Player Matchup

Anubis
Anubis
elijahvibin
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,669 Elo+
Party 2
Kali
Kali
isthatbammy
Kali
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,674 Elo+
Party 2
Horus
Horus
smarts123
Horus
Level 128
God Stats
2W - 4L
1,444 SR
Queue Stats
75W - 58L
1,571 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,638 Elo+

VS

Team Averages
Level 150
1,586 SR
1,559 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jerichovamp
Cerberus
Level 144
God Stats
13W - 7L
1,808 SR
Queue Stats
337W - 344L
1,583 Elo+
Party 1
Thor
Thor
Sigil2668
Thor
Level 146
God Stats
4W - 5L
1,450 SR
Queue Stats
166W - 123L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 5 / 1
8,841
680
9,274
11,162
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 2
9,488
730
5,509
10,203
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
smarts123
Horus
10
0 / 6 / 4
7,997
615
4,627
13,237
7,113
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 2 / 8
9,728
748
12,884
7,887
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Jerichovamp
Cerberus
13
4 / 3 / 10
9,204
708
8,036
10,461
6,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
7 / 1 / 5
10,025
771
9,026
7,322
2,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
17
17
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
8
5
W
Cerberus
Jerichovamp
Cerberus
4
3
10
3
W
Thor
7
1
5
9.5
L
Anubis
3
5
1
0.7
L
3
6
2
0.67
L
Horus
smarts123
Horus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
29,946
34,602
Taken
25,670
14,243
Mitigated
10,785
9,299
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,884
1,187
0
2,014
7,887
2,046
260
3,086
4,801
48,811
0
W
Cerberus
Jerichovamp
Cerberus
8,036
425
0
2,865
10,461
6,465
0
4,503
5,958
22,488
0
W
Thor
9,026
1,483
0
845
7,322
2,274
0
1,733
5,589
0
41,561
L
Anubis
9,274
436
0
4,412
11,162
3,521
0
8,716
2,446
45,387
0
L
5,509
2,546
0
1,931
10,203
3,609
0
5,331
4,872
0
27,750
L
Horus
smarts123
Horus
4,627
2,285
896
2,060
13,237
7,113
62
6,944
6,293
0
14,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
28,957
135
Minions Killed
193
0
Camps Cleared
0
643,066
Distance Traveled
712,580
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,728
748
75
6
0
227,100
0
W
Cerberus
9,204
708
50
4
0
232,824
5
W
Thor
10,025
771
68
5
0
252,656
3
L
Anubis
8,841
680
66
5
0
206,341
3
L
Kali
9,488
730
41
3
0
223,904
4
L
Horus
7,997
615
28
2
0
212,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role