Player Matchup

Merlin
Merlin
G0RDY
Merlin
Level 105
God Stats
12W - 8L
1,567 SR
Queue Stats
208W - 191L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
Quon-Kelly
Sun Wukong
Level 83
God Stats
4W - 7L
1,425 SR
Queue Stats
55W - 50L
1,558 Elo+
Party 1
Da Ji
Da Ji
YashSux-at-Smite
Da Ji
Level 126
God Stats
5W - 3L
1,847 SR
Queue Stats
204W - 203L
1,566 Elo+
Party 1
Chernobog
Chernobog
njcashmoney
Chernobog
Level 129
God Stats
6W - 5L
1,661 SR
Queue Stats
191W - 189L
1,570 Elo+
Party 1
Sobek
Sobek
set_gar
Sobek
Level 42
God Stats
2W - 1L
1,710 SR
Queue Stats
39W - 59L
1,536 Elo+
Party 1
Team Averages
Level 97
1,642 SR
1,561 Elo+

VS

Team Averages
Level 70
1,585 SR
1,481 Elo+
Aphrodite
Aphrodite
MachiasLildik
Aphrodite
Level 122
God Stats
3W - 3L
1,684 SR
Queue Stats
760W - 763L
1,559 Elo+
Party 2
Cerberus
Cerberus
XShadow_MasonX
Cerberus
Level 68
God Stats
1W - 6L
1,455 SR
Queue Stats
474W - 462L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
oooowaffles56
Ao Kuang
Level 29
God Stats
20W - 17L
1,573 SR
Queue Stats
39W - 44L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
starstike7
Danzaburou
Level 89
God Stats
21W - 16L
1,711 SR
Queue Stats
556W - 544L
1,501 Elo+
Party 2
Scylla
Scylla
wall378sinister
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 125L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G0RDY
Merlin
20
10 / 6 / 10
20,323
598
26,620
24,621
9,508
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Quon-Kelly
Sun Wukong
20
0 / 7 / 9
16,903
497
9,267
29,687
26,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 5 / 7
21,719
639
19,019
29,932
12,422
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
njcashmoney
Chernobog
20
7 / 4 / 4
23,816
700
13,490
29,170
13,300
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
set_gar
Sobek
19
1 / 7 / 10
16,532
486
5,783
31,909
33,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MachiasLildik
Aphrodite
20
11 / 7 / 10
18,444
542
35,740
27,446
13,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
20
7 / 6 / 14
17,323
510
21,746
30,627
28,567
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
oooowaffles56
Ao Kuang
8
0 / 8 / 3
9,239
272
1,302
9,996
2,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
starstike7
Danzaburou
20
8 / 5 / 8
16,218
477
25,098
24,372
9,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 5 / 1
8,472
249
415
4,511
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
31
Kills
26
29
Deaths
31
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
G0RDY
Merlin
10
6
10
2.5
L
Aphrodite
MachiasLildik
Aphrodite
11
7
10
2.29
W
Sun Wukong
Quon-Kelly
Sun Wukong
0
7
9
0.64
L
Cerberus
7
6
14
2.33
W
13
5
7
3.3
W
Chernobog
njcashmoney
Chernobog
7
4
4
2.25
L
Ao Kuang
oooowaffles56
Ao Kuang
0
8
3
0.19
W
Sobek
set_gar
Sobek
1
7
10
0.86
L
Danzaburou
starstike7
Danzaburou
8
5
8
2.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,179
Damage
84,301
145,319
Taken
96,952
95,898
Mitigated
54,074
48,895
Healing
41,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
G0RDY
Merlin
26,620
4,376
1,000
5,846
24,621
9,508
2,727
14,420
10,201
147,864
0
L
Aphrodite
MachiasLildik
Aphrodite
35,740
2,962
6,634
14,555
27,446
13,207
0
6,297
20,809
145,328
0
W
Sun Wukong
Quon-Kelly
Sun Wukong
9,267
3,204
0
6,226
29,687
26,809
3,130
12,929
14,566
0
65,130
L
Cerberus
21,746
1,750
0
11,860
30,627
28,567
0
12,570
17,577
116,644
0
W
19,019
5,025
0
13,344
29,932
12,422
2,164
12,816
16,994
0
183,812
W
Chernobog
njcashmoney
Chernobog
13,490
11,290
0
18,388
29,170
13,300
10,953
10,506
18,664
0
297,721
L
Ao Kuang
oooowaffles56
Ao Kuang
1,302
281
0
684
9,996
2,310
0
2,674
7,212
13,340
0
W
Sobek
set_gar
Sobek
5,783
493
0
4,091
31,909
33,859
135
13,915
17,994
23,987
0
L
Danzaburou
starstike7
Danzaburou
25,098
14,304
0
7,340
24,372
9,411
800
10,325
13,957
0
122,007
L
415
83
0
0
4,511
579
0
537
3,944
4,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,293
Gold Earned
69,696
866
Minions Killed
631
0
Camps Cleared
0
3,048,093
Distance Traveled
2,070,634
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,323
598
215
6
0
597,147
0
L
Aphrodite
18,444
542
203
6
0
615,519
0
W
Sun Wukong
16,903
497
102
3
0
579,714
2
L
Cerberus
17,323
510
212
6
0
621,826
5
W
Da Ji
21,719
639
232
7
0
692,103
0
W
Chernobog
23,816
700
281
8
0
586,041
6
L
Ao Kuang
9,239
272
30
1
0
213,327
1
W
Sobek
16,532
486
36
1
0
593,088
1
L
Danzaburou
16,218
477
175
5
0
557,292
5
L
Scylla
8,472
249
11
0
0
62,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role