17
7.83
W
Kuzenbo
6
3
25
6.17
L
Chang'e
Pudimzinhu
Chang'e
2
8
9
0.81
L
Yemoja
Unixye
Yemoja
0
9
10
0.56
W
Ao Kuang
Yianz
Ao Kuang
12
2
16
10
L
Olorun
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,447
Damage
58,628
66,691
Taken
123,309
49,135
Mitigated
62,831
10,399
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EBRH1
Medusa
23,294
10,088
0
1,507
28,010
11,680
0
15,247
12,763
0
51,373
W
Neith
Enzika
Neith
23,497
11,256
0
1,941
13,520
6,520
0
5,738
7,782
0
49,364
W
Persephone
Keyonniy
Persephone
27,566
516
0
244
6,887
2,897
0
1,576
5,311
70,442
0
L
Neith
12,410
4,873
0
1,371
18,954
7,225
0
12,970
5,984
0
35,316
W
Nemesis
Lipesdj
Nemesis
25,996
15,309
0
1,654
16,572
9,159
0
5,361
11,211
0
33,293
W
Kuzenbo
18,546
4,090
0
0
16,382
24,645
0
6,213
10,169
28,315
0
L
Chang'e
Pudimzinhu
Chang'e
10,546
1,582
3,940
4,630
28,580
11,267
0
11,959
16,621
32,182
0
L
Yemoja
Unixye
Yemoja
4,985
1,083
2,360
1,117
22,277
22,535
0
13,461
8,816
33,718
0
W
Ao Kuang
Yianz
Ao Kuang
23,842
4,885
0
6,560
13,330
5,914
0
4,036
9,294
38,239
0
L
Olorun
7,393
3,643
1,590
2,210
25,488
10,124
0
16,317
9,171
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,554
Gold Earned
60,729
221
Minions Killed
233
12
Camps Cleared
5
1,177,876
Distance Traveled
1,064,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,070
1,089
49
4
0
206,009
0
W
Neith
13,633
1,136
68
6
0
185,221
1
W
Persephone
14,803
1,234
110
9
2
250,033
0
L
Neith
11,646
971
50
4
0
215,485
0
W
Nemesis
14,686
1,224
14
1
2
278,137
0
W
Kuzenbo
13,294
1,108
11
1
0
248,292
0
L
Chang'e
11,593
966
43
4
3
237,548
1
L
Yemoja
12,657
1,055
63
5
0
181,536
0
W
Ao Kuang
14,138
1,178
18
2
8
216,193
1
L
Olorun
11,763
980
28
2
2
223,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role