Player Matchup

Janus
Janus
DaKlitcommander
Janus
Level 27
God Stats
9W - 8L
1,559 SR
Queue Stats
215W - 178L
1,566 Elo+
Party 2
Ymir
Ymir
DaddyxPhysco
Ymir
Level 11
God Stats
4W - 7L
1,500 SR
Queue Stats
109W - 152L
1,462 Elo+
Party 1
Bellona
Bellona
Fenix Gnasher
Bellona
Level 147
God Stats
5W - 1L
1,618 SR
Queue Stats
76W - 58L
1,597 Elo+
Party 2
Neith
Neith
LunarBeast47892
Neith
Level 6
God Stats
5W - 4L
1,405 SR
Queue Stats
6W - 4L
1,394 Elo+
Party 2
Ullr
Ullr
UWU Skrimp
Ullr
Level 29
God Stats
3W - 2L
1,583 SR
Queue Stats
138W - 173L
1,489 Elo+
Party 1
Team Averages
Level 44
1,533 SR
1,502 Elo+

VS

Team Averages
Level 26
1,500 SR
1,349 Elo+
Mulan
Mulan
AMERICAN_THYCOON
Mulan
Level 59
God Stats
0W - 4L
1,234 SR
Queue Stats
146W - 207L
1,236 Elo+
Party 3
Zhong Kui
Zhong Kui
BornToMakeMoney
Zhong Kui
Level 6
God Stats
8W - 10L
1,752 SR
Queue Stats
95W - 128L
1,448 Elo+
Solo
Olorun
Olorun
Tbelly
Olorun
Level 15
God Stats
3W - 7L
1,576 SR
Queue Stats
4W - 8L
1,365 Elo+
Party 3
Fenrir
Fenrir
latecastle75
Fenrir
Level 26
God Stats
7W - 7L
1,542 SR
Queue Stats
52W - 49L
1,476 Elo+
Solo
Hou Yi
Hou Yi
mentalsquirrelz
Hou Yi
Level 23
God Stats
30W - 38L
1,398 SR
Queue Stats
94W - 99L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
8,984
528
10,099
10,514
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
7,464
439
2,668
12,003
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
18
22 / 2 / 2
11,659
686
25,993
18,049
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 3
7,596
447
5,336
8,464
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 2 / 1
8,247
485
5,310
9,531
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,370
492
6,282
14,287
10,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
BornToMakeMoney
Zhong Kui
11
3 / 7 / 4
7,939
467
8,285
11,222
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Tbelly
Olorun
14
3 / 7 / 0
9,399
553
6,803
15,039
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
12
4 / 6 / 4
8,016
472
7,393
17,221
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 2
8,099
476
5,725
10,727
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
26
Kills
16
16
Deaths
28
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Zhong Kui
BornToMakeMoney
Zhong Kui
3
7
4
0.71
W
2
2
8
3
W
1
4
1
0.38
W
Bellona
22
2
2
11.5
W
0
6
3
0.25
L
Olorun
Tbelly
Olorun
3
7
0
0.43
W
1
2
1
0.75
L
Fenrir
4
6
4
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,406
Damage
34,488
58,561
Taken
68,496
32,075
Mitigated
34,101
13,699
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,282
1,032
324
2,333
14,287
10,958
726
912
13,331
0
35,044
L
Zhong Kui
BornToMakeMoney
Zhong Kui
8,285
2,501
0
1,504
11,222
7,369
759
2,259
8,935
23,107
2,155
W
10,099
199
0
2,587
10,514
3,762
0
6,545
3,969
58,920
0
W
2,668
699
0
1,157
12,003
8,112
222
2,483
9,520
25,474
0
W
Bellona
25,993
19,286
0
5,624
18,049
13,990
38
4,115
13,934
0
88,579
W
5,336
2,461
0
210
8,464
2,864
644
144
8,320
0
33,050
L
Olorun
Tbelly
Olorun
6,803
4,115
0
6,206
15,039
5,647
1,289
7,369
7,108
52,696
0
W
5,310
2,641
0
4,121
9,531
3,347
1,215
1,337
8,194
0
60,388
L
Fenrir
7,393
2,366
0
4,159
17,221
6,709
0
462
16,739
0
48,330
L
5,725
3,672
0
1,894
10,727
3,418
765
1,270
9,457
0
38,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
41,823
440
Minions Killed
372
0
Camps Cleared
0
1,562,352
Distance Traveled
1,466,517
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,370
492
82
5
0
287,824
2
L
Zhong Kui
7,939
467
40
2
0
284,616
0
W
Janus
8,984
528
98
6
0
335,193
4
W
Ymir
7,464
439
45
3
0
277,847
0
W
Bellona
11,659
686
116
7
0
365,570
2
W
Neith
7,596
447
74
4
0
292,382
0
L
Olorun
9,399
553
108
6
0
269,706
0
W
Ullr
8,247
485
107
6
0
291,360
3
L
Fenrir
8,016
472
73
4
0
326,636
0
L
Hou Yi
8,099
476
69
4
0
297,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role