Player Matchup

Sobek
Sobek
AncientDragon21
Sobek
Level 71
God Stats
12W - 16L
1,512 SR
Queue Stats
125W - 131L
1,510 Elo+
Party 2
Thoth
Thoth
Meizanami
Thoth
Level 61
God Stats
31W - 44L
1,479 SR
Queue Stats
341W - 343L
1,507 Elo+
Party 3
Nike
Nike
MyCarito
Nike
Level 105
God Stats
10W - 13L
1,502 SR
Queue Stats
263W - 266L
1,435 Elo+
Party 3
Awilix
Awilix
biSHREKxual
Awilix
Level 87
God Stats
12W - 18L
1,553 SR
Queue Stats
687W - 671L
1,514 Elo+
Solo
Hou Yi
Hou Yi
smushsmush101
Hou Yi
Level 108
God Stats
36W - 26L
1,596 SR
Queue Stats
158W - 175L
1,435 Elo+
Party 2
Team Averages
Level 86
1,528 SR
1,480 Elo+

VS

Team Averages
Level 104
1,485 SR
1,479 Elo+
Sol
Sol
Abahh_Kau
Sol
Level 144
God Stats
3W - 1L
1,529 SR
Queue Stats
91W - 84L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
AnarchyHitman77
Ratatoskr
Level 140
God Stats
1W - 0L
1,404 SR
Queue Stats
57W - 55L
1,560 Elo+
Solo
Ymir
Ymir
DrSnowglobes
Ymir
Level 86
God Stats
11W - 10L
1,569 SR
Queue Stats
254W - 255L
1,457 Elo+
Party 1
Rama
Rama
Luckylolo16
Rama
Level 86
God Stats
15W - 15L
1,422 SR
Queue Stats
356W - 346L
1,476 Elo+
Party 1
Cerberus
Cerberus
TheDScarface
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,042
263
0
677
199
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
Meizanami
Thoth
19
14 / 7 / 4
12,685
552
18,926
14,367
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
17
1 / 4 / 7
10,584
460
16,153
22,732
18,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
2
0 / 0 / 0
5,991
260
0
0
0
19
5 / 5 / 7
11,712
509
15,445
17,104
6,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
12,052
524
8,945
20,185
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
AnarchyHitman77
Ratatoskr
18
7 / 6 / 1
12,257
533
8,600
15,632
6,395
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 8
12,287
534
7,764
26,956
28,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 0 / 3
14,049
611
7,795
13,915
5,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
TheDScarface
Cerberus
17
2 / 2 / 3
11,517
501
7,928
20,634
19,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
20
Kills
16
16
Deaths
21
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
W
Ratatoskr
AnarchyHitman77
Ratatoskr
7
6
1
1.25
L
0
0
0
0
W
1
6
8
0.83
W
4
0
3
5.5
L
Thoth
Meizanami
Thoth
14
7
4
2.29
L
Nike
1
4
7
1.13
W
Cerberus
TheDScarface
Cerberus
2
2
3
1.75
L
Awilix
0
0
0
0
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
41,032
54,880
Taken
97,322
31,006
Mitigated
67,887
9,632
Healing
26,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,945
2,023
0
5,150
20,185
7,326
3,660
6,923
13,202
90,049
0
W
Ratatoskr
AnarchyHitman77
Ratatoskr
8,600
2,957
0
1,495
15,632
6,395
1,655
3,522
12,055
0
53,504
L
0
0
0
87
677
199
0
0
677
568
0
W
7,764
1,172
0
515
26,956
28,649
270
5,723
20,928
49,176
0
W
7,795
6,844
0
10,376
13,915
5,899
3,833
1,860
12,055
0
119,525
L
Thoth
Meizanami
Thoth
18,926
908
0
780
14,367
5,256
738
6,241
8,066
67,588
0
L
Nike
16,153
3,576
0
3,048
22,732
18,850
972
11,030
10,772
0
71,351
W
Cerberus
TheDScarface
Cerberus
7,928
1,081
0
8,980
20,634
19,618
311
1,248
18,396
65,127
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
15,445
8,686
0
5,717
17,104
6,701
102
6,376
10,728
0
82,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
62,162
342
Minions Killed
633
0
Camps Cleared
0
1,182,670
Distance Traveled
1,931,171
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,052
524
133
6
0
384,586
2
W
Ratatoskr
12,257
533
96
4
0
383,425
0
L
Sobek
6,042
263
1
0
0
12,426
0
W
Ymir
12,287
534
67
3
0
366,321
8
W
Rama
14,049
611
185
8
0
406,233
5
L
Thoth
12,685
552
123
5
0
384,927
8
L
Nike
10,584
460
112
5
0
403,134
2
W
Cerberus
11,517
501
152
7
0
390,606
4
L
Awilix
5,991
260
0
0
0
0
0
L
Hou Yi
11,712
509
106
5
0
382,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role