Player Matchup

Anhur
Anhur
DeliraNoShup
Anhur
Level 28
God Stats
16W - 17L
1,605 SR
Queue Stats
67W - 58L
1,640 Elo+
Solo
Neith
Neith
LastKingXO
Neith
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Bakasura
Bakasura
Milkshake9493
Bakasura
Level 14
God Stats
5W - 2L
1,436 SR
Queue Stats
146W - 154L
1,587 Elo+
Solo
Fafnir
Fafnir
TryHard_Hero_
Fafnir
Level 14
God Stats
1W - 1L
1,781 SR
Queue Stats
10W - 5L
1,622 Elo+
Solo
Merlin
Merlin
beesknees07
Merlin
Level 2
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Team Averages
Level 12
1,563 SR
1,601 Elo+

VS

Team Averages
Level 13
1,500 SR
1,652 Elo+
Kukulkan
Kukulkan
Moolinz
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NoahSLACKATTACK
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,844 Elo+
Party 1
Sun Wukong
Sun Wukong
QuackerSmell
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Qualle342w
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShreksusCrust
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,187
442
2,649
8,891
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
9
0 / 9 / 1
5,466
390
3,284
10,396
2,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Milkshake9493
Bakasura
11
7 / 5 / 0
7,535
538
6,462
10,958
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 3
7,006
500
5,201
12,061
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
6
0 / 11 / 0
4,733
338
1,639
7,476
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Moolinz
Kukulkan
11
4 / 4 / 5
7,379
527
5,494
5,966
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
13 / 0 / 3
11,184
799
9,923
9,039
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
QuackerSmell
Sun Wukong
12
6 / 1 / 10
8,724
623
7,466
11,246
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Qualle342w
Fenrir
16
9 / 3 / 1
9,702
693
8,352
11,804
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
ShreksusCrust
Tsukuyomi
13
6 / 1 / 3
8,406
600
5,875
8,753
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
8
Kills
38
38
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Neith
0
9
1
0.06
L
Bakasura
Milkshake9493
Bakasura
7
5
0
1.4
W
Kukulkan
Moolinz
Kukulkan
4
4
5
1.63
W
13
0
3
14.5
W
Sun Wukong
QuackerSmell
Sun Wukong
6
1
10
11
W
Fenrir
Qualle342w
Fenrir
9
3
1
3.17
W
Tsukuyomi
ShreksusCrust
Tsukuyomi
6
1
3
7.5
L
1
6
3
0.42
L
Merlin
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
37,110
49,782
Taken
46,808
17,290
Mitigated
22,454
5,985
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,649
1,767
0
1,231
8,891
2,245
0
0
8,891
0
30,297
L
Neith
3,284
1,313
0
736
10,396
2,374
0
0
9,976
0
21,434
L
Bakasura
Milkshake9493
Bakasura
6,462
4,514
0
1,326
10,958
3,466
99
1,389
9,419
0
24,801
W
Kukulkan
Moolinz
Kukulkan
5,494
1,436
0
113
5,966
1,844
0
2,059
3,513
30,043
0
W
9,923
5,753
0
5,306
9,039
2,516
2,246
747
8,280
0
70,971
W
Sun Wukong
QuackerSmell
Sun Wukong
7,466
1,357
0
2,552
11,246
8,899
196
2,532
7,916
0
30,052
W
Fenrir
Qualle342w
Fenrir
8,352
3,011
0
5,420
11,804
4,941
2,718
1,014
10,703
0
65,083
W
Tsukuyomi
ShreksusCrust
Tsukuyomi
5,875
1,149
0
3,237
8,753
4,254
1,650
186
8,427
0
38,552
L
5,201
587
0
2,692
12,061
7,491
0
1,770
10,231
33,866
0
L
Merlin
1,639
492
0
0
7,476
1,714
135
2,335
5,111
8,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
45,395
228
Minions Killed
447
0
Camps Cleared
0
1,165,106
Distance Traveled
1,405,397
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,187
442
56
4
0
202,579
1
L
Neith
5,466
390
33
2
0
246,906
0
L
Bakasura
7,535
538
65
5
0
274,362
2
W
Kukulkan
7,379
527
49
4
0
240,224
0
W
Apollo
11,184
799
147
11
0
287,725
1
W
Sun Wukong
8,724
623
46
3
0
299,282
0
W
Fenrir
9,702
693
128
9
0
295,450
0
W
Tsukuyomi
8,406
600
77
6
0
282,716
0
L
Fafnir
7,006
500
60
4
0
246,968
1
L
Merlin
4,733
338
14
1
0
194,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role