Player Matchup

Sobek
Sobek
Bigkam225
Sobek
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Happy BC
Gilgamesh
Level 102
God Stats
10W - 7L
1,443 SR
Queue Stats
45W - 51L
1,428 Elo+
Party 1
Olorun
Olorun
zach_the5oh
Olorun
Level 29
God Stats
4W - 3L
1,386 SR
Queue Stats
22W - 29L
1,415 Elo+
Party 1
Team Averages
Level 68
1,443 SR
1,426 Elo+

VS

Team Averages
Level 41
1,320 SR
1,262 Elo+
Horus
Horus
Penetreator10
Horus
Level 23
God Stats
8W - 10L
1,490 SR
Queue Stats
20W - 26L
1,302 Elo+
Party 2
Merlin
Merlin
Teatedcashew
Merlin
Level 13
God Stats
11W - 17L
1,333 SR
Queue Stats
12W - 20L
1,219 Elo+
Party 2
Cerberus
Cerberus
xJOHNNY8172
Cerberus
Level 88
God Stats
0W - 2L
1,137 SR
Queue Stats
61W - 98L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bigkam225
Sobek
11
1 / 1 / 7
7,768
647
5,887
9,122
7,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Happy BC
Gilgamesh
13
6 / 0 / 3
9,434
786
10,450
9,694
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Olorun
11
2 / 2 / 4
8,056
671
5,620
4,602
1,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,899
575
3,252
11,055
5,714
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
11
1 / 2 / 1
7,258
605
6,625
6,796
2,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xJOHNNY8172
Cerberus
9
2 / 5 / 0
7,457
621
2,923
10,510
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bigkam225
Sobek
1
1
7
4.5
W
Gilgamesh
Happy BC
Gilgamesh
6
0
3
7.5
L
0
2
1
0.25
L
Merlin
1
2
1
0.75
L
Cerberus
xJOHNNY8172
Cerberus
2
5
0
0.4
W
Olorun
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
12,800
23,418
Taken
28,361
14,324
Mitigated
12,075
6,653
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bigkam225
Sobek
5,887
222
513
4,131
9,122
7,078
0
4,473
4,649
13,049
0
W
Gilgamesh
Happy BC
Gilgamesh
10,450
2,626
0
884
9,694
5,434
998
3,099
6,595
0
34,329
L
3,252
1,884
1,530
4,528
11,055
5,714
0
3,639
7,091
0
12,155
L
Merlin
6,625
1,507
0
0
6,796
2,608
0
2,643
4,093
36,320
0
L
Cerberus
xJOHNNY8172
Cerberus
2,923
236
0
1,389
10,510
3,753
0
4,304
5,936
20,062
0
W
Olorun
5,620
1,977
61
1,064
4,602
1,812
321
2,060
2,542
33,103
3,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
21,614
127
Minions Killed
116
0
Camps Cleared
0
603,538
Distance Traveled
537,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,768
647
20
2
0
198,921
0
W
Gilgamesh
9,434
786
52
4
0
222,931
0
L
Horus
6,899
575
14
1
0
204,004
3
L
Merlin
7,258
605
58
5
0
178,730
0
L
Cerberus
7,457
621
44
4
0
154,487
0
W
Olorun
8,056
671
55
5
0
181,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role