Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Wherewedropn297
Zhong Kui
Level 105
God Stats
8W - 5L
1,703 SR
Queue Stats
460W - 317L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
ZTC94
Sylvanus
Level 125
God Stats
48W - 21L
1,646 SR
Queue Stats
563W - 287L
1,604 Elo+
Party 1
Team Averages
Level 104
1,616 SR
1,551 Elo+

VS

Team Averages
Level 83
1,401 SR
1,685 Elo+
Chiron
Chiron
Barley Field
Chiron
Level 89
God Stats
17W - 9L
1,605 SR
Queue Stats
102W - 77L
1,659 Elo+
Party 2
Ra
Ra
Frollic1127
Ra
Level 13
God Stats
1W - 0L
1,524 SR
Queue Stats
15W - 4L
1,762 Elo+
Party 2
Athena
Athena
Month of June
Athena
Level 148
God Stats
4W - 6L
1,074 SR
Queue Stats
194W - 190L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 0
6,448
586
4,650
11,157
7,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Wherewedropn297
Zhong Kui
10
0 / 2 / 1
6,635
603
10,164
10,484
7,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
ZTC94
Sylvanus
10
1 / 3 / 0
6,730
612
6,734
11,787
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
3 / 1 / 6
7,412
674
7,258
7,386
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 3
8,810
801
10,404
7,574
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 10
7,864
715
6,148
11,800
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
W
Chiron
3
1
6
6
W
8
0
3
9.5
W
0
0
10
5
L
Zhong Kui
Wherewedropn297
Zhong Kui
0
2
1
0.25
L
Sylvanus
ZTC94
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
23,810
33,428
Taken
26,760
22,058
Mitigated
17,494
12,966
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,650
764
0
170
11,157
7,371
0
4,855
6,049
0
22,084
W
Chiron
7,258
4,063
912
2,502
7,386
3,155
268
4,777
2,609
0
15,614
W
10,404
1,102
3,672
4,808
7,574
3,366
234
4,958
2,616
39,883
0
W
6,148
1,645
0
1,998
11,800
10,973
56
6,542
5,258
13,711
0
L
Zhong Kui
Wherewedropn297
Zhong Kui
10,164
1,133
0
5,088
10,484
7,412
66
4,374
5,838
31,771
0
L
Sylvanus
ZTC94
Sylvanus
6,734
2,759
2,131
5,577
11,787
7,275
0
6,474
4,973
18,313
3,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
24,086
113
Minions Killed
120
0
Camps Cleared
0
567,326
Distance Traveled
620,044
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,448
586
38
3
0
206,406
3
W
Chiron
7,412
674
31
3
0
203,986
1
W
Ra
8,810
801
75
7
0
204,685
3
W
Athena
7,864
715
14
1
0
211,373
0
L
Zhong Kui
6,635
603
43
4
0
192,680
3
L
Sylvanus
6,730
612
32
3
0
168,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role