Player Matchup

Chang'e
Chang'e
BattleBoo4041
Chang'e
Level 65
God Stats
21W - 7L
1,584 SR
Queue Stats
70W - 42L
1,627 Elo+
Party 1
Thanatos
Thanatos
ClareVoyance25
Thanatos
Level 153
God Stats
3W - 1L
1,584 SR
Queue Stats
256W - 159L
1,575 Elo+
Party 1
Neith
Neith
Kotahhhhh
Neith
Level 27
God Stats
200W - 111L
1,647 SR
Queue Stats
207W - 116L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
NotPinguu-
Gilgamesh
Level 149
God Stats
1W - 0L
1,835 SR
Queue Stats
80W - 42L
1,801 Elo+
Party 1
Izanami
Izanami
Truman2014
Izanami
Level 122
God Stats
120W - 76L
1,693 SR
Queue Stats
376W - 242L
1,636 Elo+
Party 1
Team Averages
Level 103
1,669 SR
1,656 Elo+

VS

Team Averages
Level 56
1,612 SR
1,540 Elo+
Chaac
Chaac
D4T B0Y Y
Chaac
Level 39
God Stats
23W - 28L
1,507 SR
Queue Stats
123W - 114L
1,565 Elo+
Party 2
Artemis
Artemis
JustSome1Awkward
Artemis
Level 47
God Stats
3W - 3L
1,676 SR
Queue Stats
22W - 33L
1,434 Elo+
Solo
Ah Puch
Ah Puch
YoungGod v
Ah Puch
Level 88
God Stats
2W - 1L
1,703 SR
Queue Stats
118W - 117L
1,572 Elo+
Party 2
Zeus
Zeus
kekkan angel
Zeus
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 96L
1,508 Elo+
Solo
Skadi
Skadi
vGhosted
Skadi
Level 67
God Stats
34W - 19L
1,675 SR
Queue Stats
45W - 30L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 1 / 7
9,502
950
3,297
8,762
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
19
15 / 9 / 13
13,402
1,340
20,713
16,263
6,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Kotahhhhh
Neith
16
1 / 3 / 4
9,286
929
1,304
7,357
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NotPinguu-
Gilgamesh
18
6 / 4 / 16
12,921
1,292
18,778
21,420
16,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Truman2014
Izanami
19
9 / 1 / 17
13,091
1,309
19,760
15,069
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

205

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4T B0Y Y
Chaac
15
0 / 7 / 5
8,869
887
5,650
13,114
12,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 7 / 7
10,294
1,029
12,660
16,833
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
YoungGod v
Ah Puch
16
5 / 6 / 6
10,982
1,098
17,894
9,584
3,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 4
10,240
1,024
10,335
8,889
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
vGhosted
Skadi
16
7 / 7 / 3
10,932
1,093
15,624
18,259
6,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
33
Kills
17
18
Deaths
33
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
1
7
5.5
W
Thanatos
15
9
13
2.39
L
Chaac
D4T B0Y Y
Chaac
0
7
5
0.36
L
1
7
7
0.64
W
Neith
Kotahhhhh
Neith
1
3
4
1
W
Gilgamesh
NotPinguu-
Gilgamesh
6
4
16
3.5
W
Izanami
Truman2014
Izanami
9
1
17
17.5
L
Ah Puch
YoungGod v
Ah Puch
5
6
6
1.33
L
4
6
4
1
L
Skadi
vGhosted
Skadi
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,852
Damage
62,163
68,871
Taken
66,679
35,056
Mitigated
31,650
17,009
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,297
382
2,417
2,872
8,762
2,964
0
2,735
5,957
20,818
0
W
Thanatos
20,713
7,033
0
7,505
16,263
6,784
0
6,215
9,888
0
31,096
L
Chaac
D4T B0Y Y
Chaac
5,650
1,386
0
669
13,114
12,902
0
1,442
11,672
0
10,842
L
12,660
6,325
255
2,278
16,833
6,277
0
302
16,531
0
29,615
W
Neith
Kotahhhhh
Neith
1,304
704
0
470
7,357
2,575
0
2,749
4,538
0
15,278
W
Gilgamesh
NotPinguu-
Gilgamesh
18,778
4,500
0
116
21,420
16,832
0
10,646
10,466
4,343
29,059
W
Izanami
Truman2014
Izanami
19,760
14,493
0
3,629
15,069
5,901
0
5,141
9,793
0
48,099
L
Ah Puch
YoungGod v
Ah Puch
17,894
307
0
932
9,584
3,357
0
1,230
8,354
38,667
0
L
10,335
1,367
0
665
8,889
2,174
0
237
8,652
36,852
0
L
Skadi
vGhosted
Skadi
15,624
5,921
0
0
18,259
6,940
0
1,985
16,274
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
51,317
198
Minions Killed
178
11
Camps Cleared
5
973,931
Distance Traveled
908,604
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,502
950
37
4
0
207,682
2
W
Thanatos
13,402
1,340
15
2
3
178,797
0
L
Chaac
8,869
887
13
1
0
198,053
0
L
Artemis
10,294
1,029
31
3
3
161,337
1
W
Neith
9,286
929
31
3
0
173,865
0
W
Gilgamesh
12,921
1,292
28
3
3
208,108
0
W
Izanami
13,091
1,309
87
9
5
205,479
0
L
Ah Puch
10,982
1,098
60
6
0
186,758
0
L
Zeus
10,240
1,024
65
7
1
163,421
1
L
Skadi
10,932
1,093
9
1
1
199,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role