Player Matchup

Apollo
Apollo
Platinum III
FixTrickSG10
Apollo
Platinum III
Level 105
God Stats
21W - 17L
1,626 SR
Queue Stats
259W - 261L
1,910 MMR
Solo
Cerberus
Cerberus
Diamond V
GOLD PANTHER63
Cerberus
Diamond V
Level 125
God Stats
20W - 23L
1,731 SR
Queue Stats
360W - 357L
1,917 MMR
Solo
Chaac
Chaac
Platinum IV
Le Sambo Qc
Chaac
Platinum IV
Level 109
God Stats
4W - 5L
1,559 SR
Queue Stats
73W - 66L
1,910 MMR
Solo
Chang'e
Chang'e
Platinum I
Nizatna
Chang'e
Platinum I
Level 149
God Stats
73W - 47L
1,733 SR
Queue Stats
201W - 186L
1,958 MMR
Solo
Ravana
Ravana
Platinum III
TRBL Hype
Ravana
Platinum III
Level 145
God Stats
5W - 2L
1,880 SR
Queue Stats
284W - 285L
1,922 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,706 SR
1,923 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,779 SR
1,935 MMR
Xing Tian
Xing Tian
Platinum III
Hammod_op
Xing Tian
Platinum III
Level 144
God Stats
7W - 7L
1,503 SR
Queue Stats
240W - 238L
1,907 MMR
Solo
Cabrakan
Cabrakan
Platinum V
KissYourKousin
Cabrakan
Platinum V
Level 103
God Stats
2W - 1L
1,866 SR
Queue Stats
25W - 9L
1,942 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
Ohnoitsscho33
The Morrigan
Platinum I
Level 128
God Stats
10W - 6L
1,968 SR
Queue Stats
621W - 627L
1,906 MMR
Party 2
Anhur
Anhur
Gold I
firetrai7
Anhur
Gold I
Level 47
God Stats
6W - 2L
1,976 SR
Queue Stats
70W - 33L
1,876 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
scoffey19
Gilgamesh
Diamond V
Level 137
God Stats
10W - 7L
1,582 SR
Queue Stats
520W - 510L
2,044 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 11 / 5
11,623
465
10,104
21,101
8,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
18
3 / 4 / 6
13,338
534
12,110
25,487
25,563
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 7 / 2
11,495
460
10,761
31,502
27,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Nizatna
Chang'e
20
5 / 5 / 5
13,020
521
17,829
17,381
7,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
TRBL Hype
Ravana
18
6 / 5 / 4
11,700
468
8,550
14,362
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatSetTsukuyomiAthenaKing Arthur

VS

Bans
DanzaburouChernobogLokiHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hammod_op
Xing Tian
19
3 / 3 / 13
13,798
552
7,738
23,518
25,246
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
20
7 / 1 / 10
16,470
659
31,014
19,524
33,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Ohnoitsscho33
The Morrigan
19
1 / 6 / 9
13,217
529
8,778
12,639
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
firetrai7
Anhur
20
15 / 3 / 7
18,357
734
23,836
20,627
8,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
scoffey19
Gilgamesh
20
6 / 3 / 12
16,823
673
19,307
24,287
14,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
16
Kills
32
32
Deaths
16
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
11
5
0.32
L
Cerberus
3
4
6
1.5
W
Xing Tian
Hammod_op
Xing Tian
3
3
13
3.17
W
Cabrakan
7
1
10
12
L
1
7
2
0.29
L
Chang'e
Nizatna
Chang'e
5
5
5
1.5
W
The Morrigan
Ohnoitsscho33
The Morrigan
1
6
9
0.92
L
Ravana
TRBL Hype
Ravana
6
5
4
1.6
W
Anhur
firetrai7
Anhur
15
3
7
6.17
W
Gilgamesh
scoffey19
Gilgamesh
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,354
Damage
90,673
109,833
Taken
100,595
76,424
Mitigated
86,360
28,487
Healing
36,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,104
5,537
0
3,802
21,101
8,717
0
7,664
13,437
0
74,264
L
Cerberus
12,110
352
0
4,814
25,487
25,563
0
7,823
17,664
60,318
0
W
Xing Tian
Hammod_op
Xing Tian
7,738
622
0
5,826
23,518
25,246
174
8,185
15,333
34,003
0
W
Cabrakan
31,014
4,012
0
11,103
19,524
33,135
264
2,745
16,779
119,628
0
L
10,761
1,699
0
10,887
31,502
27,796
0
16,614
14,888
0
74,448
L
Chang'e
Nizatna
Chang'e
17,829
661
1,606
5,864
17,381
7,035
1,098
10,268
7,113
111,737
0
W
The Morrigan
Ohnoitsscho33
The Morrigan
8,778
1,076
275
1,850
12,639
4,456
1,076
8,427
4,212
98,735
3,691
L
Ravana
TRBL Hype
Ravana
8,550
2,193
0
1,514
14,362
7,313
0
4,779
9,583
0
88,708
W
Anhur
firetrai7
Anhur
23,836
13,677
0
13,013
20,627
8,853
10,686
4,101
16,526
0
156,613
W
Gilgamesh
scoffey19
Gilgamesh
19,307
6,834
0
4,587
24,287
14,670
3,304
8,126
16,161
0
148,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,176
Gold Earned
78,665
748
Minions Killed
850
0
Camps Cleared
0
2,247,542
Distance Traveled
2,436,035
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,623
465
154
6
0
422,769
3
L
Cerberus
13,338
534
86
3
0
476,295
2
W
Xing Tian
13,798
552
52
2
0
502,905
7
W
Cabrakan
16,470
659
205
8
0
470,612
6
L
Chaac
11,495
460
151
6
0
404,631
4
L
Chang'e
13,020
521
195
8
0
442,230
4
W
The Morrigan
13,217
529
179
7
0
432,053
6
L
Ravana
11,700
468
162
6
0
501,617
11
W
Anhur
18,357
734
221
9
0
451,641
13
W
Gilgamesh
16,823
673
193
8
0
578,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role