Player Matchup

Danzaburou
Danzaburou
Atuxiu
Danzaburou
Level 138
God Stats
0W - 3L
1,401 SR
Queue Stats
149W - 106L
1,547 Elo+
Party 1
Tiamat
Tiamat
Sasuke3640
Tiamat
Level 127
God Stats
12W - 17L
1,542 SR
Queue Stats
315W - 224L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
iDringus
Gilgamesh
Level 145
God Stats
4W - 4L
1,083 SR
Queue Stats
33W - 40L
1,482 Elo+
Solo
Team Averages
Level 137
1,342 SR
1,539 Elo+

VS

Team Averages
Level 67
1,466 SR
1,475 Elo+
Janus
Janus
LuAnZaVi
Janus
Level 39
God Stats
25W - 22L
1,398 SR
Queue Stats
313W - 335L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
ProGallows
Gilgamesh
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
bnevv190
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atuxiu
Danzaburou
14
2 / 7 / 5
11,311
628
5,680
13,525
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Sasuke3640
Tiamat
16
5 / 6 / 7
12,661
703
19,269
18,059
10,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
iDringus
Gilgamesh
16
5 / 8 / 5
12,177
677
10,183
22,578
13,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LuAnZaVi
Janus
17
6 / 3 / 9
13,214
734
15,110
9,673
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ProGallows
Gilgamesh
15
7 / 9 / 10
12,969
721
15,646
18,864
9,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
bnevv190
Guan Yu
18
8 / 1 / 11
13,663
759
14,655
15,928
21,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
21
21
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Atuxiu
Danzaburou
2
7
5
0.64
W
Janus
LuAnZaVi
Janus
6
3
9
3.5
W
Gilgamesh
ProGallows
Gilgamesh
7
9
10
1.33
L
Tiamat
Sasuke3640
Tiamat
5
6
7
1.42
W
Guan Yu
bnevv190
Guan Yu
8
1
11
13.5
L
Gilgamesh
iDringus
Gilgamesh
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
45,411
54,162
Taken
44,465
27,799
Mitigated
34,111
9,374
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Atuxiu
Danzaburou
5,680
2,123
0
2,356
13,525
4,060
814
2,116
11,045
0
43,874
W
Janus
LuAnZaVi
Janus
15,110
1,115
127
2,348
9,673
3,123
514
6,168
3,193
90,556
0
W
Gilgamesh
ProGallows
Gilgamesh
15,646
4,926
0
3,136
18,864
9,493
1,193
7,187
11,307
0
55,306
L
Tiamat
Sasuke3640
Tiamat
19,269
1,221
0
2,895
18,059
10,645
0
5,218
12,296
56,115
0
W
Guan Yu
bnevv190
Guan Yu
14,655
1,768
1,163
5,992
15,928
21,495
680
4,894
10,614
1,881
41,924
L
Gilgamesh
iDringus
Gilgamesh
10,183
2,640
0
4,123
22,578
13,094
689
7,622
14,245
0
41,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
39,846
211
Minions Killed
254
0
Camps Cleared
0
867,710
Distance Traveled
941,566
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,311
628
80
4
0
279,711
2
W
Janus
13,214
734
143
8
0
304,977
2
W
Gilgamesh
12,969
721
67
4
0
295,029
4
L
Tiamat
12,661
703
84
5
0
313,257
1
W
Guan Yu
13,663
759
44
2
0
341,560
2
L
Gilgamesh
12,177
677
47
3
0
274,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role