Player Matchup

Scylla
Scylla
Reyjun
Scylla
Level 82
God Stats
3W - 0L
1,626 SR
Queue Stats
49W - 29L
1,658 Elo+
Party 2
Apollo
Apollo
lykostest
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
strikeman31
Gilgamesh
Level 104
God Stats
12W - 12L
1,435 SR
Queue Stats
226W - 214L
1,530 Elo+
Party 2
Team Averages
Level 63
1,520 SR
1,565 Elo+

VS

Team Averages
Level 110
1,639 SR
1,575 Elo+
Mulan
Mulan
BlueNoseBest
Mulan
Level 29
God Stats
23W - 15L
1,652 SR
Queue Stats
142W - 132L
1,520 Elo+
Party 1
Geb
Geb
SaltyWrecks
Geb
Level 141
God Stats
3W - 5L
1,783 SR
Queue Stats
284W - 265L
1,606 Elo+
Party 1
Chronos
Chronos
iOgre 420
Chronos
Level 160
God Stats
2W - 2L
1,481 SR
Queue Stats
226W - 167L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Reyjun
Scylla
17
7 / 3 / 8
12,805
711
21,182
8,315
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
lykostest
Apollo
16
7 / 4 / 9
13,344
741
14,413
14,051
5,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
strikeman31
Gilgamesh
16
5 / 6 / 10
12,258
681
11,817
20,641
19,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 10
11,003
611
14,117
19,200
16,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 9
11,506
639
6,609
23,136
27,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
iOgre 420
Chronos
15
9 / 9 / 4
12,548
697
12,737
17,836
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
19
Kills
12
13
Deaths
19
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
W
Scylla
Reyjun
Scylla
7
3
8
3.67
L
1
2
9
2.75
L
Chronos
iOgre 420
Chronos
9
9
4
1.22
W
Apollo
lykostest
Apollo
7
4
9
2.88
W
Gilgamesh
strikeman31
Gilgamesh
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
33,463
43,007
Taken
60,172
28,261
Mitigated
52,118
7,690
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,117
2,958
0
1,194
19,200
16,515
0
7,911
11,289
0
35,079
W
Scylla
Reyjun
Scylla
21,182
1,800
0
628
8,315
2,945
1,066
3,600
4,715
73,105
0
L
6,609
735
588
7,109
23,136
27,596
0
7,049
16,087
26,694
0
L
Chronos
iOgre 420
Chronos
12,737
4,915
0
2,968
17,836
8,007
0
6,241
11,595
55,658
2,786
W
Apollo
lykostest
Apollo
14,413
9,092
0
3,381
14,051
5,609
1,463
8,047
6,004
0
55,648
W
Gilgamesh
strikeman31
Gilgamesh
11,817
1,646
746
2,935
20,641
19,707
0
7,842
12,799
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
35,057
180
Minions Killed
151
0
Camps Cleared
0
948,101
Distance Traveled
916,586
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,003
611
32
2
0
285,021
1
W
Scylla
12,805
711
87
5
0
291,275
2
L
Geb
11,506
639
36
2
0
358,161
1
L
Chronos
12,548
697
83
5
0
273,404
2
W
Apollo
13,344
741
54
3
0
321,172
0
W
Gilgamesh
12,258
681
39
2
0
335,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role