Player Matchup

Tiamat
Tiamat
Darks Legacy
Tiamat
Level 160
God Stats
15W - 17L
1,526 SR
Queue Stats
161W - 180L
1,570 Elo+
Party 1
Bakasura
Bakasura
DreadfulLloyed
Bakasura
Level 131
God Stats
1W - 2L
1,317 SR
Queue Stats
24W - 29L
1,605 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ManaWaIker
Kumbhakarna
Level 131
God Stats
5W - 13L
1,341 SR
Queue Stats
159W - 167L
1,571 Elo+
Party 1
Team Averages
Level 141
1,395 SR
1,582 Elo+

VS

Team Averages
Level 136
1,608 SR
1,605 Elo+
Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
xoArixJhene
Anhur
Level 148
God Stats
35W - 18L
1,658 SR
Queue Stats
1,317W - 894L
1,652 Elo+
Party 2
Athena
Athena
xoKawaiiKiwi
Athena
Level 117
God Stats
31W - 12L
1,665 SR
Queue Stats
410W - 218L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 3
8,720
581
12,277
11,750
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
11
2 / 6 / 2
8,769
585
5,782
14,175
3,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
ManaWaIker
Kumbhakarna
12
2 / 4 / 3
8,653
577
5,804
17,790
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 2 / 7
10,428
695
12,654
7,699
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 0 / 5
11,407
760
16,843
10,902
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
1 / 3 / 11
10,311
687
3,908
11,341
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
7
3.75
L
Tiamat
1
4
3
0.63
L
Bakasura
2
6
2
0.5
L
Kumbhakarna
ManaWaIker
Kumbhakarna
2
4
3
0.88
W
9
0
5
11.5
W
Athena
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
33,405
43,715
Taken
29,942
23,830
Mitigated
16,656
7,361
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,654
960
1,456
2,916
7,699
2,592
800
5,088
1,898
62,478
0
L
Tiamat
12,277
646
0
2,622
11,750
6,075
0
3,365
8,264
49,191
0
L
Bakasura
5,782
4,302
0
1,265
14,175
3,767
0
5,771
8,040
0
23,600
L
Kumbhakarna
ManaWaIker
Kumbhakarna
5,804
485
0
3,474
17,790
13,988
0
6,702
10,701
15,267
0
W
16,843
10,933
0
3,360
10,902
3,955
1,773
6,190
3,526
0
66,412
W
Athena
3,908
1,184
0
1,219
11,341
10,109
320
4,939
5,425
11,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
32,146
138
Minions Killed
204
0
Camps Cleared
0
709,925
Distance Traveled
798,689
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,428
695
97
6
0
285,619
0
L
Tiamat
8,720
581
69
5
0
230,206
0
L
Bakasura
8,769
585
50
3
0
237,489
2
L
Kumbhakarna
8,653
577
19
1
0
242,230
0
W
Anhur
11,407
760
87
6
0
259,316
1
W
Athena
10,311
687
20
1
0
253,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role