Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
GrinchFacts
Horus
Level 8
God Stats
0W - 4L
1,354 SR
Queue Stats
5W - 13L
1,303 Elo+
Party 1
Bacchus
Bacchus
Laxdud123
Bacchus
Level 47
God Stats
4W - 3L
1,410 SR
Queue Stats
239W - 248L
1,390 Elo+
Party 1
Mercury
Mercury
TheRedwoodchuck
Mercury
Level 37
God Stats
16W - 24L
1,418 SR
Queue Stats
158W - 170L
1,464 Elo+
Party 1
Janus
Janus
xI FallOUT Ix
Janus
Level 63
God Stats
8W - 28L
1,334 SR
Queue Stats
412W - 412L
1,439 Elo+
Party 1
Team Averages
Level 42
1,403 SR
1,419 Elo+

VS

Team Averages
Level 90
1,530 SR
1,466 Elo+
Cerberus
Cerberus
Ben_Lagging
Cerberus
Level 29
God Stats
9W - 6L
1,567 SR
Queue Stats
126W - 112L
1,484 Elo+
Party 2
Chaac
Chaac
BetoCata
Chaac
Level 137
God Stats
7W - 6L
1,409 SR
Queue Stats
42W - 55L
1,379 Elo+
Party 2
Neith
Neith
ItzBrad
Neith
Level 51
God Stats
12W - 11L
1,628 SR
Queue Stats
337W - 297L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LuisEspejel10
Tsukuyomi
Level 128
God Stats
25W - 18L
1,546 SR
Queue Stats
118W - 115L
1,487 Elo+
Solo
Anubis
Anubis
Osho29
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 2 / 1
6,756
450
6,081
7,786
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 2
6,979
465
4,089
11,683
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Laxdud123
Bacchus
12
3 / 2 / 2
7,608
507
5,823
10,322
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 2
6,977
465
3,642
11,140
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 2
6,590
439
5,918
8,495
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ben_Lagging
Cerberus
13
2 / 0 / 8
7,830
522
3,537
8,145
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
BetoCata
Chaac
15
6 / 0 / 3
9,029
602
7,396
11,628
8,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ItzBrad
Neith
14
0 / 1 / 6
8,048
537
6,050
7,519
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LuisEspejel10
Tsukuyomi
14
4 / 2 / 7
8,503
567
8,616
9,916
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Osho29
Anubis
14
7 / 4 / 2
8,546
570
7,672
8,726
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
1
1.25
W
Cerberus
Ben_Lagging
Cerberus
2
0
8
6
W
Chaac
BetoCata
Chaac
6
0
3
7.5
L
1
6
2
0.33
W
Neith
ItzBrad
Neith
0
1
6
3
L
Bacchus
Laxdud123
Bacchus
3
2
2
2
W
Tsukuyomi
LuisEspejel10
Tsukuyomi
4
2
7
3.75
W
Anubis
Osho29
Anubis
7
4
2
2
L
1
4
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
33,271
49,426
Taken
45,934
23,254
Mitigated
24,520
10,995
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,081
3,127
0
1,764
7,786
2,421
182
1,611
6,175
0
37,827
W
Cerberus
Ben_Lagging
Cerberus
3,537
157
0
3,082
8,145
4,863
98
2,877
5,132
22,831
0
W
Chaac
BetoCata
Chaac
7,396
787
0
4,865
11,628
8,342
1,434
923
10,679
0
55,984
L
4,089
1,958
0
2,923
11,683
5,373
0
1,731
9,952
0
31,215
W
Neith
ItzBrad
Neith
6,050
2,919
0
3,428
7,519
2,554
1,402
1,126
6,393
0
55,976
L
Bacchus
Laxdud123
Bacchus
5,823
377
0
1,583
10,322
9,465
0
3,250
7,072
27,088
0
W
Tsukuyomi
LuisEspejel10
Tsukuyomi
8,616
1,335
0
1,326
9,916
3,900
382
1,128
8,754
0
53,135
W
Anubis
Osho29
Anubis
7,672
262
0
3,157
8,726
4,861
132
5,043
3,235
46,633
0
L
3,642
1,773
0
3,280
11,140
4,133
0
1,079
10,061
0
41,484
L
5,918
416
0
1,445
8,495
1,862
0
3,538
4,957
33,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
41,956
326
Minions Killed
472
0
Camps Cleared
0
1,358,308
Distance Traveled
1,467,043
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,756
450
69
5
0
219,370
3
W
Cerberus
7,830
522
43
3
0
323,749
1
W
Chaac
9,029
602
119
8
0
281,555
2
L
Horus
6,979
465
70
5
0
274,684
4
W
Neith
8,048
537
121
8
0
284,126
4
L
Bacchus
7,608
507
30
2
0
280,136
3
W
Tsukuyomi
8,503
567
93
6
0
331,732
4
W
Anubis
8,546
570
96
6
0
245,881
5
L
Mercury
6,977
465
81
5
0
303,051
1
L
Janus
6,590
439
76
5
0
281,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role