Player Matchup

Cthulhu
Cthulhu
FIubber22
Cthulhu
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
358W - 299L
1,580 Elo+
Party 1
Loki
Loki
SamuraiDemon558
Loki
Level 40
God Stats
2W - 1L
1,844 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 1
Agni
Agni
SuperShafter
Agni
Level 128
God Stats
25W - 16L
1,675 SR
Queue Stats
805W - 724L
1,639 Elo+
Party 1
Cernunnos
Cernunnos
TomasoM
Cernunnos
Level 124
God Stats
32W - 14L
1,744 SR
Queue Stats
779W - 683L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
parasitariis
Sun Wukong
Level 18
God Stats
7W - 6L
1,701 SR
Queue Stats
10W - 7L
1,647 Elo+
Party 1
Team Averages
Level 68
1,693 SR
1,611 Elo+

VS

Team Averages
Level 79
1,551 SR
1,522 Elo+
Loki
Loki
BetaWolf57
Loki
Level 29
God Stats
6W - 6L
1,596 SR
Queue Stats
335W - 280L
1,542 Elo+
Party 2
Cupid
Cupid
InkeiKaiju
Cupid
Level 28
God Stats
3W - 6L
1,419 SR
Queue Stats
116W - 104L
1,526 Elo+
Party 3
Janus
Janus
JuniperDjinn
Janus
Level 157
God Stats
31W - 21L
1,594 SR
Queue Stats
1,053W - 978L
1,494 Elo+
Party 2
Ra
Ra
The_Chief_BeaN_
Ra
Level 41
God Stats
11W - 9L
1,539 SR
Queue Stats
171W - 164L
1,449 Elo+
Solo
Sobek
Sobek
xDIGGERx
Sobek
Level 139
God Stats
3W - 3L
1,608 SR
Queue Stats
130W - 98L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FIubber22
Cthulhu
14
5 / 3 / 7
8,676
542
13,144
16,717
8,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 3
7,640
478
2,009
8,373
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 2 / 5
9,482
593
14,266
11,162
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
TomasoM
Cernunnos
15
5 / 2 / 4
9,399
587
11,789
10,500
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
parasitariis
Sun Wukong
14
3 / 1 / 2
7,985
499
5,867
10,128
4,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,665
542
10,961
11,488
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
13
1 / 5 / 2
7,886
493
5,657
10,115
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 1
7,722
483
4,698
10,743
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 1
7,823
489
5,915
10,859
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
xDIGGERx
Sobek
13
3 / 4 / 3
8,188
512
7,056
18,440
15,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
9
9
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cthulhu
FIubber22
Cthulhu
5
3
7
2.83
L
Cupid
1
5
2
0.4
L
1
3
1
0.5
W
1
1
3
2.5
W
8
2
5
5.25
L
0
6
1
0.08
W
Cernunnos
TomasoM
Cernunnos
5
2
4
3.5
W
Sun Wukong
parasitariis
Sun Wukong
3
1
2
4
L
Sobek
xDIGGERx
Sobek
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
34,287
56,880
Taken
61,645
22,704
Mitigated
30,426
19,722
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,961
2,439
0
590
11,488
3,857
0
5,163
6,210
0
52,932
W
Cthulhu
FIubber22
Cthulhu
13,144
1,065
148
4,616
16,717
8,031
351
5,828
10,748
42,972
0
L
Cupid
5,657
2,367
134
2,918
10,115
3,455
198
2,701
7,186
0
40,292
L
4,698
873
0
2,914
10,743
3,152
34
4,844
5,753
54,752
0
W
2,009
291
0
3,905
8,373
2,506
0
1,129
7,222
0
36,437
W
14,266
904
0
4,451
11,162
3,846
88
3,576
7,434
63,445
0
L
5,915
812
919
2,497
10,859
4,050
0
8,833
1,952
53,287
0
W
Cernunnos
TomasoM
Cernunnos
11,789
6,226
0
4,308
10,500
3,568
222
3,158
7,302
0
59,415
W
Sun Wukong
parasitariis
Sun Wukong
5,867
1,010
0
2,294
10,128
4,753
282
3,511
6,505
0
36,860
L
Sobek
xDIGGERx
Sobek
7,056
1,227
0
3,939
18,440
15,912
0
4,702
13,134
22,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
40,284
444
Minions Killed
444
0
Camps Cleared
0
1,581,528
Distance Traveled
1,528,967
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,665
542
103
6
0
306,820
5
W
Cthulhu
8,676
542
70
4
0
305,986
2
L
Cupid
7,886
493
91
6
0
282,521
2
L
Janus
7,722
483
116
7
0
317,615
1
W
Loki
7,640
478
87
5
0
366,946
0
W
Agni
9,482
593
105
7
0
306,526
3
L
Ra
7,823
489
107
7
0
290,003
4
W
Cernunnos
9,399
587
98
6
0
282,685
0
W
Sun Wukong
7,985
499
84
5
0
319,385
0
L
Sobek
8,188
512
27
2
0
332,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role