Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold I
RandosFault
Medusa
Gold I
Level 127
God Stats
7W - 14L
1,240 SR
Queue Stats
190W - 198L
1,552 MMR
Party 2
Hera
Hera
Silver II
Woodcoky
Hera
Silver II
Level 126
God Stats
3W - 0L
1,826 SR
Queue Stats
91W - 82L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,522 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,598 SR
1,494 MMR
Tiamat
Tiamat
Bronze III
CoomBabyJr
Tiamat
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,344 MMR
Solo
Achilles
Achilles
Gold III
DarkZedder
Achilles
Gold III
Level 126
God Stats
1W - 2L
1,709 SR
Queue Stats
97W - 118L
1,572 MMR
Party 1
Ravana
Ravana
Gold II
Niebla722
Ravana
Gold II
Level 115
God Stats
2W - 2L
1,586 SR
Queue Stats
96W - 120L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 9
8,024
802
3,836
8,762
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
10 / 0 / 3
9,074
907
12,817
9,497
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
2 / 2 / 10
7,728
773
5,863
4,211
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAthenaGilgameshChaacSobek

VS

Bans
CerberusScyllaKuzenboThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CoomBabyJr
Tiamat
10
0 / 3 / 3
6,448
645
6,634
7,146
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
DarkZedder
Achilles
10
3 / 5 / 1
6,989
699
5,596
11,783
7,263
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Niebla722
Ravana
9
1 / 6 / 2
6,199
620
4,446
8,447
5,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
9
3.25
L
Tiamat
CoomBabyJr
Tiamat
0
3
3
0.5
L
Achilles
DarkZedder
Achilles
3
5
1
0.7
L
Ravana
Niebla722
Ravana
1
6
2
0.33
W
Medusa
10
0
3
11.5
W
Hera
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
16,676
22,470
Taken
27,376
10,174
Mitigated
16,789
7,358
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,836
786
0
2,368
8,762
5,737
62
3,166
5,596
14,104
0
L
Tiamat
CoomBabyJr
Tiamat
6,634
1,043
0
1,320
7,146
4,199
0
2,416
4,730
30,904
0
L
Achilles
DarkZedder
Achilles
5,596
389
0
746
11,783
7,263
0
3,806
7,977
0
14,919
L
Ravana
Niebla722
Ravana
4,446
508
0
410
8,447
5,327
0
3,581
4,866
0
10,801
W
Medusa
12,817
6,268
0
3,911
9,497
3,149
2,333
2,211
7,286
0
41,917
W
Hera
5,863
801
0
1,079
4,211
1,288
624
1,395
2,816
27,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
19,636
126
Minions Killed
92
0
Camps Cleared
0
539,076
Distance Traveled
528,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,024
802
19
2
0
185,947
0
L
Tiamat
6,448
645
55
6
0
178,752
2
L
Achilles
6,989
699
27
3
0
175,281
2
L
Ravana
6,199
620
10
1
0
174,923
2
W
Medusa
9,074
907
57
6
0
179,236
1
W
Hera
7,728
773
50
5
0
173,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role