Player Matchup

Thanatos
Thanatos
DEMON-EYEZ44
Thanatos
Level 102
God Stats
5W - 6L
1,506 SR
Queue Stats
74W - 84L
1,403 Elo+
Party 2
Horus
Horus
Daigon-86
Horus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 148L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
Elkasoraus
Heimdallr
Level 154
God Stats
2W - 0L
1,303 SR
Queue Stats
275W - 252L
1,632 Elo+
Party 2
Thoth
Thoth
PandaWarrior218
Thoth
Level 160
God Stats
1W - 2L
1,211 SR
Queue Stats
175W - 171L
1,598 Elo+
Party 2
Cerberus
Cerberus
T4G1_Shin_Jones
Cerberus
Level 138
God Stats
9W - 3L
1,401 SR
Queue Stats
88W - 74L
1,648 Elo+
Party 2
Team Averages
Level 138
1,384 SR
1,581 Elo+

VS

Team Averages
Level 102
1,372 SR
1,506 Elo+
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Knotty Abusers
Aphrodite
Level 63
God Stats
0W - 4L
1,288 SR
Queue Stats
392W - 474L
1,345 Elo+
Party 1
Anhur
Anhur
MonstersRebirth
Anhur
Level 86
God Stats
2W - 3L
1,468 SR
Queue Stats
48W - 46L
1,621 Elo+
Party 3
Camazotz
Camazotz
TwistedDust
Camazotz
Level 146
God Stats
1W - 3L
1,404 SR
Queue Stats
109W - 91L
1,559 Elo+
Party 3
Scylla
Scylla
XzImmortalzX
Scylla
Level 133
God Stats
0W - 2L
1,203 SR
Queue Stats
181W - 168L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEMON-EYEZ44
Thanatos
16
3 / 1 / 2
9,688
484
2,776
11,435
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Daigon-86
Horus
15
2 / 1 / 8
9,810
491
4,675
16,512
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Elkasoraus
Heimdallr
17
1 / 1 / 6
10,319
516
10,733
10,880
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 2 / 3
11,876
594
9,703
9,087
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
8 / 3 / 2
10,797
540
11,916
18,264
14,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 5 / 1
9,705
485
7,911
11,331
5,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Knotty Abusers
Aphrodite
12
0 / 3 / 2
8,233
412
5,248
11,611
4,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 3 / 1
9,166
458
7,014
13,746
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
TwistedDust
Camazotz
14
3 / 3 / 1
9,180
459
5,871
15,484
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
16
2 / 5 / 2
10,146
507
6,090
11,600
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
1
0.5
W
Thanatos
DEMON-EYEZ44
Thanatos
3
1
2
4
W
Horus
Daigon-86
Horus
2
1
8
6
W
Heimdallr
Elkasoraus
Heimdallr
1
1
6
4
L
Aphrodite
Knotty Abusers
Aphrodite
0
3
2
0.33
L
0
3
1
0.17
W
4
2
3
2.75
W
Cerberus
8
3
2
3
L
Camazotz
TwistedDust
Camazotz
3
3
1
1.17
L
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
32,134
66,178
Taken
63,772
39,417
Mitigated
23,316
36,472
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,911
1,055
0
2,812
11,331
5,675
0
8,534
2,743
47,134
0
W
Thanatos
DEMON-EYEZ44
Thanatos
2,776
802
0
11,997
11,435
4,316
494
962
10,379
0
56,265
W
Horus
Daigon-86
Horus
4,675
2,206
2,394
5,941
16,512
12,622
78
4,993
11,365
0
22,589
W
Heimdallr
Elkasoraus
Heimdallr
10,733
4,492
0
5,341
10,880
4,315
2,663
1,762
9,118
0
77,597
L
Aphrodite
Knotty Abusers
Aphrodite
5,248
866
3,513
6,310
11,611
4,983
65
2,203
9,386
30,308
0
L
7,014
2,468
0
1,461
13,746
4,385
290
640
13,106
0
62,457
W
9,703
163
0
4,057
9,087
3,236
1,179
2,638
6,167
90,085
0
W
Cerberus
11,916
952
0
6,742
18,264
14,928
515
7,766
9,900
60,785
0
L
Camazotz
TwistedDust
Camazotz
5,871
1,812
0
7,759
15,484
5,048
451
1,959
13,393
0
55,071
L
Scylla
6,090
345
0
2,146
11,600
3,225
346
7,543
3,525
55,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
46,430
648
Minions Killed
509
0
Camps Cleared
0
1,842,782
Distance Traveled
1,740,255
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,705
485
109
5
0
311,722
1
W
Thanatos
9,688
484
118
6
0
415,987
4
W
Horus
9,810
491
21
1
0
379,889
4
W
Heimdallr
10,319
516
141
7
0
310,573
5
L
Aphrodite
8,233
412
55
3
0
367,564
2
L
Anhur
9,166
458
115
6
0
337,421
4
W
Thoth
11,876
594
168
8
0
375,674
5
W
Cerberus
10,797
540
200
10
0
360,659
3
L
Camazotz
9,180
459
109
5
0
397,264
3
L
Scylla
10,146
507
121
6
0
326,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role