Player Matchup

Fafnir
Fafnir
Beircheart
Fafnir
Level 155
God Stats
7W - 8L
1,333 SR
Queue Stats
118W - 168L
1,492 Elo+
Party 1
Apollo
Apollo
DeadringerGG
Apollo
Level 159
God Stats
5W - 8L
1,303 SR
Queue Stats
400W - 400L
1,595 Elo+
Party 1
Osiris
Osiris
Hichi
Osiris
Level 155
God Stats
6W - 8L
1,754 SR
Queue Stats
85W - 73L
1,688 Elo+
Solo
Mulan
Mulan
ITSYABOILASHER
Mulan
Level 142
God Stats
37W - 32L
1,666 SR
Queue Stats
452W - 472L
1,584 Elo+
Party 1
Thoth
Thoth
Somski
Thoth
Level 125
God Stats
4W - 6L
1,774 SR
Queue Stats
298W - 291L
1,515 Elo+
Solo
Team Averages
Level 147
1,566 SR
1,575 Elo+

VS

Team Averages
Level 112
1,353 SR
1,610 Elo+
Izanami
Izanami
Duelmain100
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
NotIntentional
Awilix
Level 126
God Stats
17W - 18L
1,257 SR
Queue Stats
134W - 125L
1,603 Elo+
Party 2
Raijin
Raijin
catchthesekicks
Raijin
Level 119
God Stats
14W - 6L
1,228 SR
Queue Stats
141W - 123L
1,641 Elo+
Party 2
Ganesha
Ganesha
hashtagjakewins
Ganesha
Level 126
God Stats
9W - 2L
1,217 SR
Queue Stats
150W - 128L
1,619 Elo+
Party 2
King Arthur
King Arthur
ĉoughfin
King Arthur
Level 123
God Stats
9W - 6L
1,565 SR
Queue Stats
103W - 60L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beircheart
Fafnir
10
1 / 4 / 2
6,583
549
3,157
9,454
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
2 / 3 / 2
6,784
565
4,798
8,014
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Hichi
Osiris
12
2 / 3 / 1
7,413
618
6,890
11,466
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 3
6,620
552
4,572
9,868
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Somski
Thoth
10
2 / 3 / 1
6,208
517
4,031
5,155
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duelmain100
Izanami
13
5 / 4 / 2
7,707
642
9,235
8,756
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 0 / 3
7,746
646
5,516
7,259
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 2 / 6
7,657
638
5,404
6,574
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 10
6,662
555
2,938
7,209
3,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ĉoughfin
King Arthur
12
0 / 3 / 5
6,940
578
7,431
10,455
5,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
18
18
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Beircheart
Fafnir
1
4
2
0.5
L
Apollo
2
3
2
1
W
Izanami
Duelmain100
Izanami
5
4
2
1.5
L
Osiris
Hichi
Osiris
2
3
1
0.83
L
2
5
3
0.7
W
8
0
3
9.5
L
Thoth
Somski
Thoth
2
3
1
0.83
W
5
2
6
4
W
0
0
10
5
W
King Arthur
ĉoughfin
King Arthur
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
30,524
43,957
Taken
40,253
21,933
Mitigated
16,254
12,734
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Beircheart
Fafnir
3,157
657
0
2,657
9,454
5,710
0
2,369
6,939
12,740
0
L
Apollo
4,798
2,709
0
3,114
8,014
1,875
0
249
7,755
0
39,473
W
Izanami
Duelmain100
Izanami
9,235
5,934
0
2,681
8,756
2,976
1,929
1,159
7,557
0
55,980
L
Osiris
Hichi
Osiris
6,890
2,685
0
4,996
11,466
7,860
0
638
10,792
0
39,797
L
4,572
1,170
0
986
9,868
5,031
0
2,997
6,703
0
34,878
W
5,516
2,160
0
225
7,259
2,193
384
1,467
5,698
0
42,535
L
Thoth
Somski
Thoth
4,031
186
0
981
5,155
1,457
0
1,681
3,426
34,974
0
W
5,404
497
0
1,203
6,574
2,272
49
2,818
3,534
43,057
0
W
2,938
409
0
1,890
7,209
3,089
53
2,128
5,011
14,893
0
W
King Arthur
ĉoughfin
King Arthur
7,431
977
0
3,514
10,455
5,724
0
0
10,455
0
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
36,712
351
Minions Killed
401
0
Camps Cleared
0
1,163,948
Distance Traveled
1,272,874
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,583
549
11
1
0
232,085
5
L
Apollo
6,784
565
78
7
0
229,844
5
W
Izanami
7,707
642
113
9
0
212,445
2
L
Osiris
7,413
618
99
8
0
234,415
3
L
Mulan
6,620
552
84
7
0
226,446
5
W
Awilix
7,746
646
79
7
0
299,720
5
L
Thoth
6,208
517
79
7
0
241,158
1
W
Raijin
7,657
638
109
9
0
229,703
4
W
Ganesha
6,662
555
11
1
0
259,265
8
W
King Arthur
6,940
578
89
7
0
271,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role