Player Matchup

Discordia
Discordia
Atl8s
Discordia
Level 29
God Stats
7W - 4L
1,769 SR
Queue Stats
116W - 88L
1,535 Elo+
Party 2
Nemesis
Nemesis
Diege86
Nemesis
Level 23
God Stats
4W - 2L
1,706 SR
Queue Stats
20W - 17L
1,616 Elo+
Party 1
Anhur
Anhur
EatinHerPuddin
Anhur
Level 29
God Stats
1W - 5L
1,324 SR
Queue Stats
99W - 90L
1,523 Elo+
Party 2
Artio
Artio
ImHume
Artio
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 355L
1,605 Elo+
Party 1
Hercules
Hercules
manznotdumb
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,654 Elo+
Party 1
Team Averages
Level 21
1,560 SR
1,586 Elo+

VS

Team Averages
Level 15
1,627 SR
1,573 Elo+
Heimdallr
Heimdallr
CoomerWaifu69
Heimdallr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 209L
1,661 Elo+
Solo
Apollo
Apollo
JustTerry
Apollo
Level 8
God Stats
3W - 2L
1,835 SR
Queue Stats
113W - 123L
1,569 Elo+
Solo
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 12
God Stats
112W - 84L
1,594 SR
Queue Stats
115W - 88L
1,590 Elo+
Solo
Bellona
Bellona
pd250
Bellona
Level 25
God Stats
51W - 59L
1,528 SR
Queue Stats
76W - 84L
1,498 Elo+
Solo
Thanatos
Thanatos
randomized91
Thanatos
Level 28
God Stats
3W - 2L
1,677 SR
Queue Stats
160W - 149L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atl8s
Discordia
14
5 / 6 / 3
8,229
514
8,325
8,637
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Diege86
Nemesis
12
5 / 10 / 3
7,971
498
7,363
14,609
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 4 / 2
7,099
444
7,858
11,674
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
ImHume
Artio
12
1 / 5 / 6
7,916
495
3,496
13,177
6,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
manznotdumb
Hercules
12
1 / 4 / 3
7,512
470
4,383
12,664
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoomerWaifu69
Heimdallr
14
2 / 3 / 12
9,156
572
5,582
10,197
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
JustTerry
Apollo
14
4 / 3 / 4
8,367
523
9,100
11,375
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 8
7,815
488
8,137
12,222
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
pd250
Bellona
15
6 / 5 / 3
9,760
610
12,399
13,488
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
randomized91
Thanatos
17
15 / 0 / 4
10,863
679
11,605
8,533
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
15
Kills
29
29
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Atl8s
Discordia
5
6
3
1.08
W
Heimdallr
CoomerWaifu69
Heimdallr
2
3
12
2.67
L
Nemesis
Diege86
Nemesis
5
10
3
0.65
L
3
4
2
1
L
Artio
ImHume
Artio
1
5
6
0.8
W
Apollo
JustTerry
Apollo
4
3
4
2
W
2
4
8
1.5
L
Hercules
manznotdumb
Hercules
1
4
3
0.63
W
Bellona
pd250
Bellona
6
5
3
1.5
W
Thanatos
randomized91
Thanatos
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
46,823
60,761
Taken
55,815
25,707
Mitigated
24,935
13,427
Healing
26,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Atl8s
Discordia
8,325
607
0
730
8,637
2,520
0
550
8,087
39,640
0
W
Heimdallr
CoomerWaifu69
Heimdallr
5,582
1,210
0
2,555
10,197
3,429
1,884
2,475
7,403
0
47,229
L
Nemesis
Diege86
Nemesis
7,363
4,267
0
1,409
14,609
5,740
0
0
14,609
0
30,439
L
7,858
2,953
0
3,377
11,674
3,457
0
3,732
7,942
0
36,660
L
Artio
ImHume
Artio
3,496
456
311
2,419
13,177
6,894
0
3,855
9,322
12,595
0
W
Apollo
JustTerry
Apollo
9,100
8,054
0
4,396
11,375
3,211
3,024
3,259
8,006
0
40,442
W
8,137
625
510
3,422
12,222
4,354
477
3,249
8,883
39,648
0
L
Hercules
manznotdumb
Hercules
4,383
1,381
0
5,181
12,664
7,096
0
0
12,664
0
28,707
W
Bellona
pd250
Bellona
12,399
6,224
0
3,934
13,488
9,692
1,785
1,171
11,665
0
54,408
W
Thanatos
randomized91
Thanatos
11,605
3,487
0
11,360
8,533
4,249
1,497
960
7,467
0
67,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
45,961
253
Minions Killed
428
0
Camps Cleared
0
1,476,714
Distance Traveled
1,467,097
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,229
514
62
4
0
278,085
1
W
Heimdallr
9,156
572
100
6
0
275,830
5
L
Nemesis
7,971
498
48
3
0
319,298
0
L
Anhur
7,099
444
56
4
0
247,431
4
L
Artio
7,916
495
24
2
0
342,401
4
W
Apollo
8,367
523
67
4
0
271,498
0
W
Ymir
7,815
488
42
3
0
284,858
3
L
Hercules
7,512
470
63
4
0
289,499
0
W
Bellona
9,760
610
100
6
0
281,617
3
W
Thanatos
10,863
679
119
7
0
353,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role