Player Matchup

Sylvanus
Sylvanus
DummoDarro
Sylvanus
Level 13
God Stats
45W - 17L
1,686 SR
Queue Stats
94W - 50L
1,550 Elo+
Party 2
Skadi
Skadi
Slick Vato
Skadi
Level 28
God Stats
10W - 2L
1,768 SR
Queue Stats
140W - 138L
1,474 Elo+
Solo
Kukulkan
Kukulkan
houno4h
Kukulkan
Level 27
God Stats
7W - 2L
1,778 SR
Queue Stats
133W - 85L
1,612 Elo+
Party 2
Team Averages
Level 23
1,744 SR
1,545 Elo+

VS

Team Averages
Level 25
1,529 SR
1,390 Elo+
Susano
Susano
IchBinEisbar
Susano
Level 22
God Stats
28W - 30L
1,462 SR
Queue Stats
31W - 36L
1,382 Elo+
Party 1
Scylla
Scylla
MicrowaveMmm422
Scylla
Level 11
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 7L
1,379 Elo+
Solo
Amaterasu
Amaterasu
lainrp
Amaterasu
Level 43
God Stats
9W - 4L
1,411 SR
Queue Stats
178W - 177L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DummoDarro
Sylvanus
17
2 / 3 / 11
15,166
659
7,360
18,953
17,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
19
4 / 4 / 6
14,573
634
12,529
17,713
8,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
houno4h
Kukulkan
19
8 / 2 / 6
15,222
662
22,404
11,136
5,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
3 / 4 / 4
13,333
580
5,053
13,097
5,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 3
14,450
628
19,188
16,133
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
lainrp
Amaterasu
17
1 / 7 / 6
13,241
576
15,650
22,289
14,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
9
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DummoDarro
Sylvanus
2
3
11
2.5
L
Susano
3
4
4
1.25
L
5
3
3
2.17
W
Skadi
4
4
6
1.75
W
Kukulkan
houno4h
Kukulkan
8
2
6
5.5
L
Amaterasu
lainrp
Amaterasu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
39,891
47,802
Taken
51,519
31,579
Mitigated
25,950
20,372
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DummoDarro
Sylvanus
7,360
802
5,628
10,245
18,953
17,410
70
8,431
9,892
12,318
0
L
Susano
5,053
288
0
1,387
13,097
5,619
374
8,023
5,074
0
30,689
L
19,188
390
196
4,110
16,133
6,257
160
9,668
6,465
84,693
0
W
Skadi
12,529
6,442
0
2,618
17,713
8,546
2,060
6,770
10,586
0
107,175
W
Kukulkan
houno4h
Kukulkan
22,404
1,842
115
1,766
11,136
5,623
653
2,982
8,038
98,534
0
L
Amaterasu
lainrp
Amaterasu
15,650
4,000
0
3,526
22,289
14,074
560
12,221
10,068
0
72,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,961
Gold Earned
41,024
290
Minions Killed
276
0
Camps Cleared
0
1,221,615
Distance Traveled
1,244,361
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,166
659
9
0
0
431,343
4
L
Susano
13,333
580
27
1
0
415,645
0
L
Scylla
14,450
628
132
6
0
413,282
7
W
Skadi
14,573
634
147
6
0
394,178
0
W
Kukulkan
15,222
662
134
6
0
396,094
9
L
Amaterasu
13,241
576
117
5
0
415,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role