Player Matchup

Ra
Ra
IanMordo
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,366 Elo+
Party 2
Mulan
Mulan
Jolyne32
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 6L
1,753 Elo+
Party 1
Fenrir
Fenrir
STYK0
Fenrir
Level 25
God Stats
8W - 4L
1,999 SR
Queue Stats
106W - 110L
1,505 Elo+
Solo
Medusa
Medusa
TotodileJr
Medusa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,770 Elo+
Party 1
Bellona
Bellona
joaquin gamer07
Bellona
Level 25
God Stats
21W - 28L
1,463 SR
Queue Stats
40W - 60L
1,370 Elo+
Party 2
Team Averages
Level 23
1,592 SR
1,553 Elo+

VS

Team Averages
Level 14
1,571 SR
1,418 Elo+
Persephone
Persephone
EíirStegalkín
Persephone
Level 15
God Stats
3W - 1L
1,906 SR
Queue Stats
23W - 16L
1,600 Elo+
Solo
Artemis
Artemis
Peccher
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,504 Elo+
Solo
Fenrir
Fenrir
Tobiass Jr
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,308 Elo+
Solo
Sobek
Sobek
W7M julio4551
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,338 Elo+
Solo
Cerberus
Cerberus
dacaixaST
Cerberus
Level 24
God Stats
11W - 22L
1,450 SR
Queue Stats
309W - 351L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 2
9,118
480
4,836
9,096
3,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Jolyne32
Mulan
13
1 / 3 / 13
9,266
488
7,082
13,365
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
STYK0
Fenrir
15
5 / 2 / 6
9,307
490
6,574
11,590
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
TotodileJr
Medusa
14
5 / 0 / 7
9,148
481
6,229
4,544
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 4
9,770
514
8,512
13,674
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EíirStegalkín
Persephone
15
5 / 1 / 4
9,973
525
11,348
8,267
3,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Peccher
Artemis
12
2 / 8 / 1
7,472
393
5,771
11,177
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tobiass Jr
Fenrir
13
3 / 5 / 1
8,193
431
6,966
14,356
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 3 / 1
6,374
335
1,543
6,134
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
dacaixaST
Cerberus
13
0 / 2 / 0
7,517
396
5,720
13,150
11,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
11
11
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
EíirStegalkín
Persephone
5
1
4
7
W
7
6
2
1.33
W
Mulan
Jolyne32
Mulan
1
3
13
2.5
L
Artemis
Peccher
Artemis
2
8
1
0.31
W
Fenrir
STYK0
Fenrir
5
2
6
4
L
Fenrir
Tobiass Jr
Fenrir
3
5
1
0.7
W
Medusa
TotodileJr
Medusa
5
0
7
8.5
L
1
3
1
0.5
L
Cerberus
dacaixaST
Cerberus
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
31,348
52,269
Taken
53,084
29,286
Mitigated
29,911
12,155
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EíirStegalkín
Persephone
11,348
522
282
2,302
8,267
3,873
0
552
7,612
60,982
0
W
4,836
264
497
494
9,096
3,063
103
4,234
4,862
25,326
0
W
Mulan
Jolyne32
Mulan
7,082
1,046
0
3,306
13,365
9,262
0
2,651
10,714
0
46,172
L
Artemis
Peccher
Artemis
5,771
2,256
0
45
11,177
4,732
480
1,790
9,267
0
32,107
W
Fenrir
STYK0
Fenrir
6,574
1,561
0
4,355
11,590
4,820
0
3,230
8,360
0
49,873
L
Fenrir
Tobiass Jr
Fenrir
6,966
1,878
0
4,762
14,356
5,928
0
663
13,507
0
46,045
W
Medusa
TotodileJr
Medusa
6,229
2,754
0
1,393
4,544
1,408
660
1,143
3,401
0
44,426
L
1,543
288
0
944
6,134
3,573
0
286
5,798
7,406
0
L
Cerberus
dacaixaST
Cerberus
5,720
512
0
3,618
13,150
11,805
0
994
12,064
43,152
0
W
8,512
3,386
0
2,110
13,674
10,733
586
7,353
6,321
0
61,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
39,529
395
Minions Killed
365
0
Camps Cleared
0
1,764,297
Distance Traveled
1,500,060
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,973
525
112
6
0
357,769
1
W
Ra
9,118
480
63
3
0
283,163
0
W
Mulan
9,266
488
69
4
0
349,077
5
L
Artemis
7,472
393
64
3
0
301,877
0
W
Fenrir
9,307
490
79
4
0
380,653
10
L
Fenrir
8,193
431
74
4
0
362,019
5
W
Medusa
9,148
481
66
3
0
340,099
4
L
Sobek
6,374
335
18
1
0
197,838
0
L
Cerberus
7,517
396
97
5
0
280,557
6
W
Bellona
9,770
514
118
6
0
411,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role