Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
GrinchFacts
Horus
Level 8
God Stats
0W - 4L
1,430 SR
Queue Stats
5W - 13L
1,319 Elo+
Party 1
Ymir
Ymir
Laxdud123
Ymir
Level 47
God Stats
8W - 21L
1,351 SR
Queue Stats
239W - 248L
1,399 Elo+
Party 1
Apollo
Apollo
TheRedwoodchuck
Apollo
Level 37
God Stats
7W - 10L
1,603 SR
Queue Stats
158W - 170L
1,475 Elo+
Party 1
Janus
Janus
xI FallOUT Ix
Janus
Level 63
God Stats
8W - 28L
1,348 SR
Queue Stats
412W - 412L
1,449 Elo+
Party 1
Team Averages
Level 42
1,447 SR
1,428 Elo+

VS

Team Averages
Level 68
1,573 SR
1,469 Elo+
Ratatoskr
Ratatoskr
Layne0492
Ratatoskr
Level 41
God Stats
3W - 5L
1,476 SR
Queue Stats
79W - 61L
1,617 Elo+
Solo
Awilix
Awilix
Maarrc
Awilix
Level 87
God Stats
9W - 6L
1,612 SR
Queue Stats
110W - 107L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
PacoLondo
Kuzenbo
Level 106
God Stats
7W - 5L
1,496 SR
Queue Stats
86W - 108L
1,094 Elo+
Party 2
Osiris
Osiris
aasfaiusnjs
Osiris
Level 19
God Stats
2W - 1L
1,764 SR
Queue Stats
15W - 15L
1,554 Elo+
Party 2
Izanami
Izanami
orP melliK
Izanami
Level 87
God Stats
22W - 19L
1,518 SR
Queue Stats
180W - 191L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 4 / 0
4,396
440
1,615
6,328
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 0
4,555
456
1,072
4,802
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
6
0 / 4 / 0
4,326
433
3,123
7,352
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 1
5,124
512
1,650
4,273
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,526
453
1,764
5,085
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Layne0492
Ratatoskr
11
5 / 0 / 2
6,488
649
4,385
4,381
1,357
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Maarrc
Awilix
10
7 / 1 / 6
6,539
654
6,123
5,945
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
PacoLondo
Kuzenbo
9
1 / 1 / 3
5,239
524
1,969
3,292
1,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
10
4 / 0 / 7
6,105
611
2,864
4,956
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
orP melliK
Izanami
10
1 / 0 / 8
5,770
577
2,809
3,852
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
0
Kills
18
18
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
0
0
L
0
2
0
0
L
Ymir
0
4
0
0
W
Ratatoskr
Layne0492
Ratatoskr
5
0
2
6
W
Awilix
Maarrc
Awilix
7
1
6
10
W
Kuzenbo
PacoLondo
Kuzenbo
1
1
3
2.5
L
0
2
1
0.25
W
Osiris
4
0
7
7.5
W
Izanami
orP melliK
Izanami
1
0
8
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,224
Damage
18,150
27,840
Taken
22,426
9,682
Mitigated
8,870
5,842
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,615
100
0
2,281
6,328
2,278
0
371
5,842
15,722
0
L
1,072
512
0
1,547
4,802
2,000
0
0
4,802
0
17,817
L
Ymir
3,123
499
0
797
7,352
3,523
0
615
6,677
10,267
0
W
Ratatoskr
Layne0492
Ratatoskr
4,385
888
0
1,125
4,381
1,357
332
565
3,776
0
31,405
W
Awilix
Maarrc
Awilix
6,123
2,715
0
1,820
5,945
2,620
549
2,664
3,187
0
23,194
W
Kuzenbo
PacoLondo
Kuzenbo
1,969
923
0
0
3,292
1,673
104
359
2,891
12,535
0
L
1,650
770
0
994
4,273
1,062
0
785
3,458
0
22,684
W
Osiris
2,864
1,354
0
0
4,956
2,217
695
1,655
3,261
0
26,584
W
Izanami
orP melliK
Izanami
2,809
1,769
470
1,800
3,852
1,003
1,344
1,003
2,809
0
30,773
L
1,764
182
0
223
5,085
819
0
198
4,712
18,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
30,141
199
Minions Killed
253
0
Camps Cleared
0
829,466
Distance Traveled
985,843
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,396
440
42
4
0
134,821
1
L
Horus
4,555
456
43
4
0
186,792
2
L
Ymir
4,326
433
14
1
0
170,888
6
W
Ratatoskr
6,488
649
66
7
0
210,350
1
W
Awilix
6,539
654
52
5
0
209,193
4
W
Kuzenbo
5,239
524
26
3
0
200,909
6
L
Apollo
5,124
512
63
6
0
150,936
2
W
Osiris
6,105
611
50
5
0
188,704
4
W
Izanami
5,770
577
59
6
0
176,687
4
L
Janus
4,526
453
37
4
0
186,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role