Player Matchup

Nemesis
Nemesis
BasedDing
Nemesis
Level 44
God Stats
11W - 9L
1,568 SR
Queue Stats
166W - 135L
1,487 Elo+
Party 3
Aphrodite
Aphrodite
ScrubGodDraines
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,395 Elo+
Party 2
Medusa
Medusa
YajhiroJS
Medusa
Level 7
God Stats
4W - 5L
1,494 SR
Queue Stats
6W - 13L
1,408 Elo+
Solo
Ares
Ares
Zorrang
Ares
Level 5
God Stats
2W - 5L
1,515 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
slimemonkey
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Party 3
Team Averages
Level 14
1,515 SR
1,458 Elo+

VS

Team Averages
Level 35
1,502 SR
1,459 Elo+
Da Ji
Da Ji
Ecchiron
Da Ji
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
JavaJive3
Tsukuyomi
Level 12
God Stats
9W - 10L
1,420 SR
Queue Stats
42W - 33L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
KINGHAKART
Gilgamesh
Level 145
God Stats
3W - 1L
1,594 SR
Queue Stats
79W - 84L
1,541 Elo+
Party 4
Yemoja
Yemoja
Shikkone
Yemoja
Level 7
God Stats
5W - 6L
1,431 SR
Queue Stats
12W - 13L
1,422 Elo+
Solo
Hel
Hel
senzaytional
Hel
Level 7
God Stats
14W - 9L
1,567 SR
Queue Stats
78W - 68L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BasedDing
Nemesis
20
16 / 6 / 10
19,288
1,072
49,535
34,512
25,581
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ScrubGodDraines
Aphrodite
20
3 / 5 / 15
15,705
873
22,477
23,535
15,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
YajhiroJS
Medusa
20
7 / 9 / 11
17,070
948
47,235
33,374
20,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Zorrang
Ares
20
0 / 2 / 14
14,878
827
8,327
16,918
23,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
slimemonkey
Guan Yu
20
2 / 3 / 14
15,298
850
11,468
23,784
32,306
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ecchiron
Da Ji
20
8 / 11 / 8
16,657
925
25,309
30,393
12,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
JavaJive3
Tsukuyomi
20
2 / 7 / 16
15,829
879
37,372
23,016
11,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
KINGHAKART
Gilgamesh
20
10 / 2 / 13
18,519
1,029
36,024
47,922
49,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Shikkone
Yemoja
20
2 / 3 / 13
15,698
872
18,515
22,771
12,248
Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 17
16,185
899
10,287
24,430
19,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
92
28
Kills
25
25
Deaths
28
64
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BasedDing
Nemesis
16
6
10
3.5
W
Da Ji
Ecchiron
Da Ji
8
11
8
1.09
W
Tsukuyomi
JavaJive3
Tsukuyomi
2
7
16
1.43
W
Gilgamesh
KINGHAKART
Gilgamesh
10
2
13
8.25
L
Aphrodite
ScrubGodDraines
Aphrodite
3
5
15
2.1
W
Yemoja
Shikkone
Yemoja
2
3
13
2.83
L
Medusa
YajhiroJS
Medusa
7
9
11
1.39
L
Ares
Zorrang
Ares
0
2
14
3.5
W
3
5
17
2.3
L
Guan Yu
slimemonkey
Guan Yu
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,042
Damage
127,507
132,123
Taken
148,532
117,453
Mitigated
105,923
40,936
Healing
55,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BasedDing
Nemesis
49,535
26,285
0
3,893
34,512
25,581
0
6,329
28,183
0
83,104
W
Da Ji
Ecchiron
Da Ji
25,309
5,051
0
576
30,393
12,898
0
6,784
23,519
0
38,568
W
Tsukuyomi
JavaJive3
Tsukuyomi
37,372
8,265
0
1,191
23,016
11,127
0
2,451
19,941
0
58,300
W
Gilgamesh
KINGHAKART
Gilgamesh
36,024
8,043
0
10,789
47,922
49,813
0
8,483
38,517
11,700
70,105
L
Aphrodite
ScrubGodDraines
Aphrodite
22,477
6,564
6,076
10,983
23,535
15,566
0
6,328
17,207
47,802
0
W
Yemoja
Shikkone
Yemoja
18,515
4,922
9,270
1,857
22,771
12,248
0
5,916
16,795
51,765
0
L
Medusa
YajhiroJS
Medusa
47,235
20,921
0
8,284
33,374
20,626
0
8,729
24,645
0
96,360
L
Ares
Zorrang
Ares
8,327
726
0
85
16,918
23,374
0
4,811
12,107
18,312
0
W
10,287
3,826
23,798
8,043
24,430
19,837
0
7,170
17,096
32,992
0
L
Guan Yu
slimemonkey
Guan Yu
11,468
699
5,733
5,882
23,784
32,306
0
6,934
16,850
0
25,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,239
Gold Earned
82,888
281
Minions Killed
312
12
Camps Cleared
8
1,606,767
Distance Traveled
1,633,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
19,288
1,072
67
4
10
373,795
0
W
Da Ji
16,657
925
29
2
5
308,678
1
W
Tsukuyomi
15,829
879
56
3
1
356,282
0
W
Gilgamesh
18,519
1,029
97
5
2
375,586
0
L
Aphrodite
15,705
873
77
4
0
265,856
0
W
Yemoja
15,698
872
58
3
0
271,593
0
L
Medusa
17,070
948
109
6
0
307,661
0
L
Ares
14,878
827
11
1
2
308,371
3
W
Hel
16,185
899
72
4
0
320,948
0
L
Guan Yu
15,298
850
17
1
0
351,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role