Player Matchup

Terra
Terra
Frerrawia
Terra
Level 105
God Stats
3W - 2L
1,703 SR
Queue Stats
268W - 249L
1,578 Elo+
Solo
Apollo
Apollo
FuukaYuuBeeche
Apollo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
OOGLY
Set
Level 160
God Stats
2W - 4L
1,401 SR
Queue Stats
973W - 1,049L
1,567 Elo+
Solo
Merlin
Merlin
TeddyTheYorky
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
YmirNasty
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,839 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,597 Elo+

VS

Team Averages
Level 115
1,442 SR
1,548 Elo+
Tyr
Tyr
AdyAdz
Tyr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Mariistotle
Danzaburou
Level 83
God Stats
3W - 0L
1,576 SR
Queue Stats
62W - 57L
1,566 Elo+
Party 2
Tiamat
Tiamat
Shoplifter
Tiamat
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TheStylish_Irish
Sobek
Level 147
God Stats
2W - 5L
1,083 SR
Queue Stats
407W - 398L
1,527 Elo+
Party 2
Ra
Ra
sirhurry
Ra
Level 149
God Stats
1W - 1L
1,549 SR
Queue Stats
298W - 168L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Frerrawia
Terra
16
1 / 2 / 9
8,630
664
8,008
16,901
19,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 3 / 6
9,518
732
11,503
12,594
6,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
OOGLY
Set
15
3 / 6 / 3
9,078
698
7,123
13,864
9,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 8
10,269
790
22,519
12,728
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
YmirNasty
Anhur
16
0 / 4 / 5
9,047
696
9,645
10,346
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AdyAdz
Tyr
15
3 / 4 / 13
9,755
750
7,304
16,902
18,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Mariistotle
Danzaburou
17
2 / 2 / 14
9,761
751
13,685
13,765
7,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Shoplifter
Tiamat
17
8 / 2 / 11
10,518
809
21,992
11,754
10,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 16
10,059
774
5,105
20,257
25,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 2 / 11
10,876
837
14,002
12,914
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
11
Kills
21
21
Deaths
11
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tyr
AdyAdz
Tyr
3
4
13
2.38
L
Terra
Frerrawia
Terra
1
2
9
2.75
L
4
3
6
2.33
W
Danzaburou
Mariistotle
Danzaburou
2
2
14
4.5
L
Set
OOGLY
Set
3
6
3
0.75
W
Tiamat
Shoplifter
Tiamat
8
2
11
6.75
L
3
6
8
1.17
W
0
1
16
8
L
Anhur
YmirNasty
Anhur
0
4
5
0.63
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,798
Damage
62,088
66,433
Taken
75,592
45,644
Mitigated
68,874
30,838
Healing
36,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
AdyAdz
Tyr
7,304
485
2,161
2,931
16,902
18,257
420
5,557
11,345
0
11,795
L
Terra
Frerrawia
Terra
8,008
321
8,072
6,053
16,901
19,367
39
9,084
7,817
12,965
0
L
11,503
8,484
2,992
2,865
12,594
6,482
1,752
8,052
4,542
0
17,718
W
Danzaburou
Mariistotle
Danzaburou
13,685
2,323
2,824
2,924
13,765
7,512
3,249
5,769
7,996
0
38,075
L
Set
OOGLY
Set
7,123
3,083
1,839
1,622
13,864
9,413
0
8,691
5,173
0
12,519
W
Tiamat
Shoplifter
Tiamat
21,992
1,776
341
3,789
11,754
10,993
726
4,486
7,268
31,949
0
L
22,519
799
3,299
1,552
12,728
6,000
872
8,832
3,896
51,814
0
W
5,105
187
2,493
3,702
20,257
25,398
255
8,179
12,078
11,266
0
L
Anhur
YmirNasty
Anhur
9,645
4,211
1,254
1,290
10,346
4,382
968
6,440
3,906
0
23,021
W
14,002
1,151
10,443
4,392
12,914
6,714
1,130
6,536
6,378
39,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
50,969
158
Minions Killed
146
0
Camps Cleared
0
1,005,911
Distance Traveled
1,184,531
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,755
750
8
1
0
238,814
3
L
Terra
8,630
664
9
1
0
211,465
0
L
Apollo
9,518
732
25
2
0
183,588
3
W
Danzaburou
9,761
751
35
3
0
249,248
0
L
Set
9,078
698
15
1
0
194,283
1
W
Tiamat
10,518
809
23
2
0
258,075
2
L
Merlin
10,269
790
58
4
0
201,480
1
W
Sobek
10,059
774
14
1
0
220,954
0
L
Anhur
9,047
696
51
4
0
215,095
0
W
Ra
10,876
837
66
5
0
217,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role